Player Matchup

Merlin
Merlin
Atl_Plays_
Merlin
Level 137
God Stats
0W - 5L
1,035 SR
Queue Stats
241W - 248L
1,550 Elo+
Solo
Awilix
Awilix
Augustin666
Awilix
Level 236
God Stats
3W - 2L
1,471 SR
Queue Stats
464W - 422L
1,559 Elo+
Party 1
Pele
Pele
SSJ4_Danzo
Pele
Level 119
God Stats
0W - 1L
1,281 SR
Queue Stats
10W - 22L
1,373 Elo+
Solo
Hel
Hel
bluewind334
Hel
Level 218
God Stats
7W - 6L
1,544 SR
Queue Stats
379W - 323L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
trapgodtone99
Cthulhu
Level 116
God Stats
0W - 1L
1,903 SR
Queue Stats
65W - 48L
1,530 Elo+
Solo
Team Averages
Level 165
1,447 SR
1,513 Elo+

VS

Team Averages
Level 135
1,467 SR
1,519 Elo+
Aphrodite
Aphrodite
DopierThunder46
Aphrodite
Level 128
God Stats
4W - 5L
1,383 SR
Queue Stats
743W - 756L
1,477 Elo+
Solo
Danzaburou
Danzaburou
He1N0U5
Danzaburou
Level 157
God Stats
4W - 4L
1,580 SR
Queue Stats
313W - 277L
1,622 Elo+
Solo
Camazotz
Camazotz
KillaJudge
Camazotz
Level 137
God Stats
4W - 2L
1,557 SR
Queue Stats
121W - 99L
1,539 Elo+
Party 2
Scylla
Scylla
TiklMyPikl24
Scylla
Level 128
God Stats
1W - 2L
1,253 SR
Queue Stats
142W - 157L
1,463 Elo+
Solo
Charybdis
Charybdis
xGearZx
Charybdis
Level 127
God Stats
6W - 2L
1,561 SR
Queue Stats
253W - 242L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atl_Plays_
Merlin
18
7 / 7 / 8
10,445
803
17,668
15,503
7,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
17
7 / 7 / 8
9,456
727
14,292
16,472
7,694
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
3,404
262
0
538
35
19
4 / 3 / 8
9,501
731
12,115
15,079
14,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
16
2 / 4 / 4
9,138
703
9,442
14,223
11,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DopierThunder46
Aphrodite
17
1 / 3 / 11
10,307
793
6,236
8,916
4,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
He1N0U5
Danzaburou
20
10 / 3 / 9
13,320
1,025
17,492
15,937
10,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
KillaJudge
Camazotz
17
4 / 5 / 10
10,607
816
11,829
26,225
22,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
16
1 / 5 / 12
10,473
806
6,603
8,640
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
xGearZx
Charybdis
18
5 / 4 / 9
11,408
878
13,854
13,183
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
20
Kills
21
22
Deaths
20
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
Atl_Plays_
Merlin
7
7
8
1.57
L
Awilix
7
7
8
1.57
W
Aphrodite
DopierThunder46
Aphrodite
1
3
11
2.17
W
Danzaburou
He1N0U5
Danzaburou
10
3
9
4.83
W
Camazotz
KillaJudge
Camazotz
4
5
10
1.8
L
0
1
0
0
W
Scylla
1
5
12
1.4
L
4
3
8
2.67
L
Cthulhu
2
4
4
1
W
Charybdis
xGearZx
Charybdis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
56,014
61,815
Taken
72,901
41,309
Mitigated
44,634
23,856
Healing
31,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Atl_Plays_
Merlin
17,668
961
621
1,791
15,503
7,428
588
1,970
13,533
34,214
0
L
Awilix
14,292
3,469
0
0
16,472
7,694
0
3,859
12,613
0
22,985
W
Aphrodite
DopierThunder46
Aphrodite
6,236
1,043
6,397
3,405
8,916
4,853
1,665
5,382
3,305
15,149
0
W
Danzaburou
He1N0U5
Danzaburou
17,492
4,573
1,132
7,219
15,937
10,682
1,850
8,325
7,283
0
34,783
W
Camazotz
KillaJudge
Camazotz
11,829
3,106
578
8,832
26,225
22,286
47
10,959
14,998
1,519
19,520
L
0
0
0
0
538
35
0
0
538
0
0
W
Scylla
6,603
865
942
544
8,640
2,140
799
4,801
3,733
24,102
0
L
12,115
517
10,981
8,855
15,079
14,807
0
3,547
11,532
28,351
747
L
Cthulhu
9,442
464
488
1,120
14,223
11,345
117
4,467
9,756
18,084
0
W
Charybdis
xGearZx
Charybdis
13,854
5,368
192
2,256
13,183
4,673
2,359
8,128
4,745
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
56,115
112
Minions Killed
168
0
Camps Cleared
0
830,031
Distance Traveled
1,217,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,445
803
34
3
0
196,771
0
L
Awilix
9,456
727
19
1
0
224,520
0
W
Aphrodite
10,307
793
25
2
0
258,186
0
W
Danzaburou
13,320
1,025
33
3
0
244,709
0
W
Camazotz
10,607
816
13
1
0
250,053
0
L
Pele
3,404
262
0
0
0
152
0
W
Scylla
10,473
806
35
3
0
248,171
0
L
Hel
9,501
731
25
2
0
265,248
0
L
Cthulhu
9,138
703
34
3
0
143,340
0
W
Charybdis
11,408
878
62
5
0
216,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role