Player Matchup

Ix Chel
Ix Chel
Gold II
C00K13 SN1P3R
Ix Chel
Gold II
Level 109
God Stats
2W - 7L
1,184 SR
Queue Stats
314W - 304L
1,508 MMR
Party 1
Sobek
Sobek
Platinum IV
PotIsntCool
Sobek
Platinum IV
Level 158
God Stats
1W - 3L
1,761 SR
Queue Stats
324W - 310L
1,695 MMR
Party 1
Arachne
Arachne
Platinum IV
death rocks
Arachne
Platinum IV
Level 149
God Stats
2W - 3L
1,693 SR
Queue Stats
258W - 241L
1,722 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,546 SR
1,642 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,489 SR
1,612 MMR
Hou Yi
Hou Yi
Gold II
Juic3 uchiha
Hou Yi
Gold II
Level 159
God Stats
52W - 44L
1,577 SR
Queue Stats
163W - 148L
1,419 MMR
Party 2
Chang'e
Chang'e
Gold IV
Madara8289
Chang'e
Gold IV
Level 126
God Stats
2W - 0L
1,298 SR
Queue Stats
23W - 21L
1,617 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Xin1o1
Cabrakan
Gold III
Level 54
God Stats
8W - 5L
1,593 SR
Queue Stats
34W - 43L
1,801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
2 / 5 / 6
10,646
819
7,199
9,099
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 5
9,944
765
6,902
19,655
19,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
death rocks
Arachne
17
5 / 4 / 2
11,093
853
10,343
12,717
10,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
VulcanDiscordiaShivaCthulhuKumbhakarna

VS

Bans
HorusOdinBaron SamediMulanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 5 / 7
11,779
906
12,959
9,534
3,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Madara8289
Chang'e
18
6 / 2 / 5
11,727
902
9,945
10,511
4,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Xin1o1
Cabrakan
18
3 / 2 / 8
11,063
851
9,920
13,302
15,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
14
14
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
2
5
6
1
W
Hou Yi
5
5
7
1.7
W
Chang'e
Madara8289
Chang'e
6
2
5
4.25
L
2
5
5
0.9
W
Cabrakan
Xin1o1
Cabrakan
3
2
8
3.5
L
Arachne
death rocks
Arachne
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
32,824
41,471
Taken
33,347
34,579
Mitigated
23,498
10,206
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
7,199
730
1,741
875
9,099
4,048
0
5,116
3,907
34,421
0
W
Hou Yi
12,959
5,961
0
1,910
9,534
3,789
2,766
4,291
5,202
0
51,771
W
Chang'e
Madara8289
Chang'e
9,945
959
2,613
4,558
10,511
4,130
1,124
5,778
4,670
52,655
762
L
6,902
302
0
4,277
19,655
19,995
0
7,287
12,266
19,973
1,273
W
Cabrakan
Xin1o1
Cabrakan
9,920
1,173
0
3,768
13,302
15,579
232
3,518
9,712
35,686
328
L
Arachne
death rocks
Arachne
10,343
7,195
0
3,313
12,717
10,536
0
7,323
5,381
0
37,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
34,569
150
Minions Killed
223
0
Camps Cleared
0
715,168
Distance Traveled
718,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,646
819
71
5
0
230,647
5
W
Hou Yi
11,779
906
83
6
0
222,336
4
W
Chang'e
11,727
902
86
7
0
261,241
3
L
Sobek
9,944
765
16
1
0
233,884
0
W
Cabrakan
11,063
851
54
4
0
234,773
0
L
Arachne
11,093
853
63
5
0
250,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role