Player Matchup

Cupid
Cupid
BMac300
Cupid
Level 89
God Stats
0W - 1L
1,246 SR
Queue Stats
46W - 26L
1,579 Elo+
Solo
Set
Set
Eddy Cool99
Set
Level 124
God Stats
5W - 5L
1,676 SR
Queue Stats
195W - 179L
1,474 Elo+
Party 1
Scylla
Scylla
GaudiestBug3796
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,345 Elo+
Party 2
Ymir
Ymir
RovaOmar
Ymir
Level 115
God Stats
6W - 8L
1,522 SR
Queue Stats
135W - 106L
1,488 Elo+
Party 1
Thor
Thor
thisfingguy216
Thor
Level 16
God Stats
2W - 4L
1,390 SR
Queue Stats
7W - 28L
1,212 Elo+
Party 2
Team Averages
Level 93
1,467 SR
1,420 Elo+

VS

Team Averages
Level 76
1,570 SR
1,423 Elo+
Thanatos
Thanatos
Andreiluis19
Thanatos
Level 84
God Stats
1W - 0L
1,354 SR
Queue Stats
245W - 250L
1,312 Elo+
Solo
Hera
Hera
ChristopherxBro
Hera
Level 68
God Stats
17W - 6L
1,686 SR
Queue Stats
239W - 258L
1,494 Elo+
Solo
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 107
God Stats
24W - 16L
1,481 SR
Queue Stats
45W - 40L
1,424 Elo+
Solo
Cthulhu
Cthulhu
infamuos131222
Cthulhu
Level 58
God Stats
8W - 5L
1,604 SR
Queue Stats
38W - 39L
1,415 Elo+
Solo
Fenrir
Fenrir
uCannotScape
Fenrir
Level 64
God Stats
4W - 0L
1,727 SR
Queue Stats
19W - 16L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BMac300
Cupid
8
1 / 4 / 4
4,911
491
5,566
6,958
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,452
545
3,188
7,824
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 1
4,975
498
2,787
5,216
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
3 / 3 / 2
5,682
568
3,359
11,229
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
3 / 1 / 0
5,585
559
2,147
7,985
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andreiluis19
Thanatos
11
5 / 2 / 3
6,019
602
4,655
7,452
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 2
6,116
612
3,750
3,068
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,913
591
3,730
3,951
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 4 / 6
6,026
603
9,002
12,586
6,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
12
2 / 0 / 0
6,864
686
4,649
6,674
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
13
13
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andreiluis19
Thanatos
5
2
3
3.25
L
Cupid
BMac300
Cupid
1
4
4
0.75
W
1
1
2
2
L
0
2
0
0
L
0
3
1
0.17
L
Ymir
3
3
2
1.33
W
1
1
4
3
W
4
4
6
1.75
L
3
1
0
3
W
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
25,786
39,212
Taken
33,731
16,188
Mitigated
14,384
8,674
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andreiluis19
Thanatos
4,655
394
0
4,599
7,452
2,659
288
368
7,084
0
29,268
L
Cupid
BMac300
Cupid
5,566
3,540
389
2,269
6,958
1,926
0
3,889
3,069
0
22,825
W
3,750
501
0
500
3,068
1,030
172
1,745
1,323
33,100
312
L
3,188
1,362
0
3,305
7,824
3,880
0
0
7,824
186
35,419
L
2,787
554
0
375
5,216
1,272
0
2,564
2,652
24,766
0
L
Ymir
3,359
655
0
2,111
11,229
6,083
0
4,308
6,921
13,962
0
W
3,730
2,099
275
1,355
3,951
1,075
806
784
3,167
0
37,883
W
9,002
840
338
3,725
12,586
6,976
176
3,249
9,337
27,179
0
L
2,147
250
0
225
7,985
3,027
0
1,935
6,050
0
37,807
W
Fenrir
4,649
1,409
0
3,132
6,674
2,644
0
0
6,382
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
30,938
241
Minions Killed
299
0
Camps Cleared
0
968,242
Distance Traveled
1,014,330
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,019
602
50
5
0
228,882
0
L
Cupid
4,911
491
31
3
0
187,205
2
W
Hera
6,116
612
62
6
0
203,654
0
L
Set
5,452
545
77
8
0
180,873
1
L
Scylla
4,975
498
50
5
0
185,830
0
L
Ymir
5,682
568
18
2
0
189,747
2
W
Izanami
5,913
591
62
6
0
166,657
4
W
Cthulhu
6,026
603
36
4
0
202,627
0
L
Thor
5,585
559
65
7
0
224,587
0
W
Fenrir
6,864
686
89
9
0
212,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role