Player Matchup

Bastet
Bastet
Cake Mr Bro
Bastet
Level 235
God Stats
88W - 59L
1,599 SR
Queue Stats
676W - 605L
1,488 Elo+
Solo
Charybdis
Charybdis
MIDNEEDDIE
Charybdis
Level 128
God Stats
16W - 23L
1,452 SR
Queue Stats
615W - 623L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
TheBigHarmabe
Kuzenbo
Level 145
God Stats
2W - 2L
1,587 SR
Queue Stats
47W - 72L
1,462 Elo+
Party 2
Tiamat
Tiamat
TheDeadBanana01
Tiamat
Level 146
God Stats
24W - 28L
1,495 SR
Queue Stats
398W - 354L
1,608 Elo+
Solo
King Arthur
King Arthur
duckyluckylada
King Arthur
Level 169
God Stats
9W - 11L
1,401 SR
Queue Stats
82W - 104L
1,453 Elo+
Party 2
Team Averages
Level 165
1,507 SR
1,509 Elo+

VS

Team Averages
Level 108
1,483 SR
1,560 Elo+
Neith
Neith
FatherCarlitoX
Neith
Level 107
God Stats
1W - 3L
1,212 SR
Queue Stats
128W - 122L
1,535 Elo+
Solo
King Arthur
King Arthur
KingMerlinBaka
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,661 Elo+
Party 1
Fafnir
Fafnir
StaynGang
Fafnir
Level 162
God Stats
8W - 11L
1,660 SR
Queue Stats
264W - 226L
1,643 Elo+
Party 1
Ishtar
Ishtar
VexDCLXVI
Ishtar
Level 159
God Stats
4W - 9L
1,539 SR
Queue Stats
301W - 280L
1,581 Elo+
Party 1
Arachne
Arachne
Zagreus175
Arachne
Level 104
God Stats
1W - 3L
1,503 SR
Queue Stats
67W - 99L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 0 / 3
8,319
594
6,645
9,891
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
MIDNEEDDIE
Charybdis
14
0 / 1 / 0
7,586
542
3,442
8,144
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
11
0 / 0 / 1
6,891
492
4,590
10,943
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 0
7,831
559
7,051
5,671
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
duckyluckylada
King Arthur
14
3 / 3 / 4
8,263
590
10,908
16,942
14,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,423
530
3,685
6,653
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
KingMerlinBaka
King Arthur
11
2 / 4 / 0
7,091
507
9,237
15,154
14,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
StaynGang
Fafnir
11
0 / 2 / 1
7,009
501
4,911
11,137
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
VexDCLXVI
Ishtar
14
1 / 0 / 0
7,445
532
8,504
6,617
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Zagreus175
Arachne
12
1 / 4 / 1
6,500
464
3,824
12,964
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
0
3
7.5
L
0
0
0
0
L
King Arthur
KingMerlinBaka
King Arthur
2
4
0
0.5
W
Charybdis
MIDNEEDDIE
Charybdis
0
1
0
0
L
Fafnir
StaynGang
Fafnir
0
2
1
0.25
W
Kuzenbo
0
0
1
0.5
W
1
0
0
1
L
Ishtar
VexDCLXVI
Ishtar
1
0
0
1
L
Arachne
Zagreus175
Arachne
1
4
1
0.38
W
King Arthur
duckyluckylada
King Arthur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,636
Damage
30,161
51,591
Taken
52,525
31,589
Mitigated
34,610
22,345
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,645
1,457
0
6,616
9,891
3,256
0
839
9,052
0
64,383
L
3,685
455
0
3,173
6,653
2,029
0
3,074
3,183
0
72,330
L
King Arthur
KingMerlinBaka
King Arthur
9,237
905
0
2,355
15,154
14,433
0
0
15,154
2,351
43,965
W
Charybdis
MIDNEEDDIE
Charybdis
3,442
1,151
0
5,245
8,144
2,198
391
1,692
6,452
0
66,050
L
Fafnir
StaynGang
Fafnir
4,911
725
0
2,991
11,137
10,593
0
4,908
5,877
19,976
2,063
W
Kuzenbo
4,590
1,992
0
3,821
10,943
9,017
22
1,130
9,813
17,904
491
W
7,051
870
0
2,774
5,671
2,873
0
982
4,689
62,136
719
L
Ishtar
VexDCLXVI
Ishtar
8,504
5,789
0
2,908
6,617
2,441
0
953
5,664
0
72,957
L
Arachne
Zagreus175
Arachne
3,824
2,315
0
2,166
12,964
5,114
0
1,582
11,232
0
43,920
W
King Arthur
duckyluckylada
King Arthur
10,908
1,828
0
3,889
16,942
14,245
0
699
16,243
0
55,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
35,468
468
Minions Killed
486
0
Camps Cleared
0
1,406,550
Distance Traveled
1,444,528
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,319
594
95
7
0
314,230
0
L
Neith
7,423
530
146
10
0
290,204
4
L
King Arthur
7,091
507
81
6
0
281,220
0
W
Charybdis
7,586
542
125
9
0
253,291
0
L
Fafnir
7,009
501
40
3
0
287,573
4
W
Kuzenbo
6,891
492
36
3
0
299,215
0
W
Tiamat
7,831
559
124
9
0
277,633
0
L
Ishtar
7,445
532
144
10
0
282,650
4
L
Arachne
6,500
464
75
5
0
302,881
0
W
King Arthur
8,263
590
88
6
0
262,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role