Player Matchup

Ymir
Ymir
DRpipper
Ymir
Level 69
God Stats
21W - 13L
1,662 SR
Queue Stats
180W - 151L
1,478 Elo+
Solo
Charybdis
Charybdis
Da_Real_302
Charybdis
Level 154
God Stats
14W - 15L
1,504 SR
Queue Stats
241W - 224L
1,518 Elo+
Solo
Chaac
Chaac
Dspairs20
Chaac
Level 72
God Stats
2W - 3L
1,400 SR
Queue Stats
275W - 257L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
THEGAMER91902
Baba Yaga
Level 138
God Stats
18W - 10L
1,640 SR
Queue Stats
278W - 273L
1,479 Elo+
Party 1
Fenrir
Fenrir
i8 HypNoSiS 8i
Fenrir
Level 121
God Stats
1W - 2L
1,127 SR
Queue Stats
104W - 68L
1,579 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,508 Elo+

VS

Team Averages
Level 68
1,467 SR
1,494 Elo+
Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
OrderedDawn4276
Rama
Level 106
God Stats
1W - 2L
1,504 SR
Queue Stats
119W - 118L
1,494 Elo+
Solo
Atlas
Atlas
Prqqxy
Atlas
Level 89
God Stats
0W - 2L
1,233 SR
Queue Stats
315W - 281L
1,488 Elo+
Party 2
Ix Chel
Ix Chel
bootlagging
Ix Chel
Level 68
God Stats
6W - 6L
1,599 SR
Queue Stats
155W - 129L
1,570 Elo+
Solo
Nike
Nike
buuyho
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 4
5,801
580
4,182
6,655
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Da_Real_302
Charybdis
11
2 / 2 / 1
6,048
605
5,280
7,287
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
Dspairs20
Chaac
11
1 / 1 / 0
6,009
601
6,428
8,776
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
THEGAMER91902
Baba Yaga
11
1 / 0 / 3
6,077
608
5,715
5,037
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 1 / 3
6,569
657
6,943
10,029
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 1
5,642
564
4,053
7,533
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,755
576
6,802
8,726
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Prqqxy
Atlas
9
0 / 1 / 1
5,290
529
5,011
8,760
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
bootlagging
Ix Chel
11
0 / 3 / 0
5,667
567
2,294
7,383
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
buuyho
Nike
11
1 / 1 / 0
6,509
651
6,088
9,707
7,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
1
0.75
W
Ymir
1
0
4
3
W
Charybdis
Da_Real_302
Charybdis
2
2
1
1.25
W
Chaac
Dspairs20
Chaac
1
1
0
1
L
2
3
0
0.67
L
Atlas
Prqqxy
Atlas
0
1
1
0.5
W
Baba Yaga
THEGAMER91902
Baba Yaga
1
0
3
2.5
L
Ix Chel
bootlagging
Ix Chel
0
3
0
0
L
Nike
buuyho
Nike
1
1
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
24,248
37,784
Taken
42,109
19,896
Mitigated
20,355
14,272
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,053
964
0
660
7,533
3,284
0
2,386
5,147
0
42,498
W
Ymir
4,182
807
0
2,442
6,655
4,533
0
1,836
4,819
15,354
0
W
Charybdis
Da_Real_302
Charybdis
5,280
2,404
0
2,740
7,287
2,036
0
1,115
6,172
0
49,683
W
Chaac
Dspairs20
Chaac
6,428
1,460
0
2,439
8,776
7,728
0
1,510
7,266
0
38,700
L
6,802
5,690
0
3,337
8,726
2,582
0
1,784
6,942
0
42,385
L
Atlas
Prqqxy
Atlas
5,011
2,002
0
1,952
8,760
4,814
0
3,329
5,431
17,987
0
W
Baba Yaga
THEGAMER91902
Baba Yaga
5,715
108
0
1,567
5,037
2,024
0
2,193
2,615
37,350
0
L
Ix Chel
bootlagging
Ix Chel
2,294
54
646
3,090
7,383
2,200
0
2,398
4,985
36,580
420
L
Nike
buuyho
Nike
6,088
1,112
0
1,710
9,707
7,475
0
0
9,172
6,120
39,638
W
6,943
1,331
0
5,084
10,029
3,575
0
1,808
8,097
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
28,863
351
Minions Killed
347
0
Camps Cleared
0
1,052,329
Distance Traveled
1,059,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,642
564
70
7
0
266,286
0
W
Ymir
5,801
580
21
2
0
211,780
0
W
Charybdis
6,048
605
96
10
0
183,857
0
W
Chaac
6,009
601
77
8
0
202,939
0
L
Rama
5,755
576
100
10
0
181,422
1
L
Atlas
5,290
529
15
2
0
209,601
3
W
Baba Yaga
6,077
608
68
7
0
210,162
0
L
Ix Chel
5,667
567
76
8
0
218,223
0
L
Nike
6,509
651
86
9
0
183,781
0
W
Fenrir
6,569
657
89
9
0
243,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role