Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Jhon157
Cthulhu
Platinum IV
Level 173
God Stats
16W - 19L
1,494 SR
Queue Stats
261W - 261L
1,586 MMR
Solo
Bacchus
Bacchus
Gold II
MamaPapa-adanita
Bacchus
Gold II
Level 126
God Stats
13W - 7L
1,635 SR
Queue Stats
194W - 188L
1,631 MMR
Solo
Hades
Hades
Gold III
juvetroppoforte
Hades
Gold III
Level 125
God Stats
27W - 23L
1,631 SR
Queue Stats
215W - 230L
1,627 MMR
Party 2
Ravana
Ravana
Platinum IV
venturini36
Ravana
Platinum IV
Level 159
God Stats
7W - 8L
1,457 SR
Queue Stats
97W - 88L
1,579 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,543 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,717 SR
1,615 MMR
Anhur
Anhur
Gold III
ArrancaHuev0s
Anhur
Gold III
Level 52
God Stats
5W - 5L
1,672 SR
Queue Stats
71W - 73L
1,590 MMR
Solo
Ganesha
Ganesha
Gold I
CASTlNG_COUCH
Ganesha
Gold I
Level 175
God Stats
5W - 5L
1,557 SR
Queue Stats
73W - 71L
1,572 MMR
Solo
Artemis
Artemis
Platinum IV
MyHugeSword
Artemis
Platinum IV
Level 160
God Stats
3W - 1L
1,760 SR
Queue Stats
218W - 216L
1,803 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Suculentic
Xbalanque
Gold III
Level 154
God Stats
2W - 4L
1,594 SR
Queue Stats
220W - 226L
1,476 MMR
Party 1
Kukulkan
Kukulkan
Gold I
yєєneƒer
Kukulkan
Gold I
Level 67
God Stats
6W - 2L
2,001 SR
Queue Stats
178W - 181L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 4
8,694
621
8,701
7,384
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Jhon157
Cthulhu
16
4 / 3 / 2
9,784
699
7,869
13,625
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 1 / 11
8,023
573
5,260
9,616
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 4
9,162
654
7,933
9,884
3,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
16
8 / 0 / 3
8,968
641
7,948
6,687
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
HorusThothMaman BrigitteAo Kuang

VS

Bans
KumbhakarnaChang'eDanzaburouFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,643
475
4,420
8,884
2,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
10
0 / 4 / 1
6,294
450
3,700
11,968
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
MyHugeSword
Artemis
13
2 / 3 / 0
6,750
482
8,073
9,414
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Suculentic
Xbalanque
12
1 / 5 / 2
6,757
483
6,724
11,876
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
yєєneƒer
Kukulkan
12
0 / 6 / 1
6,910
494
4,336
9,313
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
3
5
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
0
3
0
0
L
Ganesha
0
4
1
0.13
W
Cthulhu
Jhon157
Cthulhu
4
3
2
1.67
W
1
1
11
6.5
L
Artemis
MyHugeSword
Artemis
2
3
0
0.67
L
Xbalanque
Suculentic
Xbalanque
1
5
2
0.4
W
4
1
4
6
W
Ravana
8
0
3
9.5
L
Kukulkan
yєєneƒer
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
27,253
47,196
Taken
51,455
26,839
Mitigated
19,808
16,665
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,701
1,936
0
2,310
7,384
2,347
292
1,098
6,286
0
62,011
L
4,420
2,230
0
2,821
8,884
2,643
76
1,459
7,425
0
49,363
L
Ganesha
3,700
409
0
1,906
11,968
7,796
0
5,013
6,955
18,100
0
W
Cthulhu
Jhon157
Cthulhu
7,869
138
0
4,331
13,625
7,988
0
0
13,625
64,937
1,256
W
5,260
1,033
0
2,925
9,616
9,083
0
1,416
8,200
17,474
665
L
Artemis
MyHugeSword
Artemis
8,073
2,473
0
2,247
9,414
3,108
0
5,557
3,389
0
45,751
L
Xbalanque
Suculentic
Xbalanque
6,724
3,992
0
3,569
11,876
3,677
0
3,355
8,347
0
50,591
W
7,933
576
630
5,659
9,884
3,810
96
5,021
4,863
66,102
1,016
W
Ravana
7,948
1,562
0
810
6,687
3,611
0
1,225
5,462
0
78,131
L
Kukulkan
yєєneƒer
Kukulkan
4,336
201
0
1,580
9,313
2,584
0
4,857
4,456
53,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
33,354
484
Minions Killed
396
0
Camps Cleared
0
1,398,326
Distance Traveled
1,280,657
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,694
621
119
9
0
276,036
0
L
Anhur
6,643
475
106
8
0
256,730
2
L
Ganesha
6,294
450
10
1
0
272,370
6
W
Cthulhu
9,784
699
121
9
0
247,706
5
W
Bacchus
8,023
573
11
1
0
287,286
2
L
Artemis
6,750
482
89
6
0
243,985
0
L
Xbalanque
6,757
483
79
6
0
252,495
0
W
Hades
9,162
654
121
9
0
270,030
0
W
Ravana
8,968
641
112
8
0
317,268
4
L
Kukulkan
6,910
494
112
8
0
255,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role