Player Matchup

Chaac
Chaac
Jackal waggle
Chaac
Level 122
God Stats
0W - 1L
1,469 SR
Queue Stats
25W - 16L
1,654 Elo+
Party 1
Chronos
Chronos
JayTheBirb
Chronos
Level 122
God Stats
2W - 1L
1,914 SR
Queue Stats
18W - 17L
1,567 Elo+
Party 1
Hercules
Hercules
NATE DAWG01999
Hercules
Level 106
God Stats
0W - 1L
1,424 SR
Queue Stats
13W - 7L
1,709 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,643 Elo+

VS

Team Averages
Level 140
1,477 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DaddyWeave
Cernunnos
Level 121
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 1L
1,668 Elo+
Solo
Aphrodite
Aphrodite
Tysonfam
Aphrodite
Level 140
God Stats
2W - 0L
1,295 SR
Queue Stats
7W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,025
781
7,035
11,189
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
JayTheBirb
Chronos
12
2 / 6 / 1
7,693
855
6,510
9,774
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
0 / 6 / 1
6,955
773
5,076
12,630
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
10 / 1 / 7
9,967
1,107
12,070
16,495
18,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DaddyWeave
Cernunnos
14
6 / 0 / 7
9,285
1,032
7,641
5,427
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tysonfam
Aphrodite
16
3 / 2 / 16
9,319
1,035
8,801
7,827
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
7
13.5
W
Cernunnos
DaddyWeave
Cernunnos
6
0
7
9.5
L
0
7
2
0.14
L
Chronos
JayTheBirb
Chronos
2
6
1
0.42
L
Hercules
0
6
1
0.08
W
Aphrodite
Tysonfam
Aphrodite
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
28,512
33,593
Taken
29,749
20,637
Mitigated
25,232
4,306
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,070
4,457
0
5,125
16,495
18,700
861
3,120
13,141
869
28,684
W
Cernunnos
DaddyWeave
Cernunnos
7,641
3,810
0
1,661
5,427
2,215
1,785
1,977
3,329
0
29,101
L
7,035
994
0
1,439
11,189
7,324
0
3,540
7,627
0
20,314
L
Chronos
JayTheBirb
Chronos
6,510
2,900
0
884
9,774
4,157
45
2,185
7,565
26,012
2,719
L
Hercules
5,076
770
0
1,983
12,630
9,156
0
3,627
8,970
406
17,204
W
Aphrodite
Tysonfam
Aphrodite
8,801
790
6,218
5,487
7,827
4,317
848
1,526
6,187
28,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
28,571
107
Minions Killed
113
0
Camps Cleared
0
458,099
Distance Traveled
470,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,967
1,107
36
4
0
177,898
0
W
Cernunnos
9,285
1,032
33
4
0
114,646
0
L
Chaac
7,025
781
32
4
0
153,163
0
L
Chronos
7,693
855
55
6
0
148,390
0
L
Hercules
6,955
773
20
2
0
156,546
2
W
Aphrodite
9,319
1,035
44
5
0
178,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role