Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
H4rdc0ra
Ah Muzen Cab
Level 140
God Stats
1W - 2L
1,564 SR
Queue Stats
119W - 118L
1,430 Elo+
Solo
Tiamat
Tiamat
Hxrt
Tiamat
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
186W - 191L
1,481 Elo+
Solo
Danzaburou
Danzaburou
SgtWarGhost
Danzaburou
Level 135
God Stats
13W - 9L
1,613 SR
Queue Stats
311W - 308L
1,511 Elo+
Party 2
Yemoja
Yemoja
SpiniPriva
Yemoja
Level 125
God Stats
7W - 2L
1,837 SR
Queue Stats
182W - 173L
1,539 Elo+
Party 2
Team Averages
Level 131
1,564 SR
1,492 Elo+

VS

Team Averages
Level 101
1,487 SR
1,586 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BroThinkHeisHIM
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,677 Elo+
Solo
Nu Wa
Nu Wa
Jоkеr
Nu Wa
Level 129
God Stats
10W - 3L
1,477 SR
Queue Stats
303W - 320L
1,548 Elo+
Party 1
Yemoja
Yemoja
Kiemy
Yemoja
Level 126
God Stats
6W - 4L
1,619 SR
Queue Stats
297W - 316L
1,548 Elo+
Party 1
Bacchus
Bacchus
Seckomatik
Bacchus
Level 47
God Stats
1W - 0L
1,340 SR
Queue Stats
11W - 6L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 1
5,086
1,017
3,047
6,283
6,605
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
H4rdc0ra
Ah Muzen Cab
9
0 / 2 / 2
4,996
999
5,171
3,878
1,584
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Hxrt
Tiamat
5
0 / 0 / 0
4,268
854
0
203
49
Danzaburou
SgtWarGhost
Danzaburou
10
0 / 2 / 2
5,054
1,011
4,955
5,077
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yemoja
SpiniPriva
Yemoja
11
2 / 0 / 1
5,677
1,135
2,817
2,410
2,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 1
6,031
1,206
3,955
4,170
1,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 0 / 4
6,212
1,242
4,733
5,302
2,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nu Wa
Jоkеr
Nu Wa
10
0 / 1 / 4
5,277
1,055
3,923
4,517
2,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kiemy
Yemoja
10
0 / 0 / 5
5,682
1,136
1,471
2,851
2,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
Seckomatik
Bacchus
8
1 / 2 / 3
5,333
1,067
2,489
5,506
7,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
5
5
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
W
Sol
 
Sol
3
0
1
3.5
W
1
0
4
3
L
Ah Muzen Cab
H4rdc0ra
Ah Muzen Cab
0
2
2
0.5
L
Tiamat
Hxrt
Tiamat
0
0
0
0
W
Nu Wa
Jоkеr
Nu Wa
0
1
4
2
W
Yemoja
Kiemy
Yemoja
0
0
5
2.5
W
Bacchus
Seckomatik
Bacchus
1
2
3
1.25
L
Danzaburou
SgtWarGhost
Danzaburou
0
2
2
0.5
L
Yemoja
SpiniPriva
Yemoja
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
16,571
17,851
Taken
22,346
12,789
Mitigated
16,151
8,966
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,047
805
264
679
6,283
6,605
0
5,698
585
282
4,106
W
Sol
 
Sol
3,955
951
87
1,216
4,170
1,649
0
467
3,703
12,065
0
W
4,733
1,934
769
1,195
5,302
2,663
364
784
4,518
10,822
0
L
Ah Muzen Cab
H4rdc0ra
Ah Muzen Cab
5,171
669
145
142
3,878
1,584
0
3,468
410
0
12,358
L
Tiamat
Hxrt
Tiamat
0
0
0
0
203
49
0
203
0
0
0
W
Nu Wa
Jоkеr
Nu Wa
3,923
1,080
291
326
4,517
2,427
60
876
3,641
14,350
0
W
Yemoja
Kiemy
Yemoja
1,471
306
6,664
1,444
2,851
2,046
0
388
2,463
4,079
0
W
Bacchus
Seckomatik
Bacchus
2,489
143
227
452
5,506
7,366
0
532
4,974
2,796
783
L
Danzaburou
SgtWarGhost
Danzaburou
4,955
1,064
558
1,122
5,077
2,311
0
4,573
504
0
17,283
L
Yemoja
SpiniPriva
Yemoja
2,817
527
4,816
1,240
2,410
2,240
0
2,116
294
4,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
28,535
46
Minions Killed
85
0
Camps Cleared
0
357,278
Distance Traveled
450,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,086
1,017
1
0
0
96,423
0
W
Sol
6,031
1,206
22
4
0
85,303
0
W
Chronos
6,212
1,242
32
6
0
106,187
0
L
Ah Muzen Cab
4,996
999
22
4
0
84,467
0
L
Tiamat
4,268
854
0
0
0
0
0
W
Nu Wa
5,277
1,055
14
3
0
78,544
0
W
Yemoja
5,682
1,136
13
3
0
85,574
0
W
Bacchus
5,333
1,067
4
1
0
94,987
0
L
Danzaburou
5,054
1,011
20
4
0
93,878
0
L
Yemoja
5,677
1,135
3
1
0
82,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role