Player Matchup

Fafnir
Fafnir
HeadDance--
Fafnir
Level 182
God Stats
0W - 1L
1,315 SR
Queue Stats
28W - 32L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TunnelRat107
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,296 SR
Queue Stats
65W - 93L
1,436 Elo+
Solo
Awilix
Awilix
Yangka1
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 285L
1,454 Elo+
Solo
Cabrakan
Cabrakan
YouRDogWater69-
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,503 Elo+
Party 3
Nut
Nut
blerdblader
Nut
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,393 Elo+
Solo
Team Averages
Level 94
1,422 SR
1,454 Elo+

VS

Team Averages
Level 133
1,533 SR
1,497 Elo+
Cerberus
Cerberus
Ace1761
Cerberus
Level 130
God Stats
3W - 3L
1,383 SR
Queue Stats
339W - 295L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
FanaticDreamer
Xing Tian
Level 156
God Stats
106W - 99L
1,559 SR
Queue Stats
265W - 238L
1,545 Elo+
Party 2
Izanami
Izanami
MarshallVI
Izanami
Level 109
God Stats
17W - 14L
1,563 SR
Queue Stats
89W - 93L
1,480 Elo+
Party 1
Anubis
Anubis
TinyGirlLish
Anubis
Level 127
God Stats
31W - 35L
1,497 SR
Queue Stats
61W - 66L
1,475 Elo+
Party 1
Fenrir
Fenrir
edsaqw21
Fenrir
Level 145
God Stats
2W - 0L
1,663 SR
Queue Stats
172W - 171L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 2 / 0
5,898
454
3,740
12,301
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
TunnelRat107
Morgan Le Fay
12
3 / 4 / 3
7,200
554
8,697
8,384
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Yangka1
Awilix
12
2 / 4 / 2
6,530
502
3,650
10,084
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
11
0 / 5 / 0
6,213
478
4,107
11,008
5,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 0
6,339
488
2,822
6,067
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ace1761
Cerberus
11
1 / 0 / 8
7,377
567
4,152
10,634
6,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
FanaticDreamer
Xing Tian
15
8 / 1 / 2
9,423
725
11,539
11,138
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
MarshallVI
Izanami
14
1 / 0 / 2
7,595
584
5,717
5,281
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
0 / 5 / 0
6,557
504
3,171
7,809
2,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
edsaqw21
Fenrir
13
6 / 1 / 1
7,710
593
6,768
7,366
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ace1761
Cerberus
1
0
8
5
W
Xing Tian
FanaticDreamer
Xing Tian
8
1
2
9
L
Fafnir
1
2
0
0.5
W
Izanami
MarshallVI
Izanami
1
0
2
2
W
Anubis
0
5
0
0
L
Morgan Le Fay
TunnelRat107
Morgan Le Fay
3
4
3
1.13
L
Awilix
Yangka1
Awilix
2
4
2
0.75
L
Cabrakan
0
5
0
0
L
0
1
0
0
W
Fenrir
edsaqw21
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
31,347
47,844
Taken
42,228
21,253
Mitigated
19,540
10,734
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ace1761
Cerberus
4,152
162
1,986
5,394
10,634
6,946
108
4,283
6,133
18,021
0
W
Xing Tian
FanaticDreamer
Xing Tian
11,539
750
0
1,250
11,138
4,917
507
4,730
6,352
55,124
1,157
L
Fafnir
3,740
615
0
2,286
12,301
9,537
70
3,637
8,555
10,821
0
W
Izanami
MarshallVI
Izanami
5,717
4,403
0
3,055
5,281
1,850
680
606
4,675
0
71,907
W
Anubis
3,171
283
0
2,649
7,809
2,895
0
4,191
3,108
51,395
0
L
Morgan Le Fay
TunnelRat107
Morgan Le Fay
8,697
376
0
1,259
8,384
2,221
336
3,534
4,828
40,453
3,861
L
Awilix
Yangka1
Awilix
3,650
2,044
0
1,307
10,084
2,734
152
3,608
6,323
0
51,297
L
Cabrakan
4,107
869
0
2,598
11,008
5,123
0
6,725
3,631
37,643
0
L
2,822
1,284
0
3,284
6,067
1,638
0
209
5,858
0
50,125
W
Fenrir
edsaqw21
Fenrir
6,768
1,910
0
970
7,366
2,932
0
1,236
6,026
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
38,662
342
Minions Killed
408
0
Camps Cleared
0
1,182,467
Distance Traveled
1,245,524
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,377
567
37
3
0
253,803
6
W
Xing Tian
9,423
725
92
7
0
245,082
0
L
Fafnir
5,898
454
9
1
0
272,602
0
W
Izanami
7,595
584
119
9
0
227,590
0
W
Anubis
6,557
504
84
6
0
219,847
2
L
Morgan Le Fay
7,200
554
84
6
0
227,135
4
L
Awilix
6,530
502
91
7
0
276,718
1
L
Cabrakan
6,213
478
76
6
0
212,835
0
L
Nut
6,339
488
82
6
0
193,177
4
W
Fenrir
7,710
593
76
6
0
299,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role