Player Matchup

Jing Wei
Jing Wei
Anoobis12
Jing Wei
Level 107
God Stats
0W - 1L
1,615 SR
Queue Stats
40W - 31L
1,544 Elo+
Party 2
Tyr
Tyr
FinalFr0nTyr
Tyr
Level 98
God Stats
0W - 2L
1,566 SR
Queue Stats
37W - 26L
1,562 Elo+
Party 2
Hercules
Hercules
Gdriggs
Hercules
Level 123
God Stats
5W - 3L
1,502 SR
Queue Stats
18W - 14L
1,529 Elo+
Party 2
Janus
Janus
Jolton1
Janus
Level 122
God Stats
0W - 1L
1,415 SR
Queue Stats
22W - 17L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
Vherga
Gilgamesh
Level 147
God Stats
1W - 1L
1,750 SR
Queue Stats
77W - 82L
1,526 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,540 Elo+

VS

Team Averages
Level 111
1,646 SR
1,475 Elo+
Thanatos
Thanatos
Dspairs20
Thanatos
Level 72
God Stats
33W - 17L
1,643 SR
Queue Stats
272W - 256L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Liantre
Kumbhakarna
Level 159
God Stats
2W - 0L
1,555 SR
Queue Stats
43W - 39L
1,536 Elo+
Party 3
Neith
Neith
MvpJoaquín
Neith
Level 28
God Stats
3W - 1L
1,514 SR
Queue Stats
4W - 4L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
THEGAMER91902
Gilgamesh
Level 138
God Stats
1W - 0L
1,932 SR
Queue Stats
275W - 272L
1,482 Elo+
Party 1
Ra
Ra
TheTruth TTV733
Ra
Level 156
God Stats
13W - 8L
1,585 SR
Queue Stats
1,022W - 1,046L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anoobis12
Jing Wei
11
0 / 6 / 0
6,997
412
7,333
13,518
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 2
8,747
515
7,553
12,780
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Gdriggs
Hercules
12
1 / 4 / 2
7,950
468
4,820
15,941
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Jolton1
Janus
15
3 / 4 / 2
8,999
529
5,023
8,620
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Vherga
Gilgamesh
15
3 / 5 / 2
9,204
541
11,930
18,358
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dspairs20
Thanatos
15
11 / 2 / 5
10,025
590
13,693
14,255
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Liantre
Kumbhakarna
14
1 / 1 / 8
8,839
520
9,052
15,281
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
4 / 2 / 4
8,762
515
12,918
9,888
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
THEGAMER91902
Gilgamesh
15
5 / 3 / 1
9,556
562
11,059
17,173
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 1
9,708
571
5,708
8,753
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
23
23
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anoobis12
Jing Wei
0
6
0
0
W
Thanatos
Dspairs20
Thanatos
11
2
5
6.75
L
3
4
2
1
L
Hercules
Gdriggs
Hercules
1
4
2
0.5
L
Janus
Jolton1
Janus
3
4
2
1
W
Kumbhakarna
Liantre
Kumbhakarna
1
1
8
5
W
4
2
4
3
W
Gilgamesh
THEGAMER91902
Gilgamesh
5
3
1
1.83
W
2
2
1
1.25
L
Gilgamesh
Vherga
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
52,430
69,217
Taken
65,350
40,896
Mitigated
45,171
12,383
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anoobis12
Jing Wei
7,333
5,828
0
1,835
13,518
4,243
382
2,525
10,993
0
47,314
W
Thanatos
Dspairs20
Thanatos
13,693
3,687
0
9,604
14,255
6,299
0
831
13,262
0
62,199
L
7,553
1,687
0
1,851
12,780
6,749
0
1,649
10,831
0
67,555
L
Hercules
Gdriggs
Hercules
4,820
894
0
5,927
15,941
12,624
170
5,095
10,846
0
31,496
L
Janus
Jolton1
Janus
5,023
252
0
1,240
8,620
1,711
316
2,865
5,271
59,155
0
W
Kumbhakarna
Liantre
Kumbhakarna
9,052
1,426
0
3,905
15,281
16,399
301
294
14,877
40,673
2,288
W
12,918
5,751
0
2,661
9,888
3,964
351
0
9,888
0
70,774
W
Gilgamesh
THEGAMER91902
Gilgamesh
11,059
4,623
0
3,432
17,173
15,629
225
659
15,551
278
64,210
W
5,708
100
116
2,932
8,753
2,880
165
2,811
5,654
78,118
1,402
L
Gilgamesh
Vherga
Gilgamesh
11,930
4,407
0
1,530
18,358
15,569
0
1,308
16,162
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
46,890
423
Minions Killed
492
0
Camps Cleared
0
1,674,432
Distance Traveled
1,730,110
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,997
412
69
4
0
313,481
0
W
Thanatos
10,025
590
85
5
0
382,630
0
L
Tyr
8,747
515
94
6
0
374,670
0
L
Hercules
7,950
468
48
3
0
313,249
0
L
Janus
8,999
529
114
7
0
319,906
7
W
Kumbhakarna
8,839
520
51
3
0
342,106
1
W
Neith
8,762
515
120
7
0
318,142
0
W
Gilgamesh
9,556
562
96
6
0
310,705
2
W
Ra
9,708
571
140
8
0
376,527
4
L
Gilgamesh
9,204
541
98
6
0
353,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role