Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jozablindttv
Atlas
Level 146
God Stats
0W - 3L
1,456 SR
Queue Stats
129W - 124L
1,502 Elo+
Solo
Nu Wa
Nu Wa
alfacemi
Nu Wa
Level 138
God Stats
49W - 50L
1,553 SR
Queue Stats
118W - 154L
1,480 Elo+
Solo
Thanatos
Thanatos
issa_david0228
Thanatos
Level 85
God Stats
1W - 7L
1,294 SR
Queue Stats
231W - 212L
1,456 Elo+
Party 1
Artemis
Artemis
issa_steven2020
Artemis
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
113W - 126L
1,427 Elo+
Party 1
Team Averages
Level 132
1,418 SR
1,473 Elo+

VS

Team Averages
Level 115
1,551 SR
1,502 Elo+
Skadi
Skadi
Soner Goon
Skadi
Level 105
God Stats
16W - 7L
1,668 SR
Queue Stats
65W - 61L
1,484 Elo+
Party 2
Hades
Hades
SpaceOver
Hades
Level 108
God Stats
51W - 30L
1,679 SR
Queue Stats
81W - 79L
1,494 Elo+
Party 2
Sol
Sol
TaiDra19
Sol
Level 106
God Stats
2W - 0L
1,749 SR
Queue Stats
19W - 12L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Zen Zoso Solo
Sun Wukong
Level 159
God Stats
15W - 16L
1,228 SR
Queue Stats
755W - 743L
1,442 Elo+
Solo
Vamana
Vamana
czarloz
Vamana
Level 95
God Stats
3W - 2L
1,428 SR
Queue Stats
64W - 49L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 0 / 2
8,459
604
5,803
4,348
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 3
6,009
429
4,837
8,248
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
alfacemi
Nu Wa
13
3 / 0 / 1
8,132
581
11,275
5,203
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
5 / 2 / 3
7,800
557
5,195
11,961
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 1
6,004
429
5,963
9,141
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
6 / 3 / 1
7,626
545
5,333
9,371
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
SpaceOver
Hades
11
1 / 2 / 6
6,463
462
6,680
8,534
3,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
7,104
507
2,579
9,441
2,210
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zen Zoso Solo
Sun Wukong
11
0 / 1 / 0
5,972
427
291
11,890
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
czarloz
Vamana
13
1 / 2 / 0
7,054
504
5,384
11,209
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
9
9
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
0
2
3
L
0
2
3
0.75
W
Skadi
6
3
1
2.17
W
Hades
SpaceOver
Hades
1
2
6
2
W
1
3
0
0.33
W
Sun Wukong
Zen Zoso Solo
Sun Wukong
0
1
0
0
L
Nu Wa
alfacemi
Nu Wa
3
0
1
3.5
W
Vamana
czarloz
Vamana
1
2
0
0.5
L
Thanatos
5
2
3
3.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
20,267
38,901
Taken
50,445
14,021
Mitigated
19,675
18,612
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,803
199
776
3,618
4,348
1,454
206
1,291
3,057
55,178
1,878
L
4,837
1,305
0
170
8,248
4,612
150
2,625
5,623
29,288
0
W
Skadi
5,333
1,721
0
858
9,371
2,700
636
4,768
4,463
0
39,947
W
Hades
SpaceOver
Hades
6,680
288
754
3,595
8,534
3,968
470
2,046
6,348
36,499
725
W
2,579
337
0
1,618
9,441
2,210
0
3,953
5,348
42,445
1,157
W
Sun Wukong
Zen Zoso Solo
Sun Wukong
291
0
0
6,200
11,890
4,094
0
4,029
7,539
0
36,436
L
Nu Wa
alfacemi
Nu Wa
11,275
3,433
0
2,490
5,203
1,407
378
0
4,701
52,167
936
W
Vamana
czarloz
Vamana
5,384
1,050
0
3,316
11,209
6,703
0
5,521
5,116
0
53,635
L
Thanatos
5,195
948
0
10,355
11,961
4,008
0
2,953
9,008
0
48,483
L
5,963
850
0
1,203
9,141
2,540
546
2,341
6,714
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
34,219
353
Minions Killed
367
0
Camps Cleared
0
1,284,871
Distance Traveled
1,292,210
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,459
604
110
8
0
271,334
4
L
Atlas
6,009
429
23
2
0
274,085
7
W
Skadi
7,626
545
60
4
0
257,535
2
W
Hades
6,463
462
63
5
0
252,852
5
W
Sol
7,104
507
95
7
0
247,668
0
W
Sun Wukong
5,972
427
54
4
0
272,465
4
L
Nu Wa
8,132
581
92
7
0
238,162
0
W
Vamana
7,054
504
95
7
0
261,690
0
L
Thanatos
7,800
557
80
6
0
272,134
0
L
Artemis
6,004
429
48
3
0
229,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role