Player Matchup

Neith
Neith
DrDougRD
Neith
Level 157
God Stats
6W - 5L
1,443 SR
Queue Stats
394W - 403L
1,455 Elo+
Solo
Cthulhu
Cthulhu
ESLACHOTA
Cthulhu
Level 146
God Stats
1W - 2L
1,280 SR
Queue Stats
165W - 155L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ozyrel2350
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,370 Elo+
Solo
Mulan
Mulan
TenaTooSwavey
Mulan
Level 125
God Stats
4W - 8L
1,278 SR
Queue Stats
267W - 276L
1,444 Elo+
Solo
Horus
Horus
wo1fpak4
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,496 Elo+
Solo
Team Averages
Level 128
1,400 SR
1,450 Elo+

VS

Team Averages
Level 98
1,468 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
MickeySmalls8790
Tsukuyomi
Level 128
God Stats
7W - 5L
1,604 SR
Queue Stats
448W - 418L
1,555 Elo+
Party 1
Vulcan
Vulcan
Nyxious-
Vulcan
Level 128
God Stats
1W - 3L
1,380 SR
Queue Stats
155W - 158L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Yandere-hunterXD
Guan Yu
Level 34
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 33L
1,436 Elo+
Party 1
Skadi
Skadi
ll-ALPHIN-ll
Skadi
Level 87
God Stats
0W - 1L
1,582 SR
Queue Stats
76W - 75L
1,464 Elo+
Solo
Izanami
Izanami
wildcollieflower
Izanami
Level 114
God Stats
8W - 9L
1,493 SR
Queue Stats
406W - 382L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrDougRD
Neith
17
7 / 1 / 18
10,545
959
9,803
10,765
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
ESLACHOTA
Cthulhu
17
11 / 2 / 21
11,672
1,061
19,274
19,742
16,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
Ozyrel2350
Kumbhakarna
17
3 / 1 / 23
10,369
943
6,692
18,179
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 3 / 17
10,112
919
10,688
21,449
12,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
wo1fpak4
Horus
16
6 / 2 / 19
10,010
910
17,592
16,602
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
3 / 7 / 5
9,553
868
17,593
13,961
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Nyxious-
Vulcan
16
1 / 6 / 6
9,291
845
15,467
10,052
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 5
8,151
741
4,776
16,800
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 8 / 2
9,276
843
14,277
13,972
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 2
7,560
687
7,359
11,185
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
28
36
Kills
8
9
Deaths
36
98
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
DrDougRD
Neith
7
1
18
16
W
Cthulhu
ESLACHOTA
Cthulhu
11
2
21
10.75
L
Tsukuyomi
3
7
5
0.79
L
Vulcan
Nyxious-
Vulcan
1
6
6
0.67
W
Kumbhakarna
Ozyrel2350
Kumbhakarna
3
1
23
14.5
W
9
3
17
5.83
L
0
7
5
0.36
L
4
8
2
0.63
L
0
8
2
0.13
W
Horus
wo1fpak4
Horus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,049
Damage
59,472
86,737
Taken
65,970
71,748
Mitigated
26,775
32,770
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrDougRD
Neith
9,803
2,808
1,198
1,447
10,765
5,012
2,372
2,103
8,662
0
27,132
W
Cthulhu
ESLACHOTA
Cthulhu
19,274
332
5,045
3,475
19,742
16,885
409
2,564
17,178
44,373
0
L
Tsukuyomi
17,593
1,846
455
2,427
13,961
4,472
784
5,842
7,915
0
29,354
L
Vulcan
Nyxious-
Vulcan
15,467
759
1,568
1,415
10,052
3,384
350
3,740
6,078
33,200
0
W
Kumbhakarna
Ozyrel2350
Kumbhakarna
6,692
190
1,811
3,149
18,179
18,598
354
3,937
14,242
13,182
971
W
10,688
0
2,671
5,250
21,449
12,752
957
3,423
18,026
0
16,288
L
4,776
484
3,694
3,435
16,800
11,293
151
4,408
12,209
0
6,820
L
14,277
5,465
198
1,019
13,972
4,709
0
6,162
7,599
0
26,039
L
7,359
3,870
250
463
11,185
2,917
0
5,581
5,438
0
13,871
W
Horus
wo1fpak4
Horus
17,592
4,476
4,058
4,666
16,602
18,501
319
3,440
13,162
0
23,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
43,831
160
Minions Killed
107
0
Camps Cleared
0
1,128,337
Distance Traveled
942,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,545
959
48
4
0
193,116
0
W
Cthulhu
11,672
1,061
76
7
0
243,954
0
L
Tsukuyomi
9,553
868
16
1
0
213,420
0
L
Vulcan
9,291
845
40
4
0
199,090
0
W
Kumbhakarna
10,369
943
15
1
0
241,702
0
W
Mulan
10,112
919
6
1
0
221,201
0
L
Guan Yu
8,151
741
7
1
0
222,886
0
L
Skadi
9,276
843
34
3
0
157,614
0
L
Izanami
7,560
687
10
1
0
149,322
0
W
Horus
10,010
910
15
1
0
228,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role