Player Matchup

Yu Huang
Yu Huang
KENNY LOGG1NS
Yu Huang
Level 164
God Stats
7W - 6L
1,491 SR
Queue Stats
479W - 493L
1,461 Elo+
Solo
Nike
Nike
KimosabiTime
Nike
Level 134
God Stats
3W - 2L
1,558 SR
Queue Stats
173W - 177L
1,441 Elo+
Solo
Hades
Hades
Melissa
Hades
Level 119
God Stats
3W - 0L
1,879 SR
Queue Stats
139W - 128L
1,473 Elo+
Solo
Ishtar
Ishtar
redeemedguy777
Ishtar
Level 141
God Stats
3W - 3L
1,422 SR
Queue Stats
180W - 175L
1,426 Elo+
Solo
Chang'e
Chang'e
sPectTra
Chang'e
Level 158
God Stats
2W - 2L
1,373 SR
Queue Stats
401W - 406L
1,474 Elo+
Solo
Team Averages
Level 143
1,545 SR
1,455 Elo+

VS

Team Averages
Level 152
1,520 SR
1,407 Elo+
Cerberus
Cerberus
Bulvox drums
Cerberus
Level 190
God Stats
7W - 2L
1,612 SR
Queue Stats
278W - 283L
1,482 Elo+
Solo
Izanami
Izanami
ESLACHOTA
Izanami
Level 146
God Stats
3W - 1L
1,861 SR
Queue Stats
157W - 144L
1,501 Elo+
Solo
Freya
Freya
HappyTrailx269x
Freya
Level 128
God Stats
0W - 1L
1,276 SR
Queue Stats
14W - 22L
1,125 Elo+
Solo
Ra
Ra
Revaki413
Ra
Level 146
God Stats
4W - 3L
1,461 SR
Queue Stats
346W - 353L
1,489 Elo+
Solo
Janus
Janus
wcozzy
Janus
Level 149
God Stats
5W - 10L
1,391 SR
Queue Stats
323W - 358L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KENNY LOGG1NS
Yu Huang
18
3 / 1 / 10
11,043
789
11,202
8,641
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 6
10,268
733
10,656
19,638
13,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Melissa
Hades
17
7 / 3 / 5
10,862
776
12,210
11,067
6,066
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 4 / 7
10,076
720
4,005
11,511
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
sPectTra
Chang'e
17
0 / 3 / 11
9,687
692
3,832
14,664
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bulvox drums
Cerberus
9
0 / 3 / 3
7,481
534
5,280
7,114
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ESLACHOTA
Izanami
19
4 / 1 / 6
10,611
758
10,985
10,447
5,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
5 / 3 / 5
10,449
746
14,339
12,197
4,895
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
3 / 4 / 2
9,001
643
7,173
9,265
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
wcozzy
Janus
16
1 / 4 / 4
8,895
635
9,133
6,641
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
15
Kills
13
13
Deaths
15
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bulvox drums
Cerberus
0
3
3
0.5
L
Izanami
ESLACHOTA
Izanami
4
1
6
7
L
5
3
5
2.5
W
Yu Huang
KENNY LOGG1NS
Yu Huang
3
1
10
8
W
3
2
6
3
W
Hades
Melissa
Hades
7
3
5
3.17
L
3
4
2
1
W
2
4
7
1.38
W
Chang'e
sPectTra
Chang'e
0
3
11
1.83
L
Janus
wcozzy
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
46,910
65,521
Taken
45,664
33,013
Mitigated
21,489
37,208
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bulvox drums
Cerberus
5,280
28
0
1,843
7,114
5,437
0
3,346
3,516
5,997
269
L
Izanami
ESLACHOTA
Izanami
10,985
5,237
1,137
4,015
10,447
5,355
0
6,131
3,956
0
38,364
L
14,339
5,134
130
3,557
12,197
4,895
0
7,402
4,521
25,668
1,092
W
Yu Huang
KENNY LOGG1NS
Yu Huang
11,202
418
987
1,605
8,641
3,259
1,068
4,094
4,469
35,038
54
W
10,656
139
1,577
6,705
19,638
13,151
336
9,911
9,727
337
21,625
W
Hades
Melissa
Hades
12,210
544
733
2,795
11,067
6,066
424
5,800
5,267
23,674
308
L
7,173
627
4,761
2,153
9,265
3,543
0
5,545
3,580
15,874
359
W
4,005
1,249
1,131
872
11,511
3,738
1,556
6,261
5,207
0
16,633
W
Chang'e
sPectTra
Chang'e
3,832
242
13,116
7,687
14,664
6,799
87
8,961
5,606
12,092
0
L
Janus
wcozzy
Janus
9,133
372
1,093
539
6,641
2,259
0
3,791
2,626
26,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
46,437
168
Minions Killed
150
0
Camps Cleared
0
1,137,090
Distance Traveled
988,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,481
534
2
0
0
113,506
0
L
Izanami
10,611
758
71
5
0
229,511
0
L
Freya
10,449
746
29
2
0
241,761
0
W
Yu Huang
11,043
789
66
5
0
227,858
0
W
Nike
10,268
733
16
1
0
248,723
0
W
Hades
10,862
776
38
3
0
190,508
0
L
Ra
9,001
643
26
2
0
210,163
0
W
Ishtar
10,076
720
25
2
0
205,509
0
W
Chang'e
9,687
692
23
2
0
264,492
0
L
Janus
8,895
635
22
2
0
193,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role