Player Matchup

Zeus
Zeus
AchillesxRage
Zeus
Level 99
God Stats
3W - 2L
1,455 SR
Queue Stats
25W - 28L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
Exoudian
Hou Yi
Level 103
God Stats
2W - 0L
1,407 SR
Queue Stats
26W - 28L
1,466 Elo+
Party 1
Bacchus
Bacchus
Glazedpillow
Bacchus
Level 123
God Stats
5W - 3L
1,487 SR
Queue Stats
150W - 167L
1,430 Elo+
Party 2
Merlin
Merlin
ThatChick904
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
bigb2226
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 88L
1,426 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,441 Elo+

VS

Team Averages
Level 139
1,423 SR
1,470 Elo+
Loki
Loki
Berg Bonfim
Loki
Level 182
God Stats
1W - 5L
1,284 SR
Queue Stats
351W - 244L
1,476 Elo+
Solo
Hercules
Hercules
Lady Tredici
Hercules
Level 155
God Stats
4W - 8L
1,442 SR
Queue Stats
404W - 450L
1,385 Elo+
Party 3
Shiva
Shiva
MyPrettyRose
Shiva
Level 106
God Stats
11W - 11L
1,637 SR
Queue Stats
402W - 374L
1,551 Elo+
Solo
Fafnir
Fafnir
TrediciTrading
Fafnir
Level 129
God Stats
0W - 2L
1,215 SR
Queue Stats
332W - 354L
1,427 Elo+
Party 3
Sun Wukong
Sun Wukong
iKona20
Sun Wukong
Level 124
God Stats
4W - 4L
1,536 SR
Queue Stats
543W - 574L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
8,329
833
17,271
3,941
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
Exoudian
Hou Yi
16
7 / 0 / 8
9,951
995
16,230
8,073
3,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Glazedpillow
Bacchus
13
1 / 2 / 14
8,156
816
7,308
15,141
21,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
14
1 / 1 / 11
7,949
795
9,099
5,091
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
bigb2226
Amaterasu
14
3 / 1 / 11
8,000
800
8,246
19,031
11,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,914
691
6,000
8,832
3,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Lady Tredici
Hercules
13
1 / 2 / 3
6,878
688
8,962
21,094
18,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 2
7,005
701
7,201
12,014
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 3
7,568
757
9,036
14,011
18,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
iKona20
Sun Wukong
11
0 / 4 / 3
6,406
641
3,924
8,816
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
17
Kills
5
5
Deaths
17
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
1
4
1
0.38
W
Hou Yi
Exoudian
Hou Yi
7
0
8
11
W
Bacchus
Glazedpillow
Bacchus
1
2
14
4
L
Hercules
Lady Tredici
Hercules
1
2
3
1.25
L
2
2
2
1.5
W
Merlin
1
1
11
6.5
L
1
5
3
0.5
W
Amaterasu
bigb2226
Amaterasu
3
1
11
8.5
L
Sun Wukong
iKona20
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,154
Damage
35,123
51,277
Taken
64,767
40,962
Mitigated
59,186
22,240
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,271
1,033
932
540
3,941
1,768
375
585
3,356
26,584
0
L
6,000
518
1,103
1,600
8,832
3,351
0
5,457
3,375
0
17,526
W
Hou Yi
Exoudian
Hou Yi
16,230
7,189
2,447
2,549
8,073
3,996
851
1,862
6,044
0
35,742
W
Bacchus
Glazedpillow
Bacchus
7,308
664
1,308
4,411
15,141
21,769
0
2,076
12,736
13,033
0
L
Hercules
Lady Tredici
Hercules
8,962
1,834
832
10,747
21,094
18,915
0
10,954
10,140
300
13,602
L
7,201
567
3,701
3,479
12,014
13,618
0
5,492
6,522
0
13,920
W
Merlin
9,099
1,913
542
188
5,091
2,245
549
1,099
3,992
21,184
0
L
9,036
2,054
1,511
2,562
14,011
18,066
0
6,444
7,567
14,985
0
W
Amaterasu
bigb2226
Amaterasu
8,246
2,981
710
8,613
19,031
11,184
176
3,714
15,176
0
11,823
L
Sun Wukong
iKona20
Sun Wukong
3,924
575
643
733
8,816
5,236
0
5,331
3,485
0
12,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
34,771
126
Minions Killed
81
0
Camps Cleared
0
1,037,508
Distance Traveled
943,731
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,329
833
20
2
0
198,567
0
L
Loki
6,914
691
17
2
0
210,723
0
W
Hou Yi
9,951
995
59
6
0
224,034
3
W
Bacchus
8,156
816
9
1
0
221,357
0
L
Hercules
6,878
688
11
1
0
199,809
0
L
Shiva
7,005
701
20
2
0
219,873
0
W
Merlin
7,949
795
35
4
0
182,905
0
L
Fafnir
7,568
757
9
1
0
170,829
0
W
Amaterasu
8,000
800
3
0
0
210,645
0
L
Sun Wukong
6,406
641
24
2
0
142,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role