Player Matchup

Ra
Ra
Diamond I
 
Ra
Diamond I
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
Golum_89
Hercules
Silver IV
Level 124
God Stats
6W - 6L
1,553 SR
Queue Stats
171W - 204L
938 MMR
Party 1
Thanatos
Thanatos
Gold V
MYWAMSEDAN
Thanatos
Gold V
Level 70
God Stats
10W - 9L
1,487 SR
Queue Stats
45W - 46L
1,355 MMR
Solo
Terra
Terra
Gold IV
currobetis97
Terra
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,277 MMR
Solo
Skadi
Skadi
Silver IV
ecua756
Skadi
Silver IV
Level 90
God Stats
8W - 8L
1,492 SR
Queue Stats
112W - 138L
938 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,506 SR
1,201 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,595 SR
1,596 MMR
Kali
Kali
Silver V
 
Kali
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
GoVEGANorG0NoHom
Arachne
Gold II
Level 115
God Stats
9W - 12L
1,540 SR
Queue Stats
607W - 605L
1,566 MMR
Solo
Medusa
Medusa
Gold I
NilouShogun
Medusa
Gold I
Level 61
God Stats
4W - 3L
1,523 SR
Queue Stats
119W - 108L
1,701 MMR
Solo
Nu Wa
Nu Wa
Gold III
cyjlorenzo
Nu Wa
Gold III
Level 129
God Stats
33W - 24L
1,629 SR
Queue Stats
362W - 364L
1,499 MMR
Solo
Surtr
Surtr
Gold I
marakella94
Surtr
Gold I
Level 186
God Stats
7W - 4L
1,786 SR
Queue Stats
50W - 49L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
2,451
490
0
105
24
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Golum_89
Hercules
5
0 / 3 / 0
3,176
635
880
4,701
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
MYWAMSEDAN
Thanatos
7
1 / 3 / 0
3,533
707
1,426
4,730
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
1 / 0 / 0
3,500
700
931
2,189
653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
ecua756
Skadi
6
1 / 2 / 1
3,450
690
1,706
2,690
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
JanusAo KuangSusanoThor

VS

Bans
CupidAwilixMulanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
2 / 0 / 0
3,651
730
347
3,528
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
1 / 2 / 1
3,402
680
2,671
4,390
1,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
6
1 / 0 / 0
3,219
644
746
747
170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
7
0 / 1 / 2
4,175
835
1,339
1,773
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 0
4,642
928
2,459
2,904
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
8
8
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
Kali
 
Kali
2
0
0
2
W
1
2
1
0.75
L
Hercules
Golum_89
Hercules
0
3
0
0
L
Thanatos
MYWAMSEDAN
Thanatos
1
3
0
0.33
W
Medusa
1
0
0
1
L
1
0
0
1
W
Nu Wa
0
1
2
1
L
Skadi
ecua756
Skadi
1
2
1
0.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,943
Damage
7,562
14,415
Taken
13,342
4,315
Mitigated
4,937
4,582
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
105
24
0
97
0
0
0
W
Kali
 
Kali
347
194
0
1,526
3,528
1,123
0
0
3,528
0
18,479
W
2,671
1,398
0
1,748
4,390
1,636
0
657
3,733
924
10,617
L
Hercules
Golum_89
Hercules
880
355
0
1,540
4,701
1,881
0
472
4,221
0
14,014
L
Thanatos
MYWAMSEDAN
Thanatos
1,426
138
0
1,883
4,730
1,129
0
861
3,786
0
15,705
W
Medusa
746
205
0
253
747
170
0
274
473
0
9,624
L
931
200
403
638
2,189
653
0
268
1,849
5,435
0
W
Nu Wa
1,339
220
0
500
1,773
280
0
0
1,773
21,175
928
L
Skadi
ecua756
Skadi
1,706
557
0
118
2,690
628
0
321
2,261
0
17,917
W
2,459
887
0
1,318
2,904
1,728
0
0
2,761
770
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,110
Gold Earned
19,089
108
Minions Killed
173
0
Camps Cleared
0
393,559
Distance Traveled
462,945
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,451
490
0
0
0
863
0
W
Kali
3,651
730
40
8
0
101,134
2
W
Arachne
3,402
680
19
4
0
98,478
0
L
Hercules
3,176
635
29
6
0
104,579
0
L
Thanatos
3,533
707
31
6
0
117,930
0
W
Medusa
3,219
644
21
4
0
66,222
0
L
Terra
3,500
700
12
2
0
95,522
0
W
Nu Wa
4,175
835
51
10
0
90,566
0
L
Skadi
3,450
690
36
7
0
74,665
1
W
Surtr
4,642
928
42
8
0
106,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role