Player Matchup

Bacchus
Bacchus
Aylyeks_
Bacchus
Level 26
God Stats
7W - 2L
1,591 SR
Queue Stats
55W - 60L
1,440 Elo+
Party 1
Vulcan
Vulcan
Jokef4ce
Vulcan
Level 108
God Stats
4W - 5L
1,385 SR
Queue Stats
369W - 394L
1,449 Elo+
Solo
Kali
Kali
PrO_VtEcH_59
Kali
Level 152
God Stats
3W - 4L
1,406 SR
Queue Stats
210W - 217L
1,419 Elo+
Party 1
Team Averages
Level 95
1,460 SR
1,436 Elo+

VS

Team Averages
Level 130
1,510 SR
1,447 Elo+
Atlas
Atlas
MasterStanford
Atlas
Level 143
God Stats
0W - 2L
1,516 SR
Queue Stats
92W - 95L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Sentaju
Baba Yaga
Level 128
God Stats
2W - 5L
1,502 SR
Queue Stats
170W - 175L
1,429 Elo+
Solo
Loki
Loki
gryz94
Loki
Level 120
God Stats
0W - 2L
1,512 SR
Queue Stats
78W - 77L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aylyeks_
Bacchus
13
1 / 1 / 5
7,993
799
7,557
8,817
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Jokef4ce
Vulcan
15
3 / 2 / 2
8,913
891
6,077
4,877
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 3
9,838
984
8,963
8,500
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,055
706
5,488
12,448
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Sentaju
Baba Yaga
14
3 / 2 / 0
8,239
824
6,998
5,590
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
gryz94
Loki
13
0 / 3 / 3
7,510
751
5,017
8,119
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
3
3
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aylyeks_
Bacchus
1
1
5
3.5
W
Vulcan
Jokef4ce
Vulcan
3
2
2
2
L
0
5
3
0.3
W
6
0
3
7.5
L
Baba Yaga
Sentaju
Baba Yaga
3
2
0
1.5
L
Loki
gryz94
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
17,503
22,194
Taken
26,157
11,733
Mitigated
14,714
5,590
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aylyeks_
Bacchus
7,557
908
0
1,519
8,817
7,170
124
5,081
3,118
14,024
1,126
W
Vulcan
Jokef4ce
Vulcan
6,077
296
0
250
4,877
1,605
571
2,208
2,367
28,493
210
L
5,488
1,703
0
870
12,448
9,941
0
6,099
5,501
14,037
1,036
W
8,963
3,066
0
3,821
8,500
2,958
906
3,550
4,391
0
39,222
L
Baba Yaga
Sentaju
Baba Yaga
6,998
998
68
1,119
5,590
1,794
0
3,142
2,233
22,168
0
L
Loki
gryz94
Loki
5,017
299
0
1,768
8,119
2,979
0
3,004
4,812
0
30,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
22,804
137
Minions Killed
113
0
Camps Cleared
0
591,351
Distance Traveled
539,877
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,993
799
22
2
0
186,206
0
W
Vulcan
8,913
891
48
5
0
186,576
0
L
Atlas
7,055
706
19
2
0
164,273
1
W
Kali
9,838
984
67
7
0
218,569
0
L
Baba Yaga
8,239
824
52
5
0
183,904
1
L
Loki
7,510
751
42
4
0
191,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role