Player Matchup

Gilgamesh
Gilgamesh
Acidic112
Gilgamesh
Level 74
God Stats
4W - 2L
1,795 SR
Queue Stats
40W - 31L
1,352 Elo+
Solo
Sylvanus
Sylvanus
DualFusion
Sylvanus
Level 18
God Stats
2W - 2L
1,676 SR
Queue Stats
16W - 20L
1,347 Elo+
Party 2
Medusa
Medusa
Roaminplatypus
Medusa
Level 67
God Stats
2W - 1L
1,726 SR
Queue Stats
25W - 32L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaboopi559
Morgan Le Fay
Level 122
God Stats
4W - 2L
1,629 SR
Queue Stats
112W - 114L
1,473 Elo+
Solo
Thanatos
Thanatos
akinosturu
Thanatos
Level 4
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 57
1,726 SR
1,421 Elo+

VS

Team Averages
Level 113
1,646 SR
1,510 Elo+
Hel
Hel
Cryotechnic
Hel
Level 106
God Stats
5W - 1L
1,953 SR
Queue Stats
45W - 41L
1,518 Elo+
Party 1
Ra
Ra
Gil9505
Ra
Level 170
God Stats
108W - 91L
1,607 SR
Queue Stats
655W - 640L
1,513 Elo+
Solo
Nut
Nut
MaxBatchyKins
Nut
Level 96
God Stats
18W - 12L
1,719 SR
Queue Stats
42W - 45L
1,478 Elo+
Party 1
Janus
Janus
bmoc49
Janus
Level 174
God Stats
2W - 3L
1,193 SR
Queue Stats
194W - 185L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
ihartpuzi
Gilgamesh
Level 17
God Stats
11W - 5L
1,758 SR
Queue Stats
24W - 23L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acidic112
Gilgamesh
14
1 / 2 / 1
8,673
542
4,733
13,654
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DualFusion
Sylvanus
10
2 / 7 / 3
6,693
418
5,835
15,823
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 6 / 3
8,022
501
11,169
12,978
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Shaboopi559
Morgan Le Fay
14
2 / 1 / 0
8,137
509
8,533
6,117
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
akinosturu
Thanatos
9
0 / 6 / 1
6,036
377
1,852
9,611
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 9
8,372
523
9,638
12,632
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
0 / 1 / 1
9,065
567
3,939
5,423
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 5
8,755
547
11,412
13,744
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
bmoc49
Janus
16
2 / 0 / 2
9,374
586
4,133
6,531
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
ihartpuzi
Gilgamesh
14
9 / 0 / 6
9,373
586
11,482
14,577
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
22
22
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Acidic112
Gilgamesh
1
2
1
0.75
W
6
4
9
2.63
L
Sylvanus
DualFusion
Sylvanus
2
7
3
0.5
W
0
1
1
0.5
W
5
5
5
1.5
L
4
6
3
0.92
L
Morgan Le Fay
Shaboopi559
Morgan Le Fay
2
1
0
2
L
Thanatos
akinosturu
Thanatos
0
6
1
0.08
W
Janus
bmoc49
Janus
2
0
2
3
W
Gilgamesh
ihartpuzi
Gilgamesh
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
40,604
58,183
Taken
52,907
28,382
Mitigated
19,981
11,528
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Acidic112
Gilgamesh
4,733
1,499
0
2,490
13,654
8,718
0
4,798
8,626
0
62,977
W
9,638
951
6,998
6,419
12,632
4,325
612
3,498
9,043
34,384
1,066
L
Sylvanus
DualFusion
Sylvanus
5,835
2,141
733
2,487
15,823
10,451
0
4,677
11,144
19,092
6,781
W
3,939
150
732
1,600
5,423
1,900
0
1,665
3,684
65,831
307
W
11,412
7,587
0
2,186
13,744
4,417
1,599
3,899
9,845
0
53,531
L
11,169
3,700
0
1,617
12,978
4,193
35
2,644
10,334
0
49,216
L
Morgan Le Fay
Shaboopi559
Morgan Le Fay
8,533
1,432
0
1,792
6,117
1,927
0
1,704
4,291
60,705
2,225
L
Thanatos
akinosturu
Thanatos
1,852
847
0
2,409
9,611
3,093
0
3,436
6,029
0
26,587
W
Janus
bmoc49
Janus
4,133
205
0
2,076
6,531
2,238
390
2,656
3,875
72,379
2,093
W
Gilgamesh
ihartpuzi
Gilgamesh
11,482
3,916
0
842
14,577
7,101
318
3,092
11,324
0
63,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
44,939
375
Minions Killed
497
0
Camps Cleared
0
1,510,480
Distance Traveled
1,607,128
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,673
542
123
8
0
289,005
0
W
Hel
8,372
523
48
3
0
327,892
8
L
Sylvanus
6,693
418
37
2
0
272,593
1
W
Ra
9,065
567
134
8
0
285,961
5
W
Nut
8,755
547
96
6
0
318,280
0
L
Medusa
8,022
501
68
4
0
318,922
0
L
Morgan Le Fay
8,137
509
103
6
0
302,780
2
L
Thanatos
6,036
377
44
3
0
327,180
0
W
Janus
9,374
586
132
8
0
315,780
0
W
Gilgamesh
9,373
586
87
5
0
359,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role