Player Matchup

Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Decuiron
Achilles
Gold V
Level 119
God Stats
4W - 1L
1,721 SR
Queue Stats
95W - 102L
1,162 MMR
Party 2
Janus
Janus
Gold V
ESLEITMIKE
Janus
Gold V
Level 157
God Stats
1W - 2L
1,539 SR
Queue Stats
101W - 103L
1,395 MMR
Solo
Pele
Pele
Silver II
THRazercx
Pele
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,374 MMR
Solo
Xbalanque
Xbalanque
Gold V
rax_57
Xbalanque
Gold V
Level 121
God Stats
2W - 0L
1,700 SR
Queue Stats
95W - 102L
1,159 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,592 SR
1,318 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,504 SR
1,314 MMR
Tiamat
Tiamat
Bronze IV
 
Tiamat
Bronze IV
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
FINESSE101101
Kali
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,381 MMR
Party 1
Charybdis
Charybdis
Bronze IV
MindOnCloud9
Charybdis
Bronze IV
Level 108
God Stats
1W - 3L
1,600 SR
Queue Stats
4W - 23L
1,182 MMR
Solo
Chaac
Chaac
Bronze III
ftperik
Chaac
Bronze III
Level 65
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 4L
1,375 MMR
Party 1
Hel
Hel
Silver II
monkeywrench14
Hel
Silver II
Level 177
God Stats
9W - 18L
1,494 SR
Queue Stats
329W - 347L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 1
3,594
719
781
2,502
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Decuiron
Achilles
6
0 / 1 / 1
3,633
727
2,890
3,888
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
7
1 / 0 / 0
4,140
828
284
1,582
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
8
2 / 0 / 0
4,222
844
1,428
4,126
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
rax_57
Xbalanque
6
1 / 0 / 0
3,883
777
1,702
2,276
438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
HadesSurtrNikeThor

VS

Bans
DanzaburouArachneScyllaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 0 / 0
2,547
509
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,327
665
240
3,518
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MindOnCloud9
Charybdis
5
0 / 2 / 0
2,947
589
1,878
3,346
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
ftperik
Chaac
6
1 / 1 / 0
3,705
741
2,106
5,536
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
2,693
539
0
730
133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
L
Tiamat
 
Tiamat
0
0
0
0
W
Achilles
Decuiron
Achilles
0
1
1
0.5
W
Janus
1
0
0
1
L
0
1
0
0
L
Charybdis
MindOnCloud9
Charybdis
0
2
0
0
W
Pele
2
0
0
2
L
Chaac
ftperik
Chaac
1
1
0
1
L
0
0
0
0
W
Xbalanque
rax_57
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,085
Damage
4,224
14,374
Taken
13,130
5,867
Mitigated
4,151
5,074
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
781
32
0
1,525
2,502
1,972
256
0
2,502
10,877
0
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Decuiron
Achilles
2,890
1,235
0
1,175
3,888
1,814
0
0
3,888
0
12,950
W
Janus
284
35
0
660
1,582
328
168
0
1,582
19,457
1,862
L
240
240
0
1,585
3,518
873
0
77
3,441
0
11,331
L
Charybdis
MindOnCloud9
Charybdis
1,878
1,149
0
1,393
3,346
715
0
231
3,115
0
11,654
W
Pele
1,428
538
0
1,142
4,126
1,315
0
0
4,126
0
23,671
L
Chaac
ftperik
Chaac
2,106
428
0
1,693
5,536
2,430
0
755
4,418
0
16,345
L
0
0
21
252
730
133
0
0
730
889
0
W
Xbalanque
rax_57
Xbalanque
1,702
530
0
572
2,276
438
239
0
2,276
0
20,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
15,219
185
Minions Killed
79
0
Camps Cleared
0
562,160
Distance Traveled
383,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,594
719
22
4
0
111,174
2
L
Tiamat
2,547
509
0
0
0
83,267
0
W
Achilles
3,633
727
18
4
0
101,162
0
W
Janus
4,140
828
56
11
0
118,766
0
L
Kali
3,327
665
33
7
0
103,546
0
L
Charybdis
2,947
589
13
3
0
71,681
0
W
Pele
4,222
844
49
10
0
136,353
0
L
Chaac
3,705
741
30
6
0
106,163
0
L
Hel
2,693
539
3
1
0
18,682
0
W
Xbalanque
3,883
777
40
8
0
94,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role