Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AcVedetta609
Ah Muzen Cab
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 28L
1,311 Elo+
Party 1
King Arthur
King Arthur
Hatheus Drauki
King Arthur
Level 131
God Stats
9W - 7L
1,560 SR
Queue Stats
91W - 92L
1,477 Elo+
Solo
Xing Tian
Xing Tian
MrSoloDolo5165
Xing Tian
Level 158
God Stats
20W - 16L
1,609 SR
Queue Stats
959W - 961L
1,498 Elo+
Solo
Fenrir
Fenrir
destoryATLAS
Fenrir
Level 43
God Stats
1W - 3L
1,338 SR
Queue Stats
9W - 29L
1,302 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,417 Elo+

VS

Team Averages
Level 124
1,505 SR
1,497 Elo+
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dino_Lui
Zhong Kui
Level 158
God Stats
10W - 10L
1,507 SR
Queue Stats
203W - 184L
1,584 Elo+
Solo
Rama
Rama
GankMeDaddy88
Rama
Level 94
God Stats
2W - 5L
1,517 SR
Queue Stats
21W - 31L
1,412 Elo+
Solo
Charon
Charon
abusIVemanta
Charon
Level 122
God Stats
2W - 1L
1,501 SR
Queue Stats
175W - 173L
1,493 Elo+
Solo
Arachne
Arachne
tirador_amigo
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 292L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 0
4,991
555
1,098
4,716
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
AcVedetta609
Ah Muzen Cab
10
1 / 2 / 1
5,318
591
7,801
5,239
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Hatheus Drauki
King Arthur
9
1 / 5 / 0
5,209
579
3,822
10,034
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
MrSoloDolo5165
Xing Tian
5
1 / 0 / 0
4,209
468
881
4,510
1,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
7
0 / 1 / 0
3,951
439
341
4,667
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 1 / 0
6,903
767
7,459
7,101
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Dino_Lui
Zhong Kui
11
2 / 0 / 0
6,292
699
1,661
3,998
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,438
604
1,962
5,489
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
1 / 0 / 0
5,437
604
2,233
5,066
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
10
0 / 0 / 1
4,926
547
2,112
5,801
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
9
10
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Surtr
 
Surtr
5
1
0
5
L
Ah Muzen Cab
AcVedetta609
Ah Muzen Cab
1
2
1
0.75
W
Zhong Kui
Dino_Lui
Zhong Kui
2
0
0
2
W
1
2
1
0.75
L
King Arthur
Hatheus Drauki
King Arthur
1
5
0
0.2
L
Xing Tian
MrSoloDolo5165
Xing Tian
1
0
0
1
W
Charon
1
0
0
1
L
Fenrir
0
1
0
0
W
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
15,427
29,166
Taken
27,455
14,776
Mitigated
11,759
4,212
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,098
40
0
982
4,716
1,191
0
1,611
3,105
34,511
0
W
Surtr
 
Surtr
7,459
3,281
0
1,476
7,101
3,706
0
0
7,072
847
43,901
L
Ah Muzen Cab
AcVedetta609
Ah Muzen Cab
7,801
2,405
0
250
5,239
1,624
0
1,186
4,053
483
40,871
W
Zhong Kui
Dino_Lui
Zhong Kui
1,661
240
0
3,123
3,998
2,480
620
1,098
2,900
41,758
1,853
W
1,962
1,498
0
1,456
5,489
1,236
0
277
5,212
0
39,549
L
King Arthur
Hatheus Drauki
King Arthur
3,822
825
0
340
10,034
7,156
0
543
9,299
0
30,866
L
Xing Tian
MrSoloDolo5165
Xing Tian
881
237
517
1,262
4,510
1,417
0
1,047
3,463
7,649
0
W
Charon
2,233
616
0
1,756
5,066
2,320
72
516
4,550
14,543
0
L
Fenrir
341
76
0
861
4,667
3,388
0
0
4,667
0
16,564
W
Arachne
2,112
1,599
0
2,561
5,801
2,017
0
204
5,561
0
37,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
28,996
250
Minions Killed
354
0
Camps Cleared
0
674,705
Distance Traveled
935,122
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,991
555
78
9
0
149,154
0
W
Surtr
6,903
767
78
9
0
196,914
3
L
Ah Muzen Cab
5,318
591
68
8
0
170,500
0
W
Zhong Kui
6,292
699
89
10
0
172,721
0
W
Rama
5,438
604
92
10
0
192,014
0
L
King Arthur
5,209
579
63
7
0
172,219
1
L
Xing Tian
4,209
468
12
1
0
81,495
1
W
Charon
5,437
604
27
3
0
180,967
4
L
Fenrir
3,951
439
29
3
0
101,337
0
W
Arachne
4,926
547
68
8
0
192,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role