Player Matchup

Jormungandr
Jormungandr
King Spartan837
Jormungandr
Level 148
God Stats
29W - 13L
1,765 SR
Queue Stats
83W - 80L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
MasterJ2687
Nu Wa
Level 128
God Stats
54W - 47L
1,607 SR
Queue Stats
116W - 130L
1,506 Elo+
Party 1
Susano
Susano
StreetFutbol722
Susano
Level 55
God Stats
15W - 15L
1,475 SR
Queue Stats
85W - 82L
1,416 Elo+
Solo
Heimdallr
Heimdallr
TooVardslig
Heimdallr
Level 96
God Stats
4W - 4L
1,499 SR
Queue Stats
186W - 171L
1,549 Elo+
Party 2
Ymir
Ymir
VsSandmansV
Ymir
Level 66
God Stats
2W - 0L
1,647 SR
Queue Stats
14W - 9L
1,660 Elo+
Party 2
Team Averages
Level 99
1,599 SR
1,540 Elo+

VS

Team Averages
Level 125
1,400 SR
1,467 Elo+
Heimdallr
Heimdallr
DemonLoko
Heimdallr
Level 127
God Stats
27W - 28L
1,549 SR
Queue Stats
187W - 190L
1,462 Elo+
Party 3
Da Ji
Da Ji
Mamalongosaurio
Da Ji
Level 125
God Stats
0W - 3L
1,185 SR
Queue Stats
198W - 202L
1,441 Elo+
Party 3
Bacchus
Bacchus
MrBaseballBat
Bacchus
Level 63
God Stats
1W - 2L
1,509 SR
Queue Stats
113W - 139L
1,496 Elo+
Solo
Freya
Freya
TheWinner 727
Freya
Level 163
God Stats
2W - 5L
1,271 SR
Queue Stats
357W - 355L
1,446 Elo+
Solo
Mulan
Mulan
tkdluke
Mulan
Level 147
God Stats
13W - 14L
1,486 SR
Queue Stats
273W - 278L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King Spartan837
Jormungandr
16
13 / 0 / 5
11,359
757
17,512
11,912
11,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
4 / 1 / 4
9,241
616
9,812
2,520
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 10
7,918
528
5,079
14,696
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
TooVardslig
Heimdallr
15
4 / 5 / 3
8,818
588
11,798
12,581
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 2 / 6
8,511
567
4,240
8,808
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonLoko
Heimdallr
13
5 / 6 / 3
7,879
525
6,134
11,723
4,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 2
7,889
526
8,927
13,649
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
11
0 / 2 / 7
7,411
494
4,462
12,238
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 3 / 2
7,690
513
3,755
12,396
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
tkdluke
Mulan
12
0 / 9 / 1
7,236
482
5,733
16,514
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
11
12
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DemonLoko
Heimdallr
5
6
3
1.08
W
Jormungandr
King Spartan837
Jormungandr
13
0
5
15.5
L
5
5
2
1.2
W
4
1
4
6
L
Bacchus
0
2
7
1.75
W
0
4
10
1.25
L
1
3
2
0.67
W
Heimdallr
TooVardslig
Heimdallr
4
5
3
1.1
W
4
2
6
3.5
L
Mulan
tkdluke
Mulan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
29,011
50,517
Taken
66,520
29,680
Mitigated
32,514
10,261
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DemonLoko
Heimdallr
6,134
2,507
0
2,383
11,723
4,022
0
4,067
7,524
0
44,425
W
Jormungandr
King Spartan837
Jormungandr
17,512
5,039
0
3,962
11,912
11,207
1,848
1,038
10,622
76,473
3,763
L
8,927
1,329
0
1,889
13,649
5,085
0
4,487
9,033
0
55,179
W
9,812
3,546
0
208
2,520
651
1,498
467
1,925
52,378
0
L
Bacchus
4,462
1,203
0
3,046
12,238
11,922
0
4,559
7,501
25,159
3,493
W
5,079
1,619
0
1,856
14,696
6,201
0
2,135
12,215
0
62,149
L
3,755
1,013
0
5,118
12,396
3,421
0
6,495
5,629
54,702
0
W
Heimdallr
TooVardslig
Heimdallr
11,798
5,766
0
3,338
12,581
5,190
792
2,279
10,302
0
67,975
W
4,240
820
0
897
8,808
6,431
434
1,293
7,515
16,191
702
L
Mulan
tkdluke
Mulan
5,733
878
0
2,879
16,514
8,064
0
10,206
6,202
0
49,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
38,105
463
Minions Killed
414
0
Camps Cleared
0
1,646,939
Distance Traveled
1,494,764
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,879
525
74
5
0
284,188
0
W
Jormungandr
11,359
757
139
9
0
306,174
0
L
Da Ji
7,889
526
95
6
0
354,162
0
W
Nu Wa
9,241
616
101
7
0
273,894
0
L
Bacchus
7,411
494
41
3
0
319,450
3
W
Susano
7,918
528
87
6
0
369,857
5
L
Freya
7,690
513
112
7
0
254,551
0
W
Heimdallr
8,818
588
105
7
0
337,834
6
W
Ymir
8,511
567
31
2
0
359,180
0
L
Mulan
7,236
482
92
6
0
282,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role