Player Matchup

Anhur
Anhur
Dunderflappe
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,461 Elo+
Party 2
Hercules
Hercules
Pi3or
Hercules
Level 107
God Stats
1W - 0L
1,225 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 2
Hades
Hades
Piugpiug
Hades
Level 148
God Stats
11W - 4L
1,712 SR
Queue Stats
170W - 146L
1,603 Elo+
Solo
Ravana
Ravana
Rymmarconny
Ravana
Level 60
God Stats
2W - 0L
1,739 SR
Queue Stats
65W - 83L
1,457 Elo+
Party 2
Atlas
Atlas
Stanleylus
Atlas
Level 126
God Stats
1W - 2L
1,239 SR
Queue Stats
43W - 50L
1,455 Elo+
Party 2
Team Averages
Level 114
1,483 SR
1,483 Elo+

VS

Team Averages
Level 89
1,447 SR
1,480 Elo+
Ao Kuang
Ao Kuang
Clusternull
Ao Kuang
Level 41
God Stats
0W - 2L
1,462 SR
Queue Stats
48W - 52L
1,507 Elo+
Party 1
Bacchus
Bacchus
Deepkool
Bacchus
Level 48
God Stats
4W - 9L
1,414 SR
Queue Stats
4W - 9L
1,382 Elo+
Party 1
Anubis
Anubis
DerProktologe
Anubis
Level 156
God Stats
149W - 159L
1,484 SR
Queue Stats
546W - 541L
1,505 Elo+
Solo
King Arthur
King Arthur
DrDoinkYa
King Arthur
Level 122
God Stats
17W - 18L
1,446 SR
Queue Stats
297W - 286L
1,524 Elo+
Party 1
Cupid
Cupid
Topskih
Cupid
Level 76
God Stats
3W - 7L
1,427 SR
Queue Stats
199W - 191L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
8,709
581
8,689
7,381
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Pi3or
Hercules
13
1 / 2 / 3
7,300
487
5,095
12,580
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Piugpiug
Hades
15
4 / 5 / 3
8,719
581
8,260
13,568
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
16
7 / 1 / 4
9,129
609
9,401
6,070
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
14
1 / 0 / 9
8,463
564
4,640
12,902
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clusternull
Ao Kuang
14
3 / 3 / 2
7,878
525
5,942
10,817
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Deepkool
Bacchus
10
0 / 4 / 3
6,847
456
4,851
9,118
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 7 / 1
8,306
554
9,010
13,735
5,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DrDoinkYa
King Arthur
14
1 / 2 / 0
8,535
569
6,301
11,946
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Topskih
Cupid
9
1 / 3 / 0
6,303
420
4,291
8,276
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
9
9
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Clusternull
Ao Kuang
3
3
2
1.33
L
Bacchus
Deepkool
Bacchus
0
4
3
0.38
L
4
7
1
0.64
L
King Arthur
DrDoinkYa
King Arthur
1
2
0
0.5
W
6
1
1
6.5
W
Hercules
Pi3or
Hercules
1
2
3
1.25
W
Hades
Piugpiug
Hades
4
5
3
1.1
W
Ravana
7
1
4
9
W
Atlas
1
0
9
5.5
L
Cupid
Topskih
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
30,395
52,501
Taken
53,892
30,738
Mitigated
26,675
19,918
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Clusternull
Ao Kuang
5,942
1,373
0
2,356
10,817
3,962
0
1,689
9,042
45,989
4,291
L
Bacchus
Deepkool
Bacchus
4,851
652
0
1,956
9,118
6,450
0
1,796
7,322
19,097
0
L
9,010
1,087
0
4,478
13,735
5,282
774
4,374
9,318
63,242
0
L
King Arthur
DrDoinkYa
King Arthur
6,301
243
0
2,257
11,946
9,104
0
2,320
9,127
322
58,327
W
8,689
3,712
0
3,778
7,381
2,462
3,962
1,670
5,711
0
75,737
W
Hercules
Pi3or
Hercules
5,095
975
0
5,512
12,580
11,928
0
2,626
9,954
287
34,011
W
Hades
Piugpiug
Hades
8,260
251
120
5,164
13,568
5,366
0
6,481
7,087
58,819
856
W
Ravana
9,401
2,054
0
3,713
6,070
1,795
0
4,131
1,939
0
53,277
W
Atlas
4,640
2,138
0
1,631
12,902
9,187
1,580
4,944
7,958
23,527
1,544
L
Cupid
Topskih
Cupid
4,291
2,443
706
2,860
8,276
1,877
0
2,551
5,725
0
28,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
37,869
417
Minions Killed
371
0
Camps Cleared
0
1,408,001
Distance Traveled
1,370,977
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,878
525
77
5
0
326,536
0
L
Bacchus
6,847
456
28
2
0
307,288
0
L
Anubis
8,306
554
110
7
0
236,193
2
L
King Arthur
8,535
569
103
7
0
305,359
2
W
Anhur
8,709
581
129
9
0
267,771
0
W
Hercules
7,300
487
60
4
0
263,897
6
W
Hades
8,719
581
97
6
0
290,904
6
W
Ravana
9,129
609
93
6
0
326,943
0
W
Atlas
8,463
564
38
3
0
258,486
0
L
Cupid
6,303
420
53
4
0
195,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role