Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FEMF8TALL
Izanami
Level 206
God Stats
1W - 9L
1,159 SR
Queue Stats
326W - 329L
1,501 Elo+
Party 1
Freya
Freya
Giingercorn
Freya
Level 201
God Stats
1W - 5L
1,239 SR
Queue Stats
324W - 325L
1,501 Elo+
Party 1
Thoth
Thoth
Kirushi
Thoth
Level 158
God Stats
2W - 4L
1,410 SR
Queue Stats
257W - 231L
1,562 Elo+
Solo
Achilles
Achilles
RegularTater
Achilles
Level 186
God Stats
6W - 2L
1,839 SR
Queue Stats
299W - 300L
1,502 Elo+
Party 1
Team Averages
Level 181
1,430 SR
1,513 Elo+

VS

Team Averages
Level 151
1,674 SR
1,511 Elo+
Nox
Nox
Gnall
Nox
Level 149
God Stats
6W - 6L
1,548 SR
Queue Stats
294W - 286L
1,525 Elo+
Party 2
Discordia
Discordia
OohGurlMave
Discordia
Level 123
God Stats
17W - 12L
1,569 SR
Queue Stats
303W - 306L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StygianOrchid
Ah Muzen Cab
Level 154
God Stats
7W - 1L
1,662 SR
Queue Stats
363W - 364L
1,524 Elo+
Solo
Ares
Ares
SwagMastrFlxNut
Ares
Level 157
God Stats
7W - 2L
1,732 SR
Queue Stats
265W - 255L
1,499 Elo+
Solo
Cliodhna
Cliodhna
h2022
Cliodhna
Level 170
God Stats
3W - 0L
1,861 SR
Queue Stats
255W - 267L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 5 / 3
9,056
906
12,229
10,177
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
FEMF8TALL
Izanami
13
0 / 5 / 6
7,311
731
6,831
10,599
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 6
8,334
833
9,133
11,411
4,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thoth
Kirushi
Thoth
12
1 / 5 / 5
7,358
736
8,283
7,782
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
RegularTater
Achilles
13
0 / 6 / 3
6,781
678
7,503
15,614
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gnall
Nox
15
5 / 1 / 14
9,110
911
5,403
5,734
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
OohGurlMave
Discordia
17
5 / 1 / 14
9,558
956
9,694
6,408
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
StygianOrchid
Ah Muzen Cab
17
9 / 2 / 11
10,184
1,018
17,631
13,377
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 19
9,553
955
8,279
14,603
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
h2022
Cliodhna
15
6 / 3 / 15
9,137
914
10,874
9,350
3,759
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
11
Kills
27
27
Deaths
11
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
5
3
1.7
L
Izanami
FEMF8TALL
Izanami
0
5
6
0.6
L
3
6
6
1
W
Nox
Gnall
Nox
5
1
14
12
L
Thoth
Kirushi
Thoth
1
5
5
0.7
W
Discordia
OohGurlMave
Discordia
5
1
14
12
L
Achilles
RegularTater
Achilles
0
6
3
0.25
W
Ah Muzen Cab
StygianOrchid
Ah Muzen Cab
9
2
11
7.25
W
2
4
19
2.88
W
Cliodhna
h2022
Cliodhna
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
51,881
55,583
Taken
49,472
38,062
Mitigated
30,463
13,438
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,229
2,207
317
1,188
10,177
5,747
0
3,845
6,072
0
21,625
L
Izanami
FEMF8TALL
Izanami
6,831
3,598
1,085
2,115
10,599
3,910
0
4,716
5,823
0
16,907
L
9,133
2,432
568
2,594
11,411
4,464
0
4,529
6,802
18,854
0
W
Nox
Gnall
Nox
5,403
259
783
1,873
5,734
2,697
466
917
4,737
8,223
807
L
Thoth
Kirushi
Thoth
8,283
90
1,306
1,001
7,782
2,754
0
3,139
4,563
16,505
0
W
Discordia
OohGurlMave
Discordia
9,694
211
1,837
2,571
6,408
2,571
634
2,058
4,198
31,850
1,386
L
Achilles
RegularTater
Achilles
7,503
188
536
2,728
15,614
21,187
0
5,393
9,977
1,692
9,556
W
Ah Muzen Cab
StygianOrchid
Ah Muzen Cab
17,631
3,551
237
2,177
13,377
6,268
1,721
6,477
6,624
0
35,454
W
8,279
109
0
3,254
14,603
15,168
204
4,561
9,937
10,880
0
W
Cliodhna
h2022
Cliodhna
10,874
913
771
1,683
9,350
3,759
0
4,344
4,840
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
47,542
111
Minions Killed
122
0
Camps Cleared
0
914,602
Distance Traveled
1,049,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,056
906
22
2
0
183,424
0
L
Izanami
7,311
731
36
4
0
175,303
0
L
Freya
8,334
833
24
2
0
169,656
0
W
Nox
9,110
911
11
1
0
217,385
0
L
Thoth
7,358
736
19
2
0
192,645
0
W
Discordia
9,558
956
42
4
0
225,346
0
L
Achilles
6,781
678
10
1
0
193,574
0
W
Ah Muzen Cab
10,184
1,018
57
6
0
212,306
0
W
Ares
9,553
955
3
0
0
197,018
0
W
Cliodhna
9,137
914
9
1
0
197,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role