Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AdriDSantos
Danzaburou
Level 69
God Stats
7W - 6L
1,492 SR
Queue Stats
116W - 129L
1,481 Elo+
Party 1
Yemoja
Yemoja
Eri_gci
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 45L
1,538 Elo+
Party 1
Arachne
Arachne
Kamigaru
Arachne
Level 107
God Stats
14W - 14L
1,475 SR
Queue Stats
33W - 43L
1,453 Elo+
Solo
Ravana
Ravana
adidas jaffas
Ravana
Level 123
God Stats
10W - 0L
2,017 SR
Queue Stats
136W - 134L
1,446 Elo+
Solo
Team Averages
Level 106
1,597 SR
1,483 Elo+

VS

Team Averages
Level 103
1,459 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HolyCommand
Mulan
Level 124
God Stats
8W - 6L
1,468 SR
Queue Stats
94W - 78L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Solar070
Nu Wa
Level 83
God Stats
31W - 35L
1,560 SR
Queue Stats
313W - 346L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
goristo
Baba Yaga
Level 99
God Stats
1W - 1L
1,462 SR
Queue Stats
54W - 54L
1,484 Elo+
Party 2
Bacchus
Bacchus
nairod_trebor98
Bacchus
Level 105
God Stats
0W - 1L
1,303 SR
Queue Stats
39W - 33L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 3
7,810
710
8,709
5,818
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
AdriDSantos
Danzaburou
9
2 / 3 / 0
5,332
485
3,777
7,903
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
Eri_gci
Yemoja
10
0 / 1 / 4
5,602
509
3,766
7,981
4,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Kamigaru
Arachne
11
4 / 1 / 3
6,376
580
4,344
7,580
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 2
7,436
676
4,867
5,084
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 4
5,359
487
5,863
6,235
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 1
5,292
481
3,674
10,251
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Solar070
Nu Wa
11
1 / 2 / 0
6,254
569
4,813
7,139
1,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
goristo
Baba Yaga
11
1 / 2 / 0
5,950
541
2,864
5,977
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 2
5,706
519
4,024
8,409
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
5
5
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
L
Hou Yi
 
Hou Yi
1
3
4
1
W
Danzaburou
AdriDSantos
Danzaburou
2
3
0
0.67
W
Yemoja
Eri_gci
Yemoja
0
1
4
2
L
0
6
1
0.08
W
Arachne
Kamigaru
Arachne
4
1
3
5.5
L
Nu Wa
Solar070
Nu Wa
1
2
0
0.5
W
2
0
2
3
L
Baba Yaga
goristo
Baba Yaga
1
2
0
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
21,238
34,366
Taken
38,011
14,413
Mitigated
16,535
11,236
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,709
512
0
1,621
5,818
1,813
0
2,109
3,527
55,197
1,656
L
Hou Yi
 
Hou Yi
5,863
3,119
0
2,256
6,235
1,845
0
3,137
2,964
0
28,159
W
Danzaburou
AdriDSantos
Danzaburou
3,777
884
0
601
7,903
2,687
0
2,117
5,786
0
30,584
W
Yemoja
Eri_gci
Yemoja
3,766
821
1,392
1,801
7,981
4,392
372
2,285
5,696
18,673
1,792
L
3,674
514
0
848
10,251
4,600
0
1,795
8,244
0
42,071
W
Arachne
Kamigaru
Arachne
4,344
2,820
0
2,665
7,580
2,680
0
2,107
5,291
0
39,060
L
Nu Wa
Solar070
Nu Wa
4,813
822
0
3,146
7,139
1,578
0
0
6,807
44,690
0
W
4,867
468
0
3,156
5,084
2,841
0
2,719
2,365
0
65,340
L
Baba Yaga
goristo
Baba Yaga
2,864
153
0
1,809
5,977
1,768
0
3,557
2,068
33,595
0
L
4,024
791
0
2,156
8,409
6,744
0
2,855
5,458
15,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
28,561
367
Minions Killed
311
0
Camps Cleared
0
1,116,822
Distance Traveled
1,074,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,810
710
103
9
0
253,155
0
L
Hou Yi
5,359
487
57
5
0
201,212
0
W
Danzaburou
5,332
485
53
5
0
202,801
0
W
Yemoja
5,602
509
26
2
0
199,244
0
L
Mulan
5,292
481
76
7
0
224,832
0
W
Arachne
6,376
580
69
6
0
243,570
0
L
Nu Wa
6,254
569
86
8
0
198,252
0
W
Ravana
7,436
676
116
11
0
218,052
0
L
Baba Yaga
5,950
541
80
7
0
233,157
0
L
Bacchus
5,706
519
12
1
0
217,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role