Player Matchup

Tyr
Tyr
Platinum II
SilentEcho6579
Tyr
Platinum II
Level 82
God Stats
1W - 1L
1,533 SR
Queue Stats
146W - 164L
1,853 MMR
Solo
Fenrir
Fenrir
Platinum II
SpGustavo
Fenrir
Platinum II
Level 122
God Stats
12W - 10L
1,484 SR
Queue Stats
323W - 334L
1,969 MMR
Solo
Scylla
Scylla
Diamond I
iWahpoh
Scylla
Diamond I
Level 105
God Stats
8W - 15L
1,482 SR
Queue Stats
293W - 315L
2,241 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,500 SR
2,021 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,532 SR
1,524 MMR
Fafnir
Fafnir
Gold II
BigCro125_
Fafnir
Gold II
Level 120
God Stats
9W - 5L
1,681 SR
Queue Stats
67W - 62L
1,527 MMR
Party 1
Janus
Janus
Gold II
LilCro941
Janus
Gold II
Level 126
God Stats
1W - 2L
1,514 SR
Queue Stats
67W - 62L
1,527 MMR
Party 1
Thanatos
Thanatos
Gold V
Snagglet666
Thanatos
Gold V
Level 123
God Stats
0W - 1L
1,400 SR
Queue Stats
66W - 62L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,226
839
8,065
10,508
9,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
SpGustavo
Fenrir
15
9 / 1 / 5
10,720
975
8,926
10,275
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
iWahpoh
Scylla
17
5 / 0 / 9
10,761
978
14,575
6,034
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuAchillesKuzenboAresSerqet

VS

Bans
AgniShivaHorusChaacHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigCro125_
Fafnir
15
1 / 2 / 1
8,789
799
4,424
15,112
17,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
LilCro941
Janus
13
0 / 9 / 1
7,826
711
8,334
10,879
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Snagglet666
Thanatos
12
1 / 6 / 1
7,371
670
4,568
10,271
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BigCro125_
Fafnir
1
2
1
0.75
L
Janus
LilCro941
Janus
0
9
1
0.06
W
2
1
11
7.5
L
Thanatos
Snagglet666
Thanatos
1
6
1
0.25
W
Fenrir
SpGustavo
Fenrir
9
1
5
11.5
W
Scylla
iWahpoh
Scylla
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
17,326
26,817
Taken
36,262
18,667
Mitigated
25,528
6,451
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BigCro125_
Fafnir
4,424
2,034
0
5,101
15,112
17,802
0
5,549
9,538
22,349
0
L
Janus
LilCro941
Janus
8,334
324
0
182
10,879
3,187
0
5,610
5,269
30,704
468
W
8,065
467
0
1,412
10,508
9,646
543
3,883
6,237
0
12,235
L
Thanatos
Snagglet666
Thanatos
4,568
607
0
3,618
10,271
4,539
0
3,416
6,832
0
17,354
W
Fenrir
SpGustavo
Fenrir
8,926
1,563
0
3,572
10,275
7,077
1,487
4,737
4,881
0
28,984
W
Scylla
iWahpoh
Scylla
14,575
1,229
0
1,467
6,034
1,944
628
3,267
2,423
64,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
23,986
152
Minions Killed
116
0
Camps Cleared
0
688,971
Distance Traveled
523,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,789
799
29
3
0
179,077
0
L
Janus
7,826
711
62
6
0
164,805
0
W
Tyr
9,226
839
5
0
0
225,569
0
L
Thanatos
7,371
670
25
2
0
180,051
0
W
Fenrir
10,720
975
34
3
0
229,133
0
W
Scylla
10,761
978
113
10
0
234,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role