Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Oniich4n
Chang'e
Level 161
God Stats
5W - 1L
1,623 SR
Queue Stats
55W - 57L
1,523 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,505 Elo+

VS

Team Averages
Level 113
1,531 SR
1,526 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Eophoenix
Ix Chel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,520 Elo+
Solo
Kukulkan
Kukulkan
JuliNavarro30
Kukulkan
Level 33
God Stats
6W - 3L
1,736 SR
Queue Stats
140W - 138L
1,548 Elo+
Party 2
Chronos
Chronos
ObakaWins
Chronos
Level 105
God Stats
3W - 5L
1,449 SR
Queue Stats
141W - 138L
1,548 Elo+
Party 2
Loki
Loki
gonzaofthegame
Loki
Level 128
God Stats
13W - 25L
1,471 SR
Queue Stats
96W - 103L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 1 / 1
5,641
705
3,027
5,720
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
 
Xing Tian
10
1 / 0 / 0
5,574
697
2,501
4,439
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
 
Charybdis
9
1 / 0 / 2
5,051
631
2,565
4,495
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
8
1 / 1 / 0
4,995
624
2,598
4,037
2,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Chang'e
Oniich4n
Chang'e
11
2 / 1 / 4
6,032
754
3,802
3,343
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 0
4,137
517
2,671
5,782
1,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Eophoenix
Ix Chel
6
0 / 2 / 1
4,046
506
1,274
3,575
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JuliNavarro30
Kukulkan
9
1 / 5 / 1
4,750
594
1,300
5,215
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
ObakaWins
Chronos
8
0 / 1 / 0
4,507
563
1,190
4,066
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 1
4,675
584
2,939
4,687
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
1
5.5
W
Xing Tian
 
Xing Tian
1
0
0
1
W
Charybdis
 
Charybdis
1
0
2
2
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Hachiman
 
Hachiman
0
3
0
0
L
Ix Chel
Eophoenix
Ix Chel
0
2
1
0.25
L
Kukulkan
JuliNavarro30
Kukulkan
1
5
1
0.3
L
Chronos
ObakaWins
Chronos
0
1
0
0
W
Chang'e
Oniich4n
Chang'e
2
1
4
4
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
9,374
22,034
Taken
23,325
7,963
Mitigated
6,618
12,424
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,027
1,533
0
3,776
5,720
1,689
0
829
4,891
0
30,111
W
Xing Tian
 
Xing Tian
2,501
101
0
1,420
4,439
1,937
0
1,119
3,320
31,518
1,278
W
Charybdis
 
Charybdis
2,565
1,028
0
3,124
4,495
1,193
861
565
3,930
0
36,560
W
Ne Zha
 
Ne Zha
2,598
276
0
1,808
4,037
2,227
0
603
3,434
0
15,440
L
Hachiman
 
Hachiman
2,671
1,496
0
1,863
5,782
1,340
0
0
5,782
0
23,603
L
Ix Chel
Eophoenix
Ix Chel
1,274
148
135
1,417
3,575
1,479
0
768
2,807
10,005
0
L
Kukulkan
JuliNavarro30
Kukulkan
1,300
373
0
284
5,215
1,496
0
2,541
2,674
24,231
1,426
L
Chronos
ObakaWins
Chronos
1,190
573
0
2,444
4,066
1,090
0
2,063
1,775
24,518
195
W
Chang'e
Oniich4n
Chang'e
3,802
320
227
2,069
3,343
917
0
562
2,781
44,894
924
L
2,939
597
0
1,559
4,687
1,213
0
431
4,256
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
22,115
293
Minions Killed
227
0
Camps Cleared
0
923,262
Distance Traveled
760,415
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,641
705
60
8
0
195,964
2
W
Xing Tian
5,574
697
58
7
0
185,276
0
W
Charybdis
5,051
631
63
8
0
163,664
1
W
Ne Zha
4,995
624
31
4
0
187,556
0
L
Hachiman
4,137
517
44
6
0
146,913
2
L
Ix Chel
4,046
506
13
2
0
136,325
2
L
Kukulkan
4,750
594
58
7
0
152,296
3
L
Chronos
4,507
563
53
7
0
127,618
2
W
Chang'e
6,032
754
81
10
0
190,802
1
L
Loki
4,675
584
59
7
0
197,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role