Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Andresito49
Izanami
Level 109
God Stats
1W - 1L
1,348 SR
Queue Stats
128W - 139L
1,457 Elo+
Party 1
Bellona
Bellona
Atx_Mattdemon
Bellona
Level 106
God Stats
4W - 5L
1,513 SR
Queue Stats
108W - 106L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
GoldenKame98
Nu Wa
Level 89
God Stats
1W - 2L
1,309 SR
Queue Stats
40W - 37L
1,495 Elo+
Solo
Athena
Athena
TapeableBrick26
Athena
Level 107
God Stats
4W - 2L
1,592 SR
Queue Stats
162W - 157L
1,533 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,493 Elo+

VS

Team Averages
Level 86
1,472 SR
1,445 Elo+
Camazotz
Camazotz
 
Camazotz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AAG-IJ0K3RI
He Bo
Level 77
God Stats
1W - 3L
1,414 SR
Queue Stats
66W - 73L
1,421 Elo+
Solo
Ne Zha
Ne Zha
GhostlyAngeI
Ne Zha
Level 94
God Stats
3W - 6L
1,424 SR
Queue Stats
113W - 133L
1,431 Elo+
Party 2
Freya
Freya
Janmoo
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,443 Elo+
Party 2
Nox
Nox
PL4YER 9
Nox
Level 109
God Stats
1W - 2L
1,523 SR
Queue Stats
184W - 192L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 5
6,970
1,394
9,078
1,521
495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Andresito49
Izanami
12
3 / 0 / 4
6,636
1,327
2,157
2,144
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
8
1 / 2 / 4
5,450
1,090
1,035
3,879
3,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 6
5,394
1,079
2,194
1,169
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 4
5,745
1,149
1,729
3,915
3,232
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 3 / 0
5,104
1,021
2,957
5,005
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 3
4,602
920
916
2,286
673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
9
1 / 2 / 2
4,851
970
1,197
4,182
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Janmoo
Freya
10
0 / 1 / 3
4,777
955
802
3,466
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 2
4,793
959
2,103
2,319
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
9
Kills
3
4
Deaths
9
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
5
6.5
L
Camazotz
 
Camazotz
2
3
0
0.67
L
0
2
3
0.75
W
Izanami
Andresito49
Izanami
3
0
4
5
W
Bellona
1
2
4
1.5
L
Ne Zha
1
2
2
1
W
0
0
6
3
L
Freya
Janmoo
Freya
0
1
3
1.5
L
0
1
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
7,975
12,628
Taken
17,258
8,162
Mitigated
5,606
3,752
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,078
122
442
587
1,521
495
0
269
1,252
23,213
698
L
Camazotz
 
Camazotz
2,957
51
35
810
5,005
1,555
0
3,279
1,726
0
7,501
L
916
24
0
216
2,286
673
0
1,466
820
2,723
0
W
Izanami
Andresito49
Izanami
2,157
1,267
0
0
2,144
731
287
1,163
981
0
5,252
W
Bellona
1,035
23
107
399
3,879
3,437
174
1,050
2,829
0
3,992
L
Ne Zha
1,197
97
464
733
4,182
1,624
0
3,235
947
0
4,152
W
2,194
568
441
446
1,169
267
779
347
822
4,891
0
L
Freya
Janmoo
Freya
802
218
325
501
3,466
1,059
0
2,955
511
5,721
0
L
2,103
63
263
121
2,319
695
0
2,051
268
11,451
0
W
1,729
471
821
509
3,915
3,232
230
992
2,923
4,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
24,127
61
Minions Killed
57
0
Camps Cleared
0
532,988
Distance Traveled
472,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,970
1,394
36
7
0
109,245
0
L
Camazotz
5,104
1,021
12
2
0
106,023
0
L
He Bo
4,602
920
2
0
0
61,488
1
W
Izanami
6,636
1,327
9
2
0
110,099
0
W
Bellona
5,450
1,090
3
1
0
104,043
0
L
Ne Zha
4,851
970
9
2
0
105,400
0
W
Nu Wa
5,394
1,079
8
2
0
94,381
0
L
Freya
4,777
955
9
2
0
108,736
0
L
Nox
4,793
959
25
5
0
90,602
0
W
Athena
5,745
1,149
5
1
0
115,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role