Player Matchup

Morgan Le Fay
Morgan Le Fay
FierceKitty4370
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,531 SR
Queue Stats
90W - 116L
1,506 Elo+
Party 1
Ares
Ares
Mr Eye45
Ares
Level 190
God Stats
7W - 2L
1,750 SR
Queue Stats
300W - 302L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
ScarletKing1540
Cthulhu
Level 157
God Stats
15W - 11L
1,560 SR
Queue Stats
56W - 67L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
bozosnipes
Danzaburou
Level 64
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 3L
1,099 Elo+
Party 1
Thanatos
Thanatos
elgoblino69420
Thanatos
Level 157
God Stats
6W - 1L
1,860 SR
Queue Stats
57W - 62L
1,575 Elo+
Party 1
Team Averages
Level 139
1,651 SR
1,453 Elo+

VS

Team Averages
Level 93
1,470 SR
1,512 Elo+
Neith
Neith
DreadLobster943
Neith
Level 146
God Stats
2W - 2L
1,532 SR
Queue Stats
201W - 191L
1,519 Elo+
Party 2
Maui
Maui
ItJustSorrow
Maui
Level 69
God Stats
2W - 3L
1,323 SR
Queue Stats
234W - 260L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Savage19982015
Cu Chulainn
Level 100
God Stats
35W - 31L
1,557 SR
Queue Stats
117W - 121L
1,471 Elo+
Solo
Hun Batz
Hun Batz
TrueLuh
Hun Batz
Level 127
God Stats
1W - 4L
1,324 SR
Queue Stats
379W - 340L
1,579 Elo+
Solo
Nu Wa
Nu Wa
XxHOTKILLER
Nu Wa
Level 25
God Stats
1W - 2L
1,614 SR
Queue Stats
35W - 29L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FierceKitty4370
Morgan Le Fay
10
1 / 4 / 2
5,800
580
3,322
7,019
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 3 / 7
6,135
614
4,142
8,137
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 0
7,661
766
2,993
5,008
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
bozosnipes
Danzaburou
9
2 / 2 / 4
5,944
594
5,037
5,509
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
7 / 1 / 2
6,466
647
5,400
7,828
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
4,670
467
4,158
7,779
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 3 / 4
5,043
504
2,961
8,359
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Savage19982015
Cu Chulainn
4
0 / 2 / 0
4,214
421
543
3,212
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
TrueLuh
Hun Batz
11
3 / 2 / 2
5,851
585
3,888
6,009
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 3 / 2
6,184
618
6,414
5,838
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
10
10
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Morgan Le Fay
FierceKitty4370
Morgan Le Fay
1
4
2
0.5
L
2
3
4
1.33
W
Ares
1
3
7
1.5
L
Cu Chulainn
Savage19982015
Cu Chulainn
0
2
0
0
W
5
0
0
5
L
Hun Batz
TrueLuh
Hun Batz
3
2
2
2
L
5
3
2
2
W
Danzaburou
bozosnipes
Danzaburou
2
2
4
2
W
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
17,964
33,501
Taken
31,197
15,709
Mitigated
10,793
11,068
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
1,787
0
1,279
7,779
1,883
0
1,576
6,163
0
24,974
W
Morgan Le Fay
FierceKitty4370
Morgan Le Fay
3,322
6
0
983
7,019
2,229
0
3,020
3,999
31,686
0
L
2,961
1,585
108
1,851
8,359
4,838
0
2,315
6,024
17,125
3,710
W
Ares
4,142
1,052
0
2,290
8,137
5,523
368
2,350
5,787
18,913
0
L
Cu Chulainn
Savage19982015
Cu Chulainn
543
0
0
812
3,212
1,012
0
1,158
1,748
0
11,631
W
2,993
274
0
660
5,008
3,109
488
914
4,094
40,359
1,895
L
Hun Batz
TrueLuh
Hun Batz
3,888
1,345
0
2,994
6,009
1,636
0
1,162
4,695
0
37,224
L
6,414
2,819
0
1,080
5,838
1,424
0
3,318
2,122
34,544
895
W
Danzaburou
bozosnipes
Danzaburou
5,037
1,716
0
910
5,509
1,907
1,072
1,237
4,272
0
32,438
W
Thanatos
5,400
1,345
0
6,225
7,828
2,941
424
1,617
6,211
0
42,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
25,962
311
Minions Killed
236
0
Camps Cleared
0
951,396
Distance Traveled
863,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,670
467
37
4
0
173,373
0
W
Morgan Le Fay
5,800
580
59
6
0
179,021
0
L
Maui
5,043
504
42
4
0
206,222
4
W
Ares
6,135
614
23
2
0
186,196
0
L
Cu Chulainn
4,214
421
28
3
0
66,676
0
W
Cthulhu
7,661
766
101
10
0
180,492
0
L
Hun Batz
5,851
585
83
8
0
234,004
0
L
Nu Wa
6,184
618
46
5
0
183,659
0
W
Danzaburou
5,944
594
57
6
0
172,383
0
W
Thanatos
6,466
647
71
7
0
233,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role