Player Matchup

Atlas
Atlas
Gold I
CøNCePT
Atlas
Gold I
Level 171
God Stats
1W - 0L
1,585 SR
Queue Stats
19W - 6L
1,764 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Im DuBois
Danzaburou
Gold I
Level 157
God Stats
1W - 0L
1,718 SR
Queue Stats
19W - 6L
1,749 MMR
Party 1
Chaac
Chaac
Gold I
SunsWrath
Chaac
Gold I
Level 158
God Stats
4W - 1L
1,813 SR
Queue Stats
19W - 6L
1,749 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,705 SR
1,754 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,538 SR
1,975 MMR
Kumbhakarna
Kumbhakarna
Diamond V
 
Kumbhakarna
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
JamesءMoriarty
Xbalanque
Masters
Level 159
God Stats
89W - 57L
1,731 SR
Queue Stats
507W - 313L
2,760 MMR
Solo
Olorun
Olorun
Gold III
Narcortés
Olorun
Gold III
Level 55
God Stats
0W - 3L
1,382 SR
Queue Stats
100W - 114L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CøNCePT
Atlas
20
8 / 0 / 4
12,914
922
17,787
11,693
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Im DuBois
Danzaburou
18
4 / 0 / 8
12,375
884
15,867
15,349
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chaac
SunsWrath
Chaac
18
2 / 3 / 10
11,635
831
12,349
21,253
17,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Nu WaCthulhuHerculesFafnirAgni

VS

Bans
KuzenboAphroditeCabrakanVulcanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 2 / 3
9,538
681
9,378
20,347
20,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
JamesءMoriarty
Xbalanque
17
2 / 4 / 1
11,205
800
17,863
15,655
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Narcortés
Olorun
15
1 / 8 / 2
10,256
733
4,553
14,328
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
W
Atlas
CøNCePT
Atlas
8
0
4
10
W
Danzaburou
Im DuBois
Danzaburou
4
0
8
8
L
Xbalanque
JamesءMoriarty
Xbalanque
2
4
1
0.63
L
Olorun
Narcortés
Olorun
1
8
2
0.25
W
Chaac
SunsWrath
Chaac
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
31,794
48,295
Taken
50,330
31,536
Mitigated
32,376
17,401
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
9,378
268
0
1,935
20,347
20,202
0
8,372
11,497
22,148
768
W
Atlas
CøNCePT
Atlas
17,787
4,788
0
1,788
11,693
5,638
670
3,065
8,532
51,437
1,667
W
Danzaburou
Im DuBois
Danzaburou
15,867
2,686
0
8,478
15,349
8,453
1,817
6,205
8,705
0
58,970
L
Xbalanque
JamesءMoriarty
Xbalanque
17,863
9,721
0
4,932
15,655
6,566
0
4,573
10,862
0
55,871
L
Olorun
Narcortés
Olorun
4,553
1,150
120
2,803
14,328
5,608
0
4,839
9,289
34,447
0
W
Chaac
SunsWrath
Chaac
12,349
3,624
0
7,135
21,253
17,445
1,163
4,147
16,837
1,005
50,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
30,999
210
Minions Killed
178
0
Camps Cleared
0
886,185
Distance Traveled
701,251
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,538
681
28
2
0
234,405
2
W
Atlas
12,914
922
63
5
0
303,240
6
W
Danzaburou
12,375
884
68
5
0
296,125
1
L
Xbalanque
11,205
800
88
6
0
260,678
0
L
Olorun
10,256
733
62
4
0
206,168
0
W
Chaac
11,635
831
79
6
0
286,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role