Player Matchup

Ratatoskr
Ratatoskr
DadaŞHaN
Ratatoskr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,510 Elo+
Solo
Vulcan
Vulcan
Dreadful-Empress
Vulcan
Level 153
God Stats
1W - 2L
1,256 SR
Queue Stats
118W - 123L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Legaby7388
Sun Wukong
Level 65
God Stats
2W - 2L
1,651 SR
Queue Stats
159W - 185L
1,477 Elo+
Solo
Athena
Athena
cq6100
Athena
Level 124
God Stats
4W - 4L
1,528 SR
Queue Stats
174W - 160L
1,496 Elo+
Party 1
Artemis
Artemis
darkminilord
Artemis
Level 124
God Stats
1W - 5L
1,278 SR
Queue Stats
224W - 216L
1,474 Elo+
Party 1
Team Averages
Level 114
1,443 SR
1,473 Elo+

VS

Team Averages
Level 92
1,485 SR
1,437 Elo+
Medusa
Medusa
Andymontesco
Medusa
Level 89
God Stats
4W - 3L
1,470 SR
Queue Stats
489W - 525L
1,440 Elo+
Solo
Chaac
Chaac
Caprizzi1
Chaac
Level 121
God Stats
26W - 30L
1,493 SR
Queue Stats
160W - 160L
1,497 Elo+
Solo
Poseidon
Poseidon
MrNoFaceX
Poseidon
Level 39
God Stats
2W - 3L
1,225 SR
Queue Stats
15W - 25L
1,374 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 102
God Stats
130W - 121L
1,492 SR
Queue Stats
138W - 133L
1,426 Elo+
Solo
Bakasura
Bakasura
TrapGodd
Bakasura
Level 109
God Stats
3W - 3L
1,747 SR
Queue Stats
111W - 101L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DadaŞHaN
Ratatoskr
13
5 / 2 / 2
7,558
472
7,588
11,009
3,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 3
7,527
470
7,292
8,413
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Legaby7388
Sun Wukong
11
0 / 6 / 1
6,134
383
5,572
16,024
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
cq6100
Athena
12
2 / 5 / 2
7,557
472
5,184
14,858
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
darkminilord
Artemis
13
1 / 4 / 3
7,617
476
5,953
9,661
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 4
7,911
494
7,343
11,444
4,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Caprizzi1
Chaac
16
6 / 0 / 4
9,352
585
10,699
11,240
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MrNoFaceX
Poseidon
16
3 / 3 / 4
9,548
597
7,493
8,196
2,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 4
8,625
539
5,062
8,464
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TrapGodd
Bakasura
18
7 / 0 / 3
11,492
718
13,436
17,220
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
20
21
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
4
0.8
W
Chaac
Caprizzi1
Chaac
6
0
4
8
L
Ratatoskr
DadaŞHaN
Ratatoskr
5
2
2
3
L
1
4
3
0.63
L
Sun Wukong
Legaby7388
Sun Wukong
0
6
1
0.08
W
Poseidon
MrNoFaceX
Poseidon
3
3
4
1.67
W
2
1
4
4
W
Bakasura
TrapGodd
Bakasura
7
0
3
8.5
L
Athena
cq6100
Athena
2
5
2
0.6
L
Artemis
darkminilord
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
44,033
59,965
Taken
56,564
34,084
Mitigated
30,750
13,365
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,343
4,427
0
1,800
11,444
4,033
912
3,389
8,013
0
48,274
W
Chaac
Caprizzi1
Chaac
10,699
2,662
0
2,605
11,240
6,438
696
2,272
8,886
0
83,331
L
Ratatoskr
DadaŞHaN
Ratatoskr
7,588
1,100
0
3,884
11,009
3,391
0
978
9,192
0
48,896
L
7,292
200
0
840
8,413
2,216
0
3,640
4,332
49,496
2,234
L
Sun Wukong
Legaby7388
Sun Wukong
5,572
1,607
0
2,869
16,024
12,530
0
2,321
11,990
0
30,276
W
Poseidon
MrNoFaceX
Poseidon
7,493
1,177
0
544
8,196
2,212
1,771
3,249
4,947
66,065
0
W
5,062
989
4,086
2,024
8,464
7,443
329
1,372
7,052
25,365
0
W
Bakasura
TrapGodd
Bakasura
13,436
8,064
0
10,303
17,220
10,624
2,664
1,680
14,988
0
73,206
L
Athena
cq6100
Athena
5,184
1,136
0
3,200
14,858
12,663
0
3,757
10,465
16,246
1,934
L
Artemis
darkminilord
Artemis
5,953
1,421
0
2,572
9,661
3,284
0
1,263
8,398
0
60,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
46,928
345
Minions Killed
565
0
Camps Cleared
0
1,595,711
Distance Traveled
1,578,522
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,911
494
88
6
0
282,598
0
W
Chaac
9,352
585
123
8
0
377,793
0
L
Ratatoskr
7,558
472
83
5
0
379,294
0
L
Vulcan
7,527
470
81
5
0
278,515
3
L
Sun Wukong
6,134
383
41
3
0
318,379
0
W
Poseidon
9,548
597
141
9
0
306,517
0
W
Yemoja
8,625
539
39
2
0
272,142
3
W
Bakasura
11,492
718
174
11
0
339,472
1
L
Athena
7,557
472
29
2
0
318,591
0
L
Artemis
7,617
476
111
7
0
300,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role