Player Matchup

Mulan
Mulan
BananaHacker
Mulan
Level 158
God Stats
36W - 8L
1,851 SR
Queue Stats
339W - 57L
1,910 Elo+
Party 2
Kali
Kali
Beethøven
Kali
Level 172
God Stats
16W - 0L
1,916 SR
Queue Stats
357W - 59L
1,860 Elo+
Party 2
The Morrigan
The Morrigan
Rain__Colt
The Morrigan
Level 58
God Stats
2W - 1L
1,478 SR
Queue Stats
2W - 4L
1,174 Elo+
Solo
Anubis
Anubis
lFede
Anubis
Level 122
God Stats
15W - 9L
1,650 SR
Queue Stats
81W - 56L
1,681 Elo+
Party 2
Neith
Neith
xXFamTomXx
Neith
Level 80
God Stats
20W - 28L
1,425 SR
Queue Stats
39W - 64L
1,387 Elo+
Solo
Team Averages
Level 118
1,664 SR
1,602 Elo+

VS

Team Averages
Level 115
1,538 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Phøsky
Artemis
Level 141
God Stats
8W - 5L
1,673 SR
Queue Stats
262W - 124L
1,630 Elo+
Solo
Hun Batz
Hun Batz
SrPiojoso
Hun Batz
Level 141
God Stats
3W - 3L
1,541 SR
Queue Stats
198W - 124L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
robertopok
Zhong Kui
Level 78
God Stats
2W - 6L
1,478 SR
Queue Stats
31W - 46L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,316
1,188
7,416
6,240
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 7
8,347
1,192
3,827
7,342
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
Rain__Colt
The Morrigan
13
2 / 3 / 4
7,819
1,117
4,560
4,696
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
lFede
Anubis
14
5 / 2 / 6
9,268
1,324
5,606
5,555
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
4 / 1 / 5
8,872
1,267
6,757
5,230
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

309

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 4 / 3
8,074
1,153
8,691
6,402
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
12
0 / 1 / 1
7,160
1,023
1,202
3,471
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Phøsky
Artemis
14
2 / 2 / 3
8,224
1,175
8,194
5,837
1,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
SrPiojoso
Hun Batz
13
0 / 2 / 2
7,568
1,081
3,594
7,746
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
robertopok
Zhong Kui
12
3 / 5 / 2
7,911
1,130
5,378
8,850
5,330
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
14
Kills
7
7
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
3
0.88
L
Geb
 
Geb
0
1
1
0.5
W
1
1
11
6.5
W
2
0
7
5.5
L
Artemis
Phøsky
Artemis
2
2
3
1.75
W
The Morrigan
Rain__Colt
The Morrigan
2
3
4
1.33
L
Hun Batz
SrPiojoso
Hun Batz
0
2
2
0.5
W
Anubis
lFede
Anubis
5
2
6
4
L
Zhong Kui
robertopok
Zhong Kui
3
5
2
0.8
W
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
27,059
29,063
Taken
32,306
14,870
Mitigated
17,767
4,996
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,691
553
0
206
6,402
1,878
0
1,233
5,169
24,693
666
L
Geb
 
Geb
1,202
92
0
485
3,471
2,258
0
1,189
2,282
2,140
0
W
7,416
724
0
606
6,240
4,380
0
2,789
3,203
0
17,805
W
3,827
1,372
0
2,084
7,342
4,750
0
3,472
3,589
0
7,453
L
Artemis
Phøsky
Artemis
8,194
3,334
0
0
5,837
1,907
0
1,679
4,158
0
29,390
W
The Morrigan
Rain__Colt
The Morrigan
4,560
489
0
346
4,696
1,629
0
3,134
1,410
12,684
1,307
L
Hun Batz
SrPiojoso
Hun Batz
3,594
198
0
674
7,746
6,394
0
2,645
5,101
0
24,222
W
Anubis
lFede
Anubis
5,606
100
108
1,079
5,555
2,256
0
2,848
2,439
25,846
0
L
Zhong Kui
robertopok
Zhong Kui
5,378
516
85
1,095
8,850
5,330
0
2,749
6,101
11,951
0
W
Neith
6,757
2,735
0
773
5,230
1,855
0
2,029
3,012
0
20,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
38,937
145
Minions Killed
151
7
Camps Cleared
3
625,358
Distance Traveled
577,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,074
1,153
43
6
1
133,192
0
L
Geb
7,160
1,023
0
0
0
72,667
0
W
Mulan
8,316
1,188
28
4
3
141,977
0
W
Kali
8,347
1,192
6
1
1
129,429
0
L
Artemis
8,224
1,175
55
8
0
127,388
0
W
The Morrigan
7,819
1,117
21
3
1
120,811
0
L
Hun Batz
7,568
1,081
38
5
2
147,651
0
W
Anubis
9,268
1,324
57
8
1
103,217
0
L
Zhong Kui
7,911
1,130
15
2
0
96,214
0
W
Neith
8,872
1,267
33
5
1
129,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role