Player Matchup

Hachiman
Hachiman
IMANOL--NEUS
Hachiman
Level 151
God Stats
2W - 2L
1,622 SR
Queue Stats
26W - 25L
1,499 Elo+
Party 1
Geb
Geb
MamaDella
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,568 Elo+
Solo
Yu Huang
Yu Huang
Rexivity
Yu Huang
Level 200
God Stats
0W - 4L
1,453 SR
Queue Stats
162W - 154L
1,519 Elo+
Party 2
Chiron
Chiron
ed-dragon365
Chiron
Level 249
God Stats
7W - 5L
1,622 SR
Queue Stats
689W - 722L
1,582 Elo+
Party 1
Terra
Terra
maisiiee123
Terra
Level 126
God Stats
1W - 2L
1,154 SR
Queue Stats
158W - 162L
1,494 Elo+
Party 2
Team Averages
Level 166
1,470 SR
1,532 Elo+

VS

Team Averages
Level 128
1,559 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
F3golas
Ah Muzen Cab
Level 146
God Stats
5W - 1L
1,698 SR
Queue Stats
44W - 46L
1,496 Elo+
Solo
Terra
Terra
Krueptus
Terra
Level 151
God Stats
6W - 2L
1,467 SR
Queue Stats
96W - 94L
1,509 Elo+
Party 3
Anubis
Anubis
Serdar4747
Anubis
Level 95
God Stats
3W - 1L
1,744 SR
Queue Stats
28W - 20L
1,545 Elo+
Solo
Ymir
Ymir
russkiyRAB
Ymir
Level 126
God Stats
1W - 2L
1,185 SR
Queue Stats
73W - 74L
1,484 Elo+
Solo
Vulcan
Vulcan
valkyree
Vulcan
Level 123
God Stats
2W - 0L
1,702 SR
Queue Stats
128W - 103L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IMANOL--NEUS
Hachiman
14
0 / 7 / 2
7,968
569
8,495
15,558
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 2
8,243
589
4,617
29,204
24,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Rexivity
Yu Huang
17
0 / 2 / 3
8,626
616
24,103
10,223
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
4 / 5 / 1
8,929
638
12,200
15,908
7,671
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 2
8,973
641
7,462
24,718
25,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
F3golas
Ah Muzen Cab
20
10 / 0 / 13
12,076
863
28,332
12,916
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Krueptus
Terra
17
2 / 2 / 18
10,162
726
11,068
15,885
17,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Serdar4747
Anubis
15
5 / 3 / 12
10,449
746
18,049
14,604
7,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 15
10,460
747
6,901
19,146
19,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
valkyree
Vulcan
18
5 / 1 / 15
10,959
783
24,815
9,333
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
5
Kills
25
25
Deaths
7
10
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
F3golas
Ah Muzen Cab
10
0
13
16.5
L
Hachiman
IMANOL--NEUS
Hachiman
0
7
2
0.14
W
Terra
Krueptus
Terra
2
2
18
5.5
L
0
7
2
0.14
L
Yu Huang
Rexivity
Yu Huang
0
2
3
0.75
W
Anubis
Serdar4747
Anubis
5
3
12
3.67
L
Chiron
4
5
1
0.9
L
1
4
2
0.5
W
3
1
15
10.5
W
Vulcan
valkyree
Vulcan
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,877
Damage
89,165
95,611
Taken
71,884
68,414
Mitigated
57,311
44,259
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
F3golas
Ah Muzen Cab
28,332
10,329
1,654
520
12,916
6,886
3,150
7,004
5,503
0
52,950
L
Hachiman
IMANOL--NEUS
Hachiman
8,495
5,538
0
1,032
15,558
6,397
0
12,901
2,657
0
24,634
W
Terra
Krueptus
Terra
11,068
513
5,234
5,449
15,885
17,962
600
4,671
10,752
17,219
576
L
4,617
444
3,192
6,200
29,204
24,660
0
14,715
14,489
11,623
0
L
Yu Huang
Rexivity
Yu Huang
24,103
1,088
3,052
2,178
10,223
4,624
0
5,583
4,640
48,713
742
W
Anubis
Serdar4747
Anubis
18,049
536
1,325
5,779
14,604
7,886
618
7,549
6,479
34,262
0
L
Chiron
12,200
3,842
2,184
2,525
15,908
7,671
0
11,347
4,520
0
29,755
L
7,462
306
14,047
9,849
24,718
25,062
0
14,748
9,970
13,232
0
W
6,901
777
1,828
6,227
19,146
19,703
675
10,536
8,061
13,302
0
W
Vulcan
valkyree
Vulcan
24,815
428
663
981
9,333
4,874
1,589
3,786
5,287
43,764
1,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
54,106
187
Minions Killed
180
0
Camps Cleared
0
1,190,442
Distance Traveled
1,375,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,076
863
47
3
0
306,103
0
L
Hachiman
7,968
569
45
3
0
208,343
0
W
Terra
10,162
726
13
1
0
298,385
0
L
Geb
8,243
589
8
1
0
248,307
0
L
Yu Huang
8,626
616
76
5
0
261,837
0
W
Anubis
10,449
746
36
3
0
229,587
0
L
Chiron
8,929
638
47
3
0
206,285
0
L
Terra
8,973
641
11
1
0
265,670
0
W
Ymir
10,460
747
25
2
0
265,780
0
W
Vulcan
10,959
783
59
4
0
275,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role