Player Matchup

Nu Wa
Nu Wa
Crypto712
Nu Wa
Level 157
God Stats
40W - 37L
1,600 SR
Queue Stats
303W - 331L
1,443 Elo+
Solo
Artemis
Artemis
LafariusShaPearl
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 14L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
SmellB
Sun Wukong
Level 122
God Stats
24W - 4L
1,839 SR
Queue Stats
158W - 79L
1,644 Elo+
Party 2
Hel
Hel
Zyntacs
Hel
Level 82
God Stats
4W - 6L
1,429 SR
Queue Stats
205W - 193L
1,541 Elo+
Solo
Fenrir
Fenrir
teejayx6
Fenrir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 2L
1,453 Elo+
Party 2
Team Averages
Level 76
1,574 SR
1,555 Elo+

VS

Team Averages
Level 125
1,590 SR
1,463 Elo+
Sol
Sol
A-WVLL
Sol
Level 157
God Stats
1W - 3L
1,407 SR
Queue Stats
70W - 103L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
GAMBINO56ACE
Cthulhu
Level 106
God Stats
14W - 11L
1,551 SR
Queue Stats
24W - 24L
1,499 Elo+
Party 1
Thanatos
Thanatos
TheRaginCage
Thanatos
Level 174
God Stats
0W - 1L
1,812 SR
Queue Stats
139W - 164L
1,433 Elo+
Party 3
Ra
Ra
WealthyGod
Ra
Level 14
God Stats
12W - 6L
1,621 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 1
Thor
Thor
Zuniza
Thor
Level 172
God Stats
2W - 2L
1,560 SR
Queue Stats
107W - 114L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crypto712
Nu Wa
18
3 / 1 / 8
10,655
969
7,692
3,739
896
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 8
10,646
968
12,694
10,643
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SmellB
Sun Wukong
18
6 / 0 / 10
11,132
1,012
13,193
11,947
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hel
11
0 / 0 / 0
7,870
715
0
45
11
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
teejayx6
Fenrir
17
7 / 2 / 7
10,671
970
14,350
13,472
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
A-WVLL
Sol
14
1 / 6 / 2
9,006
819
4,944
11,340
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
GAMBINO56ACE
Cthulhu
13
1 / 2 / 2
8,556
778
4,659
7,873
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
TheRaginCage
Thanatos
14
2 / 6 / 1
8,667
788
7,415
12,750
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 4 / 1
9,614
874
5,984
11,538
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Zuniza
Thor
15
0 / 3 / 2
9,149
832
6,030
12,072
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
6
6
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
A-WVLL
Sol
1
6
2
0.33
W
Nu Wa
Crypto712
Nu Wa
3
1
8
7
L
Cthulhu
GAMBINO56ACE
Cthulhu
1
2
2
1
W
5
3
8
3
W
Sun Wukong
SmellB
Sun Wukong
6
0
10
11
L
Thanatos
TheRaginCage
Thanatos
2
6
1
0.42
L
2
4
1
0.63
L
Thor
Zuniza
Thor
0
3
2
0.33
W
Hel
0
0
0
0
W
Fenrir
teejayx6
Fenrir
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,929
Damage
29,032
39,846
Taken
55,573
24,592
Mitigated
24,314
9,678
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
A-WVLL
Sol
4,944
2,361
0
1,930
11,340
3,298
468
819
10,521
20,080
0
W
Nu Wa
Crypto712
Nu Wa
7,692
2,135
155
798
3,739
896
1,006
2,096
1,514
36,012
301
L
Cthulhu
GAMBINO56ACE
Cthulhu
4,659
231
0
500
7,873
6,515
0
2,126
5,747
9,553
0
W
12,694
5,822
0
2,254
10,643
3,751
4,716
3,442
7,104
0
41,528
W
Sun Wukong
SmellB
Sun Wukong
13,193
1,977
0
2,861
11,947
9,773
256
3,597
8,228
0
42,486
L
Thanatos
TheRaginCage
Thanatos
7,415
1,149
0
4,058
12,750
4,934
0
1,660
11,090
0
21,211
L
5,984
404
661
3,410
11,538
4,894
0
1,560
9,978
38,891
0
L
Thor
Zuniza
Thor
6,030
0
0
708
12,072
4,673
0
1,527
10,545
0
31,098
W
Hel
0
0
135
15
45
11
0
24
21
682
35
W
Fenrir
teejayx6
Fenrir
14,350
1,937
0
3,460
13,472
10,161
0
5,825
7,392
0
26,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
44,992
246
Minions Killed
206
0
Camps Cleared
0
947,020
Distance Traveled
802,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,006
819
36
3
0
130,760
0
W
Nu Wa
10,655
969
78
7
0
227,975
0
L
Cthulhu
8,556
778
8
1
0
111,105
0
W
Artemis
10,646
968
64
6
0
213,635
0
W
Sun Wukong
11,132
1,012
70
6
0
227,930
0
L
Thanatos
8,667
788
25
2
0
175,377
0
L
Ra
9,614
874
86
8
0
187,798
0
L
Thor
9,149
832
51
5
0
197,047
0
W
Hel
7,870
715
8
1
0
35,523
0
W
Fenrir
10,671
970
26
2
0
241,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role