Player Matchup

Poseidon
Poseidon
Gold II
IcyKiwee
Poseidon
Gold II
Level 149
God Stats
0W - 4L
1,082 SR
Queue Stats
190W - 188L
1,751 MMR
Solo
Horus
Horus
Platinum III
Kilo-D1-
Horus
Platinum III
Level 140
God Stats
1W - 3L
1,572 SR
Queue Stats
119W - 114L
1,680 MMR
Solo
Pele
Pele
Platinum III
Maje15
Pele
Platinum III
Level 156
God Stats
97W - 97L
1,620 SR
Queue Stats
427W - 428L
1,702 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Numba1JahFan
Ah Muzen Cab
Platinum II
Level 149
God Stats
1W - 2L
1,734 SR
Queue Stats
371W - 359L
1,694 MMR
Solo
Sylvanus
Sylvanus
Platinum V
syndromecol
Sylvanus
Platinum V
Level 192
God Stats
4W - 9L
1,497 SR
Queue Stats
417W - 424L
1,737 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,501 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,651 SR
1,712 MMR
Hun Batz
Hun Batz
Gold I
Heaguer
Hun Batz
Gold I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,762 MMR
Solo
Apollo
Apollo
Platinum V
TF12 EXPLICIT
Apollo
Platinum V
Level 157
God Stats
2W - 3L
1,376 SR
Queue Stats
193W - 202L
1,704 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
WillxBlixky
Sun Wukong
Gold II
Level 104
God Stats
1W - 0L
1,964 SR
Queue Stats
122W - 120L
1,641 MMR
Party 1
Charon
Charon
Platinum II
Zenlis
Charon
Platinum II
Level 158
God Stats
4W - 0L
1,737 SR
Queue Stats
98W - 90L
1,710 MMR
Party 1
Ra
Ra
Platinum V
gloopybee
Ra
Platinum V
Level 78
God Stats
34W - 20L
1,680 SR
Queue Stats
215W - 208L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IcyKiwee
Poseidon
1
0 / 0 / 0
936
187
0
0
0
Horus
Kilo-D1-
Horus
6
1 / 0 / 3
3,679
736
1,389
3,604
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Maje15
Pele
8
3 / 2 / 3
4,347
869
3,101
4,829
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
Numba1JahFan
Ah Muzen Cab
7
4 / 0 / 2
4,106
821
3,502
2,981
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
syndromecol
Sylvanus
6
0 / 3 / 2
3,557
711
2,617
4,775
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
RavanaThothAthenaKhepriCliodhna

VS

Bans
SobekFenrirLokiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Heaguer
Hun Batz
6
0 / 1 / 3
3,397
679
2,351
3,998
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

5
0 / 2 / 0
3,032
606
1,235
3,141
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
WillxBlixky
Sun Wukong
7
2 / 1 / 2
3,937
787
2,682
4,475
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
Zenlis
Charon
5
0 / 2 / 1
3,367
673
1,506
3,448
1,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 2 / 0
4,231
846
1,267
2,224
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Heaguer
Hun Batz
0
1
3
1.5
L
Poseidon
IcyKiwee
Poseidon
0
0
0
0
L
Horus
Kilo-D1-
Horus
1
0
3
2.5
L
Pele
Maje15
Pele
3
2
3
2.25
L
Ah Muzen Cab
Numba1JahFan
Ah Muzen Cab
4
0
2
5
W
0
2
0
0
W
Sun Wukong
WillxBlixky
Sun Wukong
2
1
2
3
W
Charon
Zenlis
Charon
0
2
1
0.25
W
3
2
0
1.5
L
Sylvanus
syndromecol
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,609
Damage
9,041
16,189
Taken
17,286
6,455
Mitigated
6,194
6,675
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Heaguer
Hun Batz
2,351
709
0
890
3,998
926
0
71
3,927
0
17,160
L
Poseidon
IcyKiwee
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Kilo-D1-
Horus
1,389
657
120
2,124
3,604
2,078
0
795
2,809
0
5,451
L
Pele
Maje15
Pele
3,101
587
0
1,893
4,829
1,490
0
995
3,612
0
19,532
L
Ah Muzen Cab
Numba1JahFan
Ah Muzen Cab
3,502
1,869
0
989
2,981
893
0
699
2,282
0
19,301
W
1,235
778
0
1,235
3,141
590
0
0
3,141
0
13,750
W
Sun Wukong
WillxBlixky
Sun Wukong
2,682
825
0
2,143
4,475
2,400
0
2,279
2,196
0
17,386
W
Charon
Zenlis
Charon
1,506
482
0
945
3,448
1,733
0
0
3,448
8,306
0
W
1,267
43
167
381
2,224
545
0
0
2,224
17,325
844
L
Sylvanus
syndromecol
Sylvanus
2,617
1,190
0
1,549
4,775
1,994
0
116
4,381
14,864
5,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,625
Gold Earned
17,964
117
Minions Killed
153
0
Camps Cleared
0
435,565
Distance Traveled
564,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,397
679
40
8
0
109,862
0
L
Poseidon
936
187
0
0
0
0
0
L
Horus
3,679
736
8
2
0
123,732
0
L
Pele
4,347
869
41
8
0
145,323
0
L
Ah Muzen Cab
4,106
821
31
6
0
97,316
0
W
Apollo
3,032
606
35
7
0
106,919
0
W
Sun Wukong
3,937
787
26
5
0
124,600
0
W
Charon
3,367
673
15
3
0
115,327
0
W
Ra
4,231
846
37
7
0
107,814
0
L
Sylvanus
3,557
711
37
7
0
69,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role