Player Matchup

Gilgamesh
Gilgamesh
Bronze III
HardLiquor
Gilgamesh
Bronze III
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
1W - 2L
1,495 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,550 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,439 SR
1,343 MMR
Zeus
Zeus
Silver II
Austin36
Zeus
Silver II
Level 144
God Stats
87W - 142L
1,439 SR
Queue Stats
453W - 629L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HardLiquor
Gilgamesh
20
5 / 2 / 0
17,323
1,019
12,602
25,276
19,575
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Hou YiAnubisKaliSkadiBakasura

VS

Bans
HadesAnhurPoseidonUllrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 5 / 0
14,979
881
12,850
15,700
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
0
0.4
W
Gilgamesh
HardLiquor
Gilgamesh
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
12,850
25,276
Taken
15,700
19,575
Mitigated
9,704
7,281
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,850
1,125
0
2,256
15,700
9,704
0
356
15,344
73,714
2,306
W
Gilgamesh
HardLiquor
Gilgamesh
12,602
3,955
0
7,281
25,276
19,575
3,141
12,208
11,939
0
108,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
14,979
180
Minions Killed
152
9
Camps Cleared
6
356,416
Distance Traveled
295,677
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,979
881
152
9
6
295,677
4
W
Gilgamesh
17,323
1,019
180
11
9
356,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role