Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Bulkynig
Chang'e
Level 144
God Stats
3W - 2L
1,714 SR
Queue Stats
62W - 55L
1,525 Elo+
Solo
Horus
Horus
Danojim
Horus
Level 178
God Stats
1W - 0L
1,845 SR
Queue Stats
78W - 46L
1,711 Elo+
Party 2
Scylla
Scylla
Devign
Scylla
Level 147
God Stats
10W - 2L
1,794 SR
Queue Stats
450W - 212L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
thechad69
Danzaburou
Level 123
God Stats
6W - 0L
1,968 SR
Queue Stats
299W - 147L
1,607 Elo+
Party 1
Team Averages
Level 150
1,764 SR
1,598 Elo+

VS

Team Averages
Level 146
1,660 SR
1,489 Elo+
Kukulkan
Kukulkan
EnfoldedByUranus
Kukulkan
Level 154
God Stats
103W - 100L
1,558 SR
Queue Stats
550W - 583L
1,490 Elo+
Solo
Achilles
Achilles
JoyfulCat
Achilles
Level 84
God Stats
29W - 27L
1,567 SR
Queue Stats
254W - 241L
1,527 Elo+
Solo
Sylvanus
Sylvanus
VriskaBodyPillow
Sylvanus
Level 156
God Stats
4W - 2L
1,757 SR
Queue Stats
613W - 633L
1,503 Elo+
Solo
Hun Batz
Hun Batz
jp565
Hun Batz
Level 152
God Stats
27W - 20L
1,597 SR
Queue Stats
749W - 782L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
scyhoenki
Kuzenbo
Level 182
God Stats
2W - 1L
1,823 SR
Queue Stats
806W - 867L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 1 / 4
6,261
1,252
4,052
5,239
3,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Bulkynig
Chang'e
10
2 / 1 / 2
5,895
1,179
2,771
3,224
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Danojim
Horus
10
0 / 1 / 5
5,925
1,185
4,903
4,762
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Devign
Scylla
10
1 / 0 / 5
5,794
1,159
2,252
2,077
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
thechad69
Danzaburou
10
1 / 0 / 3
5,869
1,174
2,125
1,934
583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

416

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,660
1,132
3,294
3,331
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JoyfulCat
Achilles
9
0 / 2 / 1
5,071
1,014
1,673
4,022
1,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,761
1,152
1,791
5,332
3,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
jp565
Hun Batz
9
0 / 1 / 1
4,986
997
1,788
1,642
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
scyhoenki
Kuzenbo
10
2 / 0 / 1
5,842
1,168
4,300
4,674
3,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
6
Kills
3
3
Deaths
6
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
W
Chang'e
Bulkynig
Chang'e
2
1
2
3
W
Horus
Danojim
Horus
0
1
5
2.5
W
Scylla
Devign
Scylla
1
0
5
3.5
L
1
2
1
0.75
L
Achilles
JoyfulCat
Achilles
0
2
1
0.25
L
0
1
2
1
L
Hun Batz
jp565
Hun Batz
0
1
1
0.5
L
Kuzenbo
scyhoenki
Kuzenbo
2
0
1
2.5
W
Danzaburou
thechad69
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
12,846
17,236
Taken
19,001
8,936
Mitigated
10,474
6,361
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,052
397
0
1,888
5,239
3,284
0
2,473
2,408
9,044
1,923
W
Chang'e
Bulkynig
Chang'e
2,771
82
517
942
3,224
1,137
0
1,815
1,320
9,089
0
W
Horus
Danojim
Horus
4,903
2,218
313
2,508
4,762
3,276
0
2,816
1,795
0
6,021
W
Scylla
Devign
Scylla
2,252
350
0
0
2,077
656
0
1,029
933
7,776
1,220
L
3,294
716
0
0
3,331
1,053
0
692
2,623
15,120
0
L
Achilles
JoyfulCat
Achilles
1,673
239
0
599
4,022
1,745
0
1,973
1,970
0
4,590
L
1,791
412
504
950
5,332
3,778
0
1,392
3,806
5,374
0
L
Hun Batz
jp565
Hun Batz
1,788
406
0
0
1,642
723
0
993
633
0
5,447
L
Kuzenbo
scyhoenki
Kuzenbo
4,300
1,715
0
480
4,674
3,175
0
2,591
1,872
7,373
0
W
Danzaburou
thechad69
Danzaburou
2,125
1,201
0
193
1,934
583
0
906
988
0
12,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
27,320
84
Minions Killed
59
3
Camps Cleared
3
427,439
Distance Traveled
318,325
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,261
1,252
20
4
0
88,923
0
W
Chang'e
5,895
1,179
26
5
2
91,605
0
W
Horus
5,925
1,185
1
0
0
102,333
0
W
Scylla
5,794
1,159
16
3
0
66,030
0
L
Kukulkan
5,660
1,132
33
7
0
74,179
0
L
Achilles
5,071
1,014
6
1
1
53,529
0
L
Sylvanus
5,761
1,152
11
2
1
67,229
0
L
Hun Batz
4,986
997
6
1
0
31,919
0
L
Kuzenbo
5,842
1,168
3
1
1
91,469
3
W
Danzaburou
5,869
1,174
21
4
1
78,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role