Player Matchup

Fafnir
Fafnir
BoogerTime
Fafnir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 131L
1,377 Elo+
Solo
Bakasura
Bakasura
ESLACHOTA
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 155L
1,505 Elo+
Solo
Khepri
Khepri
EmpKorupt
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,555 Elo+
Solo
Cthulhu
Cthulhu
JustTurtles3748
Cthulhu
Level 96
God Stats
2W - 1L
1,698 SR
Queue Stats
128W - 120L
1,477 Elo+
Solo
Charybdis
Charybdis
KwinLynn
Charybdis
Level 81
God Stats
4W - 4L
1,581 SR
Queue Stats
374W - 390L
1,497 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,482 Elo+

VS

Team Averages
Level 95
1,397 SR
1,475 Elo+
Thor
Thor
MoistMeatRocket
Thor
Level 28
God Stats
1W - 3L
1,163 SR
Queue Stats
123W - 43L
1,677 Elo+
Solo
Ares
Ares
Quasiodo
Ares
Level 129
God Stats
3W - 1L
1,630 SR
Queue Stats
55W - 78L
1,380 Elo+
Party 1
Merlin
Merlin
TornRPanda25
Merlin
Level 119
God Stats
2W - 2L
1,397 SR
Queue Stats
50W - 66L
1,413 Elo+
Party 1
Izanami
Izanami
bodyqc
Izanami
Level 109
God Stats
4W - 7L
1,254 SR
Queue Stats
438W - 446L
1,432 Elo+
Solo
Mulan
Mulan
dodason
Mulan
Level 88
God Stats
12W - 9L
1,541 SR
Queue Stats
255W - 239L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BoogerTime
Fafnir
16
5 / 6 / 6
10,174
848
9,722
20,352
27,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
ESLACHOTA
Bakasura
11
1 / 5 / 3
7,594
633
2,822
7,105
3,921
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
EmpKorupt
Khepri
11
1 / 4 / 2
7,423
619
3,582
8,536
8,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 4 / 12
8,719
727
9,790
15,507
11,139
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Charybdis
KwinLynn
Charybdis
19
6 / 3 / 8
10,746
896
21,664
12,326
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 11
11,280
940
15,342
10,676
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ares
15
0 / 5 / 17
9,044
754
6,002
15,880
17,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
18
3 / 3 / 16
10,950
913
13,340
11,851
5,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bodyqc
Izanami
18
6 / 3 / 12
11,078
923
14,616
9,048
3,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
dodason
Mulan
15
3 / 3 / 15
9,670
806
11,167
14,512
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
13
Kills
22
22
Deaths
16
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BoogerTime
Fafnir
5
6
6
1.33
L
Bakasura
ESLACHOTA
Bakasura
1
5
3
0.5
L
Khepri
EmpKorupt
Khepri
1
4
2
0.5
L
0
4
12
1.5
L
Charybdis
KwinLynn
Charybdis
6
3
8
3.33
W
10
2
11
7.75
W
Ares
0
5
17
1.7
W
Merlin
3
3
16
3.67
W
Izanami
bodyqc
Izanami
6
3
12
4
W
Mulan
dodason
Mulan
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
60,467
63,826
Taken
61,967
56,951
Mitigated
44,820
14,422
Healing
19,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BoogerTime
Fafnir
9,722
1,807
2,179
3,268
20,352
27,219
0
6,490
13,500
16,139
0
L
Bakasura
ESLACHOTA
Bakasura
2,822
1,484
277
1,018
7,105
3,921
0
1,092
5,976
0
4,429
L
Khepri
EmpKorupt
Khepri
3,582
103
141
408
8,536
8,449
0
3,160
5,187
6,739
0
L
9,790
620
587
3,182
15,507
11,139
0
3,547
11,760
27,087
0
L
Charybdis
KwinLynn
Charybdis
21,664
11,111
524
2,838
12,326
6,223
0
5,053
7,220
0
47,981
W
15,342
2,347
1,391
2,326
10,676
5,063
1,679
3,396
7,280
0
24,455
W
Ares
6,002
77
1,087
1,904
15,880
17,274
1,277
5,529
10,161
7,776
0
W
Merlin
13,340
280
1,571
2,145
11,851
5,728
440
4,733
7,008
40,707
0
W
Izanami
bodyqc
Izanami
14,616
8,330
1,057
628
9,048
3,804
3,154
4,557
4,279
0
33,803
W
Mulan
dodason
Mulan
11,167
1,155
1,969
5,025
14,512
12,951
744
4,879
9,593
0
18,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
52,022
126
Minions Killed
146
0
Camps Cleared
0
817,290
Distance Traveled
1,147,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,174
848
15
1
0
196,519
0
L
Bakasura
7,594
633
12
1
0
120,950
0
L
Khepri
7,423
619
3
0
0
124,832
0
L
Cthulhu
8,719
727
30
3
0
166,233
0
L
Charybdis
10,746
896
66
6
0
208,756
0
W
Thor
11,280
940
14
1
0
229,398
0
W
Ares
9,044
754
5
0
0
227,834
0
W
Merlin
10,950
913
64
5
0
248,156
0
W
Izanami
11,078
923
39
3
0
210,873
0
W
Mulan
9,670
806
24
2
0
231,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role