Player Matchup

Cthulhu
Cthulhu
Gergoslav
Cthulhu
Level 149
God Stats
0W - 1L
1,572 SR
Queue Stats
67W - 68L
1,561 Elo+
Party 1
Anubis
Anubis
Gorjold
Anubis
Level 154
God Stats
14W - 5L
1,769 SR
Queue Stats
120W - 111L
1,611 Elo+
Party 1
Chaac
Chaac
Habybl
Chaac
Level 107
God Stats
5W - 3L
1,661 SR
Queue Stats
100W - 87L
1,622 Elo+
Party 1
Team Averages
Level 137
1,667 SR
1,598 Elo+

VS

Team Averages
Level 109
1,461 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Alukardi
Baron Samedi
Level 68
God Stats
4W - 8L
1,479 SR
Queue Stats
104W - 105L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CarlosRa020
Ah Muzen Cab
Level 118
God Stats
3W - 2L
1,623 SR
Queue Stats
245W - 223L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
DELSIhuligan
Sun Wukong
Level 140
God Stats
2W - 7L
1,280 SR
Queue Stats
1,175W - 1,142L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gergoslav
Cthulhu
19
1 / 2 / 6
12,483
694
10,499
18,469
22,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Gorjold
Anubis
20
4 / 3 / 4
13,835
769
13,117
16,332
7,824
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Habybl
Chaac
20
3 / 2 / 4
12,858
714
13,449
16,112
22,453
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alukardi
Baron Samedi
20
2 / 2 / 5
13,979
777
9,705
14,123
8,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CarlosRa020
Ah Muzen Cab
20
5 / 1 / 2
15,580
866
22,255
11,135
4,516
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DELSIhuligan
Sun Wukong
18
0 / 5 / 3
12,113
673
11,911
20,174
20,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
8
Kills
7
7
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alukardi
Baron Samedi
2
2
5
2.25
W
Ah Muzen Cab
CarlosRa020
Ah Muzen Cab
5
1
2
6
W
Sun Wukong
DELSIhuligan
Sun Wukong
0
5
3
0.3
L
Cthulhu
Gergoslav
Cthulhu
1
2
6
2
L
Anubis
Gorjold
Anubis
4
3
4
2
L
Chaac
Habybl
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
43,871
50,913
Taken
45,432
52,731
Mitigated
32,920
14,203
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alukardi
Baron Samedi
9,705
285
1,063
3,967
14,123
8,226
668
6,088
7,524
42,856
0
W
Ah Muzen Cab
CarlosRa020
Ah Muzen Cab
22,255
8,096
0
1,396
11,135
4,516
2,946
5,006
5,845
0
105,113
W
Sun Wukong
DELSIhuligan
Sun Wukong
11,911
1,031
0
3,954
20,174
20,178
0
11,464
7,954
0
30,821
L
Cthulhu
Gergoslav
Cthulhu
10,499
689
382
814
18,469
22,454
0
3,316
14,908
31,896
3,494
L
Anubis
Gorjold
Anubis
13,117
184
650
7,029
16,332
7,824
348
3,608
12,649
73,484
0
L
Chaac
Habybl
Chaac
13,449
543
478
4,850
16,112
22,453
0
2,840
13,084
0
41,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
41,672
268
Minions Killed
248
0
Camps Cleared
0
981,207
Distance Traveled
1,039,881
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,979
777
69
4
0
335,183
2
W
Ah Muzen Cab
15,580
866
148
8
0
364,671
0
W
Sun Wukong
12,113
673
31
2
0
340,027
0
L
Cthulhu
12,483
694
66
4
0
323,512
0
L
Anubis
13,835
769
138
8
0
314,245
0
L
Chaac
12,858
714
64
4
0
343,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role