Player Matchup

Janus
Janus
Gold II
Ixl Iso
Janus
Gold II
Level 107
God Stats
4W - 3L
1,646 SR
Queue Stats
72W - 74L
1,538 MMR
Party 1
Charybdis
Charybdis
Gold II
Vasrix
Charybdis
Gold II
Level 125
God Stats
1W - 2L
1,708 SR
Queue Stats
72W - 76L
1,535 MMR
Party 1
Ares
Ares
Bronze I
taxcollector666
Ares
Bronze I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,089 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,618 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,469 SR
1,417 MMR
Kuzenbo
Kuzenbo
Bronze III
BakeryFreshVinny
Kuzenbo
Bronze III
Level 85
God Stats
3W - 7L
1,396 SR
Queue Stats
38W - 115L
761 MMR
Solo
Lancelot
Lancelot
Platinum II
ECKOSE7EN
Lancelot
Platinum II
Level 176
God Stats
30W - 32L
1,488 SR
Queue Stats
269W - 297L
1,838 MMR
Solo
Vulcan
Vulcan
Gold III
XxChampxX14
Vulcan
Gold III
Level 177
God Stats
73W - 82L
1,524 SR
Queue Stats
244W - 268L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ixl Iso
Janus
13
1 / 3 / 0
7,665
767
5,755
6,567
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Vasrix
Charybdis
13
0 / 2 / 1
7,878
788
7,608
7,419
2,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 1
7,172
717
3,781
8,588
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesNu WaCthulhuFafnirDiscordia

VS

Bans
Ne ZhaBacchusGebXing TianKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
8,154
815
2,236
8,905
9,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
ECKOSE7EN
Lancelot
15
7 / 0 / 2
9,225
923
9,403
9,186
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
14
1 / 1 / 4
8,417
842
7,364
5,203
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Lancelot
ECKOSE7EN
Lancelot
7
0
2
8
L
Janus
Ixl Iso
Janus
1
3
0
0.33
L
Charybdis
Vasrix
Charybdis
0
2
1
0.25
W
Vulcan
1
1
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,144
Damage
19,003
22,574
Taken
23,294
9,710
Mitigated
18,165
1,112
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,236
365
0
2,856
8,905
9,347
42
4,358
4,522
11,130
1,139
W
Lancelot
ECKOSE7EN
Lancelot
9,403
1,012
0
862
9,186
6,944
616
2,545
6,612
872
16,282
L
Janus
Ixl Iso
Janus
5,755
209
0
620
6,567
1,926
0
2,152
4,111
31,231
0
L
Charybdis
Vasrix
Charybdis
7,608
3,639
0
492
7,419
2,362
0
4,054
3,278
0
36,817
W
Vulcan
7,364
0
0
2,368
5,203
1,874
741
2,376
2,772
40,853
841
L
3,781
389
0
0
8,588
5,422
0
3,738
4,480
8,827
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
25,796
138
Minions Killed
118
0
Camps Cleared
0
549,188
Distance Traveled
638,653
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,154
815
19
2
0
207,077
0
W
Lancelot
9,225
923
15
2
0
219,914
0
L
Janus
7,665
767
54
5
0
199,982
5
L
Charybdis
7,878
788
66
7
0
169,882
8
W
Vulcan
8,417
842
84
8
0
211,662
0
L
Ares
7,172
717
18
2
0
179,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role