Player Matchup

Ah Puch
Ah Puch
EduZetina
Ah Puch
Level 64
God Stats
5W - 6L
1,482 SR
Queue Stats
68W - 89L
1,358 Elo+
Solo
Medusa
Medusa
Itzjohn5491
Medusa
Level 68
God Stats
33W - 27L
1,528 SR
Queue Stats
265W - 292L
1,473 Elo+
Solo
The Morrigan
The Morrigan
OceanCricket
The Morrigan
Level 57
God Stats
5W - 5L
1,447 SR
Queue Stats
95W - 111L
1,430 Elo+
Solo
Yemoja
Yemoja
Silvrfox047
Yemoja
Level 82
God Stats
177W - 165L
1,510 SR
Queue Stats
186W - 179L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
Silvrhawk07
Hou Yi
Level 49
God Stats
33W - 28L
1,531 SR
Queue Stats
81W - 77L
1,447 Elo+
Party 2
Team Averages
Level 64
1,499 SR
1,430 Elo+

VS

Team Averages
Level 56
1,369 SR
1,446 Elo+
Poseidon
Poseidon
C A Y A O9481
Poseidon
Level 126
God Stats
13W - 20L
1,402 SR
Queue Stats
89W - 97L
1,411 Elo+
Solo
Zeus
Zeus
DARRMAN666
Zeus
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
JASoul214
Da Ji
Level 66
God Stats
0W - 4L
1,146 SR
Queue Stats
204W - 208L
1,502 Elo+
Solo
Cthulhu
Cthulhu
SLAPTurTITZ
Cthulhu
Level 37
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 1
Shiva
Shiva
miguel_oroxe
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EduZetina
Ah Puch
12
2 / 0 / 0
7,423
619
5,241
2,893
737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
9 / 1 / 2
8,177
681
9,404
7,513
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
OceanCricket
The Morrigan
12
1 / 0 / 3
7,075
590
4,177
5,983
1,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
11
1 / 1 / 11
6,397
533
3,110
5,290
3,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
15
5 / 2 / 6
8,107
676
4,297
8,948
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
C A Y A O9481
Poseidon
13
1 / 3 / 0
6,768
564
4,174
6,867
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 3
4,935
411
2,407
5,555
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
JASoul214
Da Ji
12
3 / 4 / 1
6,513
543
4,997
9,226
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SLAPTurTITZ
Cthulhu
7
0 / 6 / 2
5,183
432
3,291
10,538
5,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,723
477
112
8,854
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
4
4
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
C A Y A O9481
Poseidon
1
3
0
0.33
L
0
5
3
0.3
W
Ah Puch
EduZetina
Ah Puch
2
0
0
2
W
Medusa
9
1
2
10
L
Da Ji
JASoul214
Da Ji
3
4
1
0.88
W
The Morrigan
OceanCricket
The Morrigan
1
0
3
2.5
L
Cthulhu
SLAPTurTITZ
Cthulhu
0
6
2
0.17
W
Yemoja
1
1
11
6.5
W
Hou Yi
5
2
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
14,981
30,627
Taken
41,040
11,097
Mitigated
16,512
15,014
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
C A Y A O9481
Poseidon
4,174
700
0
2,118
6,867
2,019
0
3,561
3,306
51,725
5,348
L
2,407
131
0
815
5,555
1,175
0
277
5,278
14,262
0
W
Ah Puch
EduZetina
Ah Puch
5,241
50
0
2,266
2,893
737
103
0
2,859
43,023
825
W
Medusa
9,404
4,322
0
1,800
7,513
2,417
2,594
2,721
4,792
0
55,018
L
Da Ji
JASoul214
Da Ji
4,997
1,049
0
2,505
9,226
3,307
0
1,562
7,664
0
38,675
W
The Morrigan
OceanCricket
The Morrigan
4,177
800
0
3,033
5,983
1,533
204
3,893
2,090
47,236
318
L
Cthulhu
SLAPTurTITZ
Cthulhu
3,291
562
800
1,174
10,538
5,744
0
2,513
8,025
15,975
798
W
Yemoja
3,110
1,263
2,025
1,754
5,290
3,403
113
2,170
3,120
15,565
0
W
Hou Yi
4,297
1,624
0
4,136
8,948
3,007
433
726
8,222
0
58,651
L
112
0
0
1,454
8,854
4,267
0
4,572
4,282
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
29,122
358
Minions Killed
298
0
Camps Cleared
0
1,068,812
Distance Traveled
1,061,579
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,768
564
108
9
0
223,796
0
L
Zeus
4,935
411
25
2
0
158,659
0
W
Ah Puch
7,423
619
72
6
0
213,960
5
W
Medusa
8,177
681
91
8
0
222,603
0
L
Da Ji
6,513
543
80
7
0
232,477
0
W
The Morrigan
7,075
590
68
6
0
221,233
2
L
Cthulhu
5,183
432
23
2
0
229,527
0
W
Yemoja
6,397
533
23
2
0
202,845
5
W
Hou Yi
8,107
676
104
9
0
208,171
2
L
Shiva
5,723
477
62
5
0
217,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role