Player Matchup

Horus
Horus
HeadDance--
Horus
Level 182
God Stats
3W - 2L
1,567 SR
Queue Stats
29W - 32L
1,474 Elo+
Party 2
Skadi
Skadi
Leiyummiii
Skadi
Level 59
God Stats
5W - 3L
1,459 SR
Queue Stats
41W - 55L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Vallalalo
Cthulhu
Level 168
God Stats
11W - 5L
1,540 SR
Queue Stats
93W - 102L
1,516 Elo+
Solo
Loki
Loki
YouRDogWater69-
Loki
Level 89
God Stats
3W - 3L
1,525 SR
Queue Stats
30W - 33L
1,491 Elo+
Party 2
Vulcan
Vulcan
tbird1827
Vulcan
Level 35
God Stats
2W - 1L
1,461 SR
Queue Stats
13W - 14L
1,407 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,456 Elo+

VS

Team Averages
Level 113
1,451 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SebasMG_VZLA
Ares
Level 107
God Stats
0W - 4L
1,188 SR
Queue Stats
138W - 140L
1,494 Elo+
Solo
Ah Puch
Ah Puch
YiPi Ki YaY7405
Ah Puch
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,567 Elo+
Solo
Chronos
Chronos
xwaterdragonx11
Chronos
Level 146
God Stats
20W - 15L
1,569 SR
Queue Stats
329W - 306L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 2
7,551
686
8,961
8,913
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
10
1 / 1 / 1
5,884
535
2,734
3,710
1,062
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Vallalalo
Cthulhu
9
1 / 1 / 3
5,299
482
5,191
9,146
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 0 / 5
7,142
649
5,723
6,201
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
tbird1827
Vulcan
10
0 / 1 / 2
5,506
501
6,579
4,901
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 1
6,056
551
2,966
7,039
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cupid
 
Cupid
10
1 / 3 / 0
5,749
523
2,639
7,257
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,590
508
4,429
9,703
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 0
5,463
497
4,619
10,815
2,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 2
6,081
553
2,633
7,028
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
L
Cupid
 
Cupid
1
3
0
0.33
W
10
0
2
11
W
Skadi
1
1
1
1.5
L
2
4
0
0.5
W
Cthulhu
Vallalalo
Cthulhu
1
1
3
2.5
L
0
8
0
0
W
5
0
5
7.5
W
Vulcan
tbird1827
Vulcan
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
17,286
32,871
Taken
41,842
16,213
Mitigated
17,255
11,408
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,966
306
0
5,865
7,039
4,133
0
717
6,165
0
58,232
L
Cupid
 
Cupid
2,639
808
0
2,505
7,257
1,986
0
739
6,296
0
35,024
W
8,961
4,641
160
2,802
8,913
5,803
100
4,260
4,653
0
36,600
W
Skadi
2,734
760
0
162
3,710
1,062
315
673
3,037
0
32,377
L
4,429
103
0
1,776
9,703
6,985
0
3,786
5,266
13,939
1,937
W
Cthulhu
Vallalalo
Cthulhu
5,191
489
122
3,538
9,146
5,955
0
2,523
6,623
23,479
0
L
4,619
385
0
2,338
10,815
2,151
0
1,122
9,205
27,534
456
W
5,723
1,697
0
3,973
6,201
1,877
0
1,284
4,917
0
46,408
W
Vulcan
tbird1827
Vulcan
6,579
128
0
651
4,901
1,516
0
2,574
2,327
35,082
0
L
2,633
432
0
911
7,028
2,000
0
4,018
2,542
41,136
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
28,939
282
Minions Killed
321
0
Camps Cleared
0
1,229,834
Distance Traveled
1,119,776
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,056
551
97
9
0
266,964
0
L
Cupid
5,749
523
68
6
0
203,576
0
W
Horus
7,551
686
59
5
0
242,828
0
W
Skadi
5,884
535
43
4
0
192,243
0
L
Ares
5,590
508
13
1
0
224,338
0
W
Cthulhu
5,299
482
43
4
0
235,711
1
L
Ah Puch
5,463
497
46
4
0
186,259
2
W
Loki
7,142
649
72
7
0
300,476
0
W
Vulcan
5,506
501
65
6
0
258,576
0
L
Chronos
6,081
553
97
9
0
238,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role