Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JohnWick358838
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 200L
1,468 Elo+
Party 2
Artemis
Artemis
VI Mark VI
Artemis
Level 112
God Stats
18W - 16L
1,505 SR
Queue Stats
108W - 112L
1,485 Elo+
Party 2
Team Averages
Level 127
1,501 SR
1,491 Elo+

VS

Team Averages
Level 65
1,532 SR
1,573 Elo+
Sol
Sol
Blxcksheap
Sol
Level 32
God Stats
0W - 1L
1,508 SR
Queue Stats
45W - 69L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Fazueli_Safada
Danzaburou
Level 150
God Stats
24W - 13L
1,656 SR
Queue Stats
67W - 58L
1,493 Elo+
Solo
Chronos
Chronos
Jacastol
Chronos
Level 99
God Stats
1W - 1L
1,496 SR
Queue Stats
58W - 54L
1,536 Elo+
Party 1
Surtr
Surtr
King08W93
Surtr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,735 Elo+
Solo
Serqet
Serqet
Tiffany906528
Serqet
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
5 / 4 / 0
10,093
594
7,499
18,439
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ravana
 
Ravana
16
8 / 0 / 0
9,472
557
4,972
4,830
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
 
Ymir
13
0 / 0 / 15
8,697
512
7,097
14,159
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 3
10,374
610
12,570
7,544
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
VI Mark VI
Artemis
14
5 / 0 / 6
9,447
556
12,123
7,476
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,286
487
3,096
11,063
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Fazueli_Safada
Danzaburou
15
2 / 4 / 2
9,644
567
8,305
13,257
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
Jacastol
Chronos
14
0 / 3 / 1
8,374
493
11,185
13,481
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
King08W93
Surtr
11
0 / 12 / 1
7,050
415
4,419
16,887
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 0
8,694
511
3,768
12,294
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
7
7
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
4
0
1.25
W
Ravana
 
Ravana
8
0
0
8
W
Ymir
 
Ymir
0
0
15
7.5
L
1
7
0
0.14
L
Danzaburou
Fazueli_Safada
Danzaburou
2
4
2
0.75
L
Chronos
Jacastol
Chronos
0
3
1
0.17
W
8
3
3
3.17
L
Surtr
King08W93
Surtr
0
12
1
0.04
L
4
1
0
4
W
Artemis
VI Mark VI
Artemis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
30,773
52,448
Taken
66,982
29,806
Mitigated
23,786
17,032
Healing
19,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,499
3,874
0
7,992
18,439
8,389
119
1,473
16,625
0
73,300
W
Ravana
 
Ravana
4,972
1,003
0
2,558
4,830
1,936
800
1,164
3,540
0
65,955
W
Ymir
 
Ymir
7,097
1,933
0
2,707
14,159
13,995
0
4,769
8,595
28,877
0
L
3,096
741
0
1,869
11,063
3,010
994
7,247
3,816
45,009
0
L
Danzaburou
Fazueli_Safada
Danzaburou
8,305
2,922
0
5,534
13,257
4,695
501
2,741
10,516
0
58,003
L
Chronos
Jacastol
Chronos
11,185
2,101
0
3,855
13,481
4,100
0
2,152
11,329
56,718
0
W
12,570
932
0
353
7,544
2,799
339
2,387
5,028
77,545
1,194
L
Surtr
King08W93
Surtr
4,419
2,666
0
566
16,887
7,706
220
5,980
10,907
614
27,995
L
3,768
814
0
7,776
12,294
4,275
0
1,715
10,579
0
76,217
W
Artemis
VI Mark VI
Artemis
12,123
6,378
0
3,422
7,476
2,687
2,187
3,567
3,438
0
64,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
42,048
497
Minions Killed
444
0
Camps Cleared
0
1,548,926
Distance Traveled
1,543,496
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,093
594
121
7
0
263,926
0
W
Ravana
9,472
557
109
6
0
400,326
0
W
Ymir
8,697
512
28
2
0
295,293
2
L
Sol
8,286
487
68
4
0
287,852
1
L
Danzaburou
9,644
567
95
6
0
257,644
4
L
Chronos
8,374
493
123
7
0
344,848
5
W
Merlin
10,374
610
128
8
0
296,846
0
L
Surtr
7,050
415
46
3
0
261,635
0
L
Serqet
8,694
511
112
7
0
391,517
6
W
Artemis
9,447
556
111
7
0
292,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role