Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CHETOELPETO
Bellona
Level 149
God Stats
6W - 2L
1,431 SR
Queue Stats
96W - 76L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Jupiter7e7
Heimdallr
Level 69
God Stats
2W - 2L
1,283 SR
Queue Stats
20W - 19L
1,439 Elo+
Party 3
Atlas
Atlas
NinjaLink2002
Atlas
Level 116
God Stats
2W - 1L
1,807 SR
Queue Stats
23W - 19L
1,481 Elo+
Party 3
Bastet
Bastet
maggoter
Bastet
Level 116
God Stats
1W - 0L
1,728 SR
Queue Stats
50W - 47L
1,468 Elo+
Solo
Team Averages
Level 139
1,550 SR
1,472 Elo+

VS

Team Averages
Level 97
1,593 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
DreadedFlare
Ah Muzen Cab
Level 107
God Stats
5W - 5L
1,620 SR
Queue Stats
56W - 54L
1,549 Elo+
Party 1
Sobek
Sobek
PrimeZion
Sobek
Level 84
God Stats
23W - 17L
1,598 SR
Queue Stats
35W - 35L
1,508 Elo+
Party 1
Discordia
Discordia
ReDSeBaSxX
Discordia
Level 145
God Stats
1W - 1L
1,758 SR
Queue Stats
328W - 277L
1,553 Elo+
Solo
Da Ji
Da Ji
beenbamboozled
Da Ji
Level 71
God Stats
1W - 5L
1,227 SR
Queue Stats
151W - 156L
1,519 Elo+
Party 2
Achilles
Achilles
jiggyjuice
Achilles
Level 80
God Stats
1W - 1L
1,764 SR
Queue Stats
103W - 86L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 2
6,121
612
1,203
4,061
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CHETOELPETO
Bellona
12
8 / 0 / 0
8,090
809
8,372
8,184
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Jupiter7e7
Heimdallr
10
1 / 2 / 1
5,639
564
3,665
4,355
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 2 / 1
5,806
581
3,473
7,402
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
maggoter
Bastet
12
3 / 1 / 3
6,154
615
3,691
7,223
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreadedFlare
Ah Muzen Cab
10
3 / 2 / 2
5,438
544
5,187
6,758
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
PrimeZion
Sobek
9
2 / 0 / 2
5,376
538
1,797
5,039
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ReDSeBaSxX
Discordia
11
1 / 2 / 0
5,721
572
2,572
5,090
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 2
4,267
427
1,905
5,447
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jiggyjuice
Achilles
7
0 / 6 / 0
4,511
451
2,574
9,604
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
6
6
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
2
1
W
Bellona
CHETOELPETO
Bellona
8
0
0
8
L
Ah Muzen Cab
DreadedFlare
Ah Muzen Cab
3
2
2
2
W
Heimdallr
Jupiter7e7
Heimdallr
1
2
1
0.75
W
1
2
1
0.75
L
Sobek
PrimeZion
Sobek
2
0
2
3
L
Discordia
ReDSeBaSxX
Discordia
1
2
0
0.5
L
0
3
2
0.33
L
Achilles
jiggyjuice
Achilles
0
6
0
0
W
Bastet
maggoter
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
14,035
31,225
Taken
31,938
13,863
Mitigated
12,126
11,013
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,203
48
18
487
4,061
1,331
0
2,061
1,967
45,106
595
W
Bellona
CHETOELPETO
Bellona
8,372
3,499
0
4,249
8,184
4,639
0
0
8,184
0
51,618
L
Ah Muzen Cab
DreadedFlare
Ah Muzen Cab
5,187
1,415
0
1,034
6,758
1,969
0
2,363
4,395
0
33,463
W
Heimdallr
Jupiter7e7
Heimdallr
3,665
2,036
0
1,766
4,355
1,384
667
775
3,580
0
38,144
W
3,473
1,483
0
1,812
7,402
3,992
297
429
6,973
17,096
0
L
Sobek
PrimeZion
Sobek
1,797
135
0
2,521
5,039
2,885
0
1,110
3,929
14,752
0
L
Discordia
ReDSeBaSxX
Discordia
2,572
38
0
1,695
5,090
1,417
0
1,187
3,903
43,306
418
L
1,905
369
0
1,376
5,447
1,403
0
0
5,447
0
15,497
L
Achilles
jiggyjuice
Achilles
2,574
366
0
1,377
9,604
4,452
0
0
9,604
0
20,503
W
Bastet
maggoter
Bastet
3,691
948
0
2,681
7,223
2,517
0
1,061
6,152
0
41,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
25,313
341
Minions Killed
261
0
Camps Cleared
0
947,061
Distance Traveled
1,014,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,121
612
75
8
0
171,131
1
W
Bellona
8,090
809
91
9
0
168,818
0
L
Ah Muzen Cab
5,438
544
61
6
0
209,532
0
W
Heimdallr
5,639
564
85
9
0
177,494
0
W
Atlas
5,806
581
28
3
0
187,092
0
L
Sobek
5,376
538
33
3
0
213,556
4
L
Discordia
5,721
572
92
9
0
186,998
0
L
Da Ji
4,267
427
38
4
0
222,164
0
L
Achilles
4,511
451
37
4
0
182,588
0
W
Bastet
6,154
615
62
6
0
242,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role