Player Matchup

He Bo
He Bo
KlNG AMB
He Bo
Level 99
God Stats
7W - 6L
1,584 SR
Queue Stats
589W - 595L
1,502 Elo+
Solo
Bacchus
Bacchus
Mîrkul
Bacchus
Level 148
God Stats
7W - 2L
1,744 SR
Queue Stats
187W - 193L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Zeraken
Danzaburou
Level 157
God Stats
2W - 3L
1,374 SR
Queue Stats
221W - 224L
1,538 Elo+
Party 1
Nox
Nox
konfetka31
Nox
Level 67
God Stats
3W - 4L
1,390 SR
Queue Stats
142W - 157L
1,552 Elo+
Party 1
Janus
Janus
proceller1
Janus
Level 107
God Stats
1W - 3L
1,525 SR
Queue Stats
78W - 65L
1,569 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,545 Elo+

VS

Team Averages
Level 136
1,456 SR
1,506 Elo+
Agni
Agni
Marsarini
Agni
Level 154
God Stats
6W - 3L
1,688 SR
Queue Stats
281W - 274L
1,501 Elo+
Party 2
Hachiman
Hachiman
Mordecaí
Hachiman
Level 128
God Stats
2W - 5L
1,337 SR
Queue Stats
208W - 196L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
arzatar
Cu Chulainn
Level 147
God Stats
3W - 3L
1,648 SR
Queue Stats
317W - 204L
1,556 Elo+
Solo
Janus
Janus
sternalka
Janus
Level 101
God Stats
1W - 3L
1,382 SR
Queue Stats
85W - 86L
1,508 Elo+
Party 2
Fafnir
Fafnir
temp-316829
Fafnir
Level 149
God Stats
1W - 4L
1,226 SR
Queue Stats
58W - 74L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KlNG AMB
He Bo
17
7 / 3 / 15
10,966
997
7,673
12,220
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mîrkul
Bacchus
16
3 / 5 / 17
9,647
877
7,373
16,703
20,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Zeraken
Danzaburou
17
13 / 5 / 8
11,690
1,063
17,808
13,172
5,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
1 / 4 / 19
8,885
808
6,056
9,301
4,317
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
16
9 / 4 / 16
10,771
979
13,591
13,233
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 7 / 9
9,030
821
13,621
10,211
3,513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Mordecaí
Hachiman
16
6 / 6 / 5
9,594
872
11,258
10,501
3,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
arzatar
Cu Chulainn
15
3 / 8 / 11
8,803
800
9,992
16,160
14,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
sternalka
Janus
15
4 / 8 / 8
8,842
804
11,699
10,979
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
10
2 / 4 / 5
7,652
696
2,264
7,995
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
33
Kills
19
21
Deaths
33
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
KlNG AMB
He Bo
7
3
15
4.83
L
Agni
4
7
9
1.21
L
Hachiman
Mordecaí
Hachiman
6
6
5
1.42
W
Bacchus
Mîrkul
Bacchus
3
5
17
2.3
W
Danzaburou
Zeraken
Danzaburou
13
5
8
3.4
L
Cu Chulainn
arzatar
Cu Chulainn
3
8
11
1.06
W
1
4
19
2.63
W
Janus
9
4
16
4.25
L
Janus
sternalka
Janus
4
8
8
1
L
Fafnir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
48,834
64,629
Taken
55,846
41,876
Mitigated
34,208
21,558
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
KlNG AMB
He Bo
7,673
251
616
3,828
12,220
5,114
728
5,899
6,209
25,172
650
L
Agni
13,621
906
0
455
10,211
3,513
0
6,359
3,852
20,525
0
L
Hachiman
Mordecaí
Hachiman
11,258
5,436
597
491
10,501
3,429
0
7,651
2,850
0
26,704
W
Bacchus
Mîrkul
Bacchus
7,373
871
1,466
3,119
16,703
20,879
308
4,518
12,016
10,994
1,674
W
Danzaburou
Zeraken
Danzaburou
17,808
8,903
732
3,227
13,172
5,830
3,291
6,186
6,860
0
34,053
L
Cu Chulainn
arzatar
Cu Chulainn
9,992
1,480
180
1,089
16,160
14,961
0
7,922
8,238
1,074
15,732
W
6,056
1,225
1,552
1,188
9,301
4,317
1,578
4,042
5,241
12,915
681
W
Janus
13,591
779
1,538
4,292
13,233
5,736
764
6,234
6,821
29,758
0
L
Janus
sternalka
Janus
11,699
307
825
1,076
10,979
3,230
0
7,453
3,526
17,667
0
L
Fafnir
2,264
362
260
881
7,995
9,075
0
4,165
3,830
1,913
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,959
Gold Earned
43,921
124
Minions Killed
75
0
Camps Cleared
0
1,072,030
Distance Traveled
829,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,966
997
44
4
0
226,716
0
L
Agni
9,030
821
13
1
0
181,120
2
L
Hachiman
9,594
872
28
3
0
153,304
0
W
Bacchus
9,647
877
5
0
0
215,531
0
W
Danzaburou
11,690
1,063
32
3
0
194,111
0
L
Cu Chulainn
8,803
800
10
1
0
177,102
0
W
Nox
8,885
808
14
1
0
209,736
0
W
Janus
10,771
979
29
3
0
225,936
0
L
Janus
8,842
804
18
2
0
195,429
0
L
Fafnir
7,652
696
6
1
0
122,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role