Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Blanskii
Jing Wei
Level 141
God Stats
9W - 11L
1,657 SR
Queue Stats
125W - 109L
1,530 Elo+
Solo
Cupid
Cupid
LoopyBongo
Cupid
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,582 Elo+
Solo
Heimdallr
Heimdallr
SirPandaH
Heimdallr
Level 192
God Stats
11W - 10L
1,581 SR
Queue Stats
213W - 212L
1,529 Elo+
Solo
Ra
Ra
Taita
Ra
Level 161
God Stats
6W - 8L
1,454 SR
Queue Stats
106W - 36L
1,699 Elo+
Party 1
Team Averages
Level 161
1,538 SR
1,568 Elo+

VS

Team Averages
Level 117
1,554 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crepid
Hou Yi
Level 144
God Stats
27W - 19L
1,571 SR
Queue Stats
450W - 368L
1,521 Elo+
Solo
King Arthur
King Arthur
DonDaNoble
King Arthur
Level 129
God Stats
35W - 33L
1,590 SR
Queue Stats
361W - 352L
1,525 Elo+
Solo
Arachne
Arachne
Thruun
Arachne
Level 105
God Stats
218W - 169L
1,609 SR
Queue Stats
410W - 427L
1,500 Elo+
Solo
Nox
Nox
XxtonyxXD
Nox
Level 147
God Stats
7W - 9L
1,502 SR
Queue Stats
258W - 255L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 3 / 3
7,113
1,423
3,525
6,775
6,122
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jing Wei
Blanskii
Jing Wei
11
3 / 1 / 4
6,858
1,372
5,661
5,116
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
9
0 / 0 / 0
3,643
729
0
0
0
Heimdallr
SirPandaH
Heimdallr
11
0 / 2 / 6
5,997
1,199
3,549
4,332
1,538
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
11
1 / 2 / 5
6,303
1,261
4,102
3,352
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

348

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 1 / 2
7,114
1,423
3,380
1,957
828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Crepid
Hou Yi
12
2 / 0 / 4
6,666
1,333
3,781
1,600
530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
DonDaNoble
King Arthur
11
0 / 3 / 5
5,955
1,191
4,446
7,597
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Thruun
Arachne
11
1 / 2 / 4
6,088
1,218
3,681
5,520
2,198
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 5
5,792
1,158
2,866
2,892
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
8
Kills
8
8
Deaths
8
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
3
1.83
W
Ne Zha
 
Ne Zha
5
1
2
6
L
Jing Wei
Blanskii
Jing Wei
3
1
4
5
W
Hou Yi
Crepid
Hou Yi
2
0
4
4
W
King Arthur
DonDaNoble
King Arthur
0
3
5
0.83
L
Cupid
0
0
0
0
L
Heimdallr
SirPandaH
Heimdallr
0
2
6
1.5
L
Ra
1
2
5
1.75
W
Arachne
Thruun
Arachne
1
2
4
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
18,154
19,575
Taken
19,566
10,629
Mitigated
9,925
1,887
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,525
943
0
48
6,775
6,122
0
1,764
5,011
0
13,578
W
Ne Zha
 
Ne Zha
3,380
348
0
0
1,957
828
0
546
1,411
0
13,532
L
Jing Wei
Blanskii
Jing Wei
5,661
4,591
0
338
5,116
1,900
0
833
4,283
0
11,844
W
Hou Yi
Crepid
Hou Yi
3,781
1,126
0
706
1,600
530
0
39
1,561
0
20,041
W
King Arthur
DonDaNoble
King Arthur
4,446
137
0
920
7,597
5,378
0
1,827
5,688
0
13,728
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SirPandaH
Heimdallr
3,549
2,256
0
325
4,332
1,538
0
269
4,063
0
7,984
L
Ra
4,102
220
960
216
3,352
1,069
0
0
3,352
24,184
0
W
Arachne
Thruun
Arachne
3,681
1,502
0
1,100
5,520
2,198
0
1,474
3,999
0
9,922
W
2,866
184
0
0
2,892
991
0
87
2,805
10,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
31,615
112
Minions Killed
109
3
Camps Cleared
9
408,950
Distance Traveled
587,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,113
1,423
26
5
0
84,828
0
W
Ne Zha
7,114
1,423
3
1
2
118,676
0
L
Jing Wei
6,858
1,372
16
3
2
112,082
0
W
Hou Yi
6,666
1,333
40
8
2
101,694
0
W
King Arthur
5,955
1,191
26
5
1
137,489
0
L
Cupid
3,643
729
0
0
0
0
0
L
Heimdallr
5,997
1,199
15
3
1
97,935
0
L
Ra
6,303
1,261
55
11
0
114,105
0
W
Arachne
6,088
1,218
14
3
2
120,677
3
W
Nox
5,792
1,158
26
5
2
109,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role