Player Matchup

Hera
Hera
 
Hera
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JUST D31FY
King Arthur
Level 124
God Stats
0W - 2L
1,603 SR
Queue Stats
33W - 39L
1,430 Elo+
Solo
Cerberus
Cerberus
JinjaLordNinja
Cerberus
Level 41
God Stats
11W - 16L
1,351 SR
Queue Stats
100W - 125L
1,378 Elo+
Solo
Thanatos
Thanatos
lExhiliusl
Thanatos
Level 68
God Stats
3W - 2L
1,513 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
thehunterr345
Hachiman
Level 103
God Stats
3W - 5L
1,456 SR
Queue Stats
155W - 160L
1,525 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,467 Elo+

VS

Team Averages
Level 61
1,483 SR
1,431 Elo+
Cthulhu
Cthulhu
Clania12
Cthulhu
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 132L
1,456 Elo+
Solo
Medusa
Medusa
Cosmotray
Medusa
Level 60
God Stats
20W - 21L
1,556 SR
Queue Stats
117W - 105L
1,385 Elo+
Solo
Hades
Hades
DrewGaming95
Hades
Level 89
God Stats
19W - 19L
1,475 SR
Queue Stats
447W - 441L
1,453 Elo+
Solo
Amaterasu
Amaterasu
II SITHIS II
Amaterasu
Level 59
God Stats
37W - 49L
1,391 SR
Queue Stats
269W - 304L
1,444 Elo+
Solo
Anubis
Anubis
xCluelezzTigerx
Anubis
Level 36
God Stats
2W - 3L
1,490 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 1
6,183
476
2,102
4,627
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JUST D31FY
King Arthur
11
0 / 3 / 0
6,291
484
1,674
9,211
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
10
1 / 2 / 5
6,125
471
4,331
11,074
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
lExhiliusl
Thanatos
13
5 / 2 / 0
7,018
540
7,653
10,779
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
thehunterr345
Hachiman
7
2 / 3 / 1
5,278
406
3,928
5,146
1,391
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clania12
Cthulhu
10
2 / 3 / 3
6,668
513
6,882
10,531
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Cosmotray
Medusa
10
2 / 3 / 2
5,984
460
4,859
7,973
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 2
7,910
608
3,970
6,172
3,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
II SITHIS II
Amaterasu
11
5 / 2 / 3
6,886
530
3,915
8,161
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 4
7,978
614
5,671
6,083
2,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
13
13
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Cthulhu
Clania12
Cthulhu
2
3
3
1.17
W
Medusa
Cosmotray
Medusa
2
3
2
1
W
1
0
2
2
W
Amaterasu
II SITHIS II
Amaterasu
5
2
3
3.25
L
King Arthur
JUST D31FY
King Arthur
0
3
0
0
L
Cerberus
1
2
5
1.75
L
Thanatos
lExhiliusl
Thanatos
5
2
0
2.5
L
Hachiman
thehunterr345
Hachiman
2
3
1
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
25,297
40,837
Taken
38,920
18,131
Mitigated
16,344
17,791
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,102
453
0
1,160
4,627
982
0
2,648
1,979
29,646
410
W
Cthulhu
Clania12
Cthulhu
6,882
1,091
1,315
2,673
10,531
5,420
0
2,512
8,019
28,150
0
W
Medusa
Cosmotray
Medusa
4,859
2,162
0
494
7,973
2,045
582
2,328
5,645
0
35,884
W
3,970
455
0
3,232
6,172
3,386
0
0
6,172
48,468
2,645
W
Amaterasu
II SITHIS II
Amaterasu
3,915
1,277
0
5,151
8,161
3,232
0
377
7,784
0
40,116
L
King Arthur
JUST D31FY
King Arthur
1,674
208
0
2,323
9,211
4,963
0
3,945
5,266
0
41,762
L
Cerberus
4,331
379
0
5,296
11,074
6,807
0
4,857
6,217
22,490
0
L
Thanatos
lExhiliusl
Thanatos
7,653
2,639
0
7,622
10,779
3,988
0
2,521
8,258
0
47,276
L
Hachiman
thehunterr345
Hachiman
3,928
1,835
0
1,390
5,146
1,391
0
2,440
2,706
0
21,262
W
5,671
502
0
3,459
6,083
2,261
408
1,180
4,903
60,886
1,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
35,426
313
Minions Killed
377
0
Camps Cleared
0
1,086,865
Distance Traveled
1,260,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,183
476
62
5
0
246,832
1
W
Cthulhu
6,668
513
54
4
0
233,379
1
W
Medusa
5,984
460
46
4
0
269,805
0
W
Hades
7,910
608
113
9
0
230,514
0
W
Amaterasu
6,886
530
77
6
0
296,512
0
L
King Arthur
6,291
484
79
6
0
199,171
3
L
Cerberus
6,125
471
64
5
0
222,947
0
L
Thanatos
7,018
540
68
5
0
273,630
1
L
Hachiman
5,278
406
40
3
0
144,285
0
W
Anubis
7,978
614
87
7
0
230,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role