Player Matchup

Thoth
Thoth
DavidPumpkins23
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Genghis__Shaun
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 42L
1,585 Elo+
Solo
Kali
Kali
applepine_4
Kali
Level 88
God Stats
1W - 3L
1,256 SR
Queue Stats
134W - 123L
1,505 Elo+
Solo
Sol
Sol
digitalwolf21
Sol
Level 68
God Stats
0W - 1L
1,761 SR
Queue Stats
15W - 31L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
wolftcros
Sylvanus
Level 126
God Stats
2W - 1L
1,367 SR
Queue Stats
51W - 58L
1,389 Elo+
Party 2
Team Averages
Level 106
1,477 SR
1,474 Elo+

VS

Team Averages
Level 125
1,579 SR
1,537 Elo+
Terra
Terra
Ghost_pq_
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,483 Elo+
Solo
Ah Puch
Ah Puch
SIayaa
Ah Puch
Level 130
God Stats
9W - 6L
1,570 SR
Queue Stats
706W - 614L
1,611 Elo+
Party 1
Ullr
Ullr
guapogre
Ullr
Level 139
God Stats
2W - 3L
1,311 SR
Queue Stats
248W - 192L
1,590 Elo+
Party 1
Agni
Agni
smokenbowls
Agni
Level 105
God Stats
4W - 0L
1,885 SR
Queue Stats
138W - 194L
1,432 Elo+
Solo
Vulcan
Vulcan
xSysco
Vulcan
Level 128
God Stats
14W - 10L
1,627 SR
Queue Stats
465W - 417L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
7,766
777
2,590
11,426
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Genghis__Shaun
Heimdallr
13
1 / 9 / 6
7,452
745
7,412
13,348
4,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 8 / 5
9,034
903
5,173
16,693
5,590
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 2
6,997
700
3,564
10,048
3,046
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
wolftcros
Sylvanus
13
3 / 6 / 4
7,904
790
5,688
16,408
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ghost_pq_
Terra
11
0 / 2 / 13
7,637
764
2,223
6,784
5,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
SIayaa
Ah Puch
17
9 / 2 / 27
11,138
1,114
16,579
12,279
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
18
19 / 1 / 14
11,569
1,157
20,370
9,572
4,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 14
7,899
790
1,999
5,398
2,360
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
xSysco
Vulcan
18
11 / 3 / 23
11,307
1,131
21,527
8,647
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
11
Kills
40
40
Deaths
13
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Heimdallr
Genghis__Shaun
Heimdallr
1
9
6
0.44
W
Terra
Ghost_pq_
Terra
0
2
13
3.25
W
Ah Puch
SIayaa
Ah Puch
9
2
27
11.25
L
4
8
5
0.81
L
1
9
2
0.22
W
Ullr
19
1
14
26
W
1
5
14
1.6
L
Sylvanus
wolftcros
Sylvanus
3
6
4
0.83
W
Vulcan
xSysco
Vulcan
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
62,698
67,923
Taken
42,680
29,611
Mitigated
29,944
13,078
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,590
196
799
977
11,426
3,370
0
7,626
3,800
8,499
300
L
Heimdallr
Genghis__Shaun
Heimdallr
7,412
3,215
0
1,278
13,348
4,421
0
9,142
4,206
0
18,494
W
Terra
Ghost_pq_
Terra
2,223
201
3,108
2,133
6,784
5,760
0
1,909
4,875
8,256
0
W
Ah Puch
SIayaa
Ah Puch
16,579
928
576
4,228
12,279
12,898
1,109
3,426
8,853
29,804
0
L
5,173
1,290
195
4,664
16,693
5,590
0
9,845
6,848
0
12,535
L
3,564
1,003
172
507
10,048
3,046
0
6,456
3,592
15,792
0
W
Ullr
20,370
8,099
196
1,863
9,572
4,550
2,341
1,765
7,807
0
27,355
W
1,999
705
334
262
5,398
2,360
2,354
2,056
3,342
9,373
0
L
Sylvanus
wolftcros
Sylvanus
5,688
697
1,769
2,717
16,408
13,184
0
9,201
7,207
12,329
0
W
Vulcan
xSysco
Vulcan
21,527
441
609
1,090
8,647
4,376
1,261
2,602
6,045
34,929
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
49,550
99
Minions Killed
117
0
Camps Cleared
0
800,159
Distance Traveled
1,004,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,766
777
13
1
0
163,246
0
L
Heimdallr
7,452
745
20
2
0
157,766
1
W
Terra
7,637
764
3
0
0
180,939
0
W
Ah Puch
11,138
1,114
38
4
0
216,405
0
L
Kali
9,034
903
13
1
0
180,690
0
L
Sol
6,997
700
35
4
0
139,162
0
W
Ullr
11,569
1,157
27
3
0
223,009
0
W
Agni
7,899
790
10
1
0
152,985
0
L
Sylvanus
7,904
790
18
2
0
159,295
0
W
Vulcan
11,307
1,131
39
4
0
231,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role