Player Matchup

Artemis
Artemis
 
Artemis
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CGOKRul
King Arthur
Level 57
God Stats
9W - 6L
1,623 SR
Queue Stats
202W - 181L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
SaVaGeDoGe
Sylvanus
Level 168
God Stats
1W - 3L
1,196 SR
Queue Stats
187W - 176L
1,568 Elo+
Solo
Achilles
Achilles
berserkerlml
Achilles
Level 157
God Stats
4W - 2L
1,770 SR
Queue Stats
362W - 324L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 149
God Stats
80W - 65L
1,607 SR
Queue Stats
415W - 369L
1,576 Elo+
Solo
Team Averages
Level 157
1,539 SR
1,575 Elo+

VS

Team Averages
Level 154
1,584 SR
1,588 Elo+
Ymir
Ymir
 
Ymir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Iovemeplz
Ix Chel
Level 143
God Stats
6W - 10L
1,557 SR
Queue Stats
582W - 550L
1,564 Elo+
Solo
Loki
Loki
ItzNani
Loki
Level 86
God Stats
75W - 27L
1,856 SR
Queue Stats
93W - 51L
1,673 Elo+
Solo
Charybdis
Charybdis
Kristiannm
Charybdis
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 47L
1,652 Elo+
Solo
King Arthur
King Arthur
Wedgly2345
King Arthur
Level 158
God Stats
17W - 19L
1,506 SR
Queue Stats
558W - 490L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 1
6,367
455
6,749
8,325
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CGOKRul
King Arthur
14
6 / 1 / 2
7,784
556
7,925
11,888
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
SaVaGeDoGe
Sylvanus
12
3 / 1 / 4
7,569
541
4,974
9,631
7,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
berserkerlml
Achilles
15
4 / 2 / 2
7,985
570
9,443
13,358
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
lildruidess
Baron Samedi
14
1 / 2 / 2
7,835
560
4,658
7,969
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
5,734
410
5,451
11,853
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Iovemeplz
Ix Chel
14
3 / 3 / 0
7,885
563
7,549
9,671
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ItzNani
Loki
14
3 / 1 / 2
7,587
542
3,655
8,404
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Kristiannm
Charybdis
14
1 / 1 / 2
7,795
557
9,201
7,902
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Wedgly2345
King Arthur
12
1 / 6 / 0
7,440
531
9,064
17,736
14,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
8
8
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
1
0.25
L
Ymir
 
Ymir
0
3
0
0
W
King Arthur
CGOKRul
King Arthur
6
1
2
7
L
Ix Chel
Iovemeplz
Ix Chel
3
3
0
1
L
Loki
ItzNani
Loki
3
1
2
4
L
Charybdis
Kristiannm
Charybdis
1
1
2
2
W
Sylvanus
SaVaGeDoGe
Sylvanus
3
1
4
5
L
King Arthur
Wedgly2345
King Arthur
1
6
0
0.17
W
Achilles
berserkerlml
Achilles
4
2
2
2.5
W
Baron Samedi
lildruidess
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
34,920
51,171
Taken
55,566
30,021
Mitigated
30,843
19,816
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,749
4,245
0
1,566
8,325
2,278
0
1,535
6,460
0
42,098
L
Ymir
 
Ymir
5,451
344
0
1,568
11,853
8,133
62
1,844
10,009
22,622
1,862
W
King Arthur
CGOKRul
King Arthur
7,925
1,044
0
3,317
11,888
5,531
0
2,661
8,872
0
58,930
L
Ix Chel
Iovemeplz
Ix Chel
7,549
479
343
2,357
9,671
2,981
0
4,543
5,128
54,218
1,299
L
Loki
ItzNani
Loki
3,655
1,018
0
4,298
8,404
2,379
0
1,464
6,940
0
56,231
L
Charybdis
Kristiannm
Charybdis
9,201
6,158
0
3,958
7,902
2,540
31
1,425
6,477
0
71,222
W
Sylvanus
SaVaGeDoGe
Sylvanus
4,974
1,247
2,917
3,721
9,631
7,392
0
2,011
7,312
16,599
2,102
L
King Arthur
Wedgly2345
King Arthur
9,064
1,133
0
2,360
17,736
14,810
2
173
16,466
430
49,547
W
Achilles
berserkerlml
Achilles
9,443
2,341
0
5,729
13,358
11,531
0
206
13,152
0
51,270
W
Baron Samedi
lildruidess
Baron Samedi
4,658
80
254
2,312
7,969
3,289
0
4,860
2,649
54,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
36,441
375
Minions Killed
450
0
Camps Cleared
0
1,414,288
Distance Traveled
1,359,151
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,367
455
80
6
0
262,086
2
L
Ymir
5,734
410
34
2
0
250,144
5
W
King Arthur
7,784
556
92
7
0
334,160
0
L
Ix Chel
7,885
563
109
8
0
254,904
0
L
Loki
7,587
542
90
6
0
322,805
0
L
Charybdis
7,795
557
140
10
0
247,737
3
W
Sylvanus
7,569
541
22
2
0
276,826
3
L
King Arthur
7,440
531
77
6
0
283,561
6
W
Achilles
7,985
570
83
6
0
269,219
0
W
Baron Samedi
7,835
560
98
7
0
271,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role