Player Matchup

Danzaburou
Danzaburou
Fallen Achelous
Danzaburou
Level 159
God Stats
5W - 2L
1,653 SR
Queue Stats
283W - 321L
1,436 Elo+
Solo
Xing Tian
Xing Tian
LEO23YT
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,502 Elo+
Solo
Rama
Rama
SomethingNP
Rama
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,431 Elo+
Solo
Nemesis
Nemesis
Xiaomachao
Nemesis
Level 108
God Stats
2W - 0L
1,838 SR
Queue Stats
73W - 50L
1,592 Elo+
Solo
Ix Chel
Ix Chel
iMac820
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 267L
1,558 Elo+
Solo
Team Averages
Level 140
1,598 SR
1,504 Elo+

VS

Team Averages
Level 128
1,537 SR
1,492 Elo+
Cthulhu
Cthulhu
ExactPark8700
Cthulhu
Level 120
God Stats
11W - 4L
1,828 SR
Queue Stats
221W - 226L
1,523 Elo+
Party 1
Tiamat
Tiamat
Helblaze6326
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,522 Elo+
Party 1
Hachiman
Hachiman
ON3LOV3
Hachiman
Level 106
God Stats
3W - 7L
1,382 SR
Queue Stats
382W - 398L
1,525 Elo+
Solo
The Morrigan
The Morrigan
betterbuzzed
The Morrigan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Chang'e
Chang'e
geogamer36
Chang'e
Level 162
God Stats
2W - 4L
1,476 SR
Queue Stats
814W - 855L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fallen Achelous
Danzaburou
18
10 / 4 / 10
11,830
986
21,884
14,616
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Xing Tian
LEO23YT
Xing Tian
17
3 / 1 / 20
10,924
910
10,640
19,477
22,731
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 14
10,441
870
15,838
13,621
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Xiaomachao
Nemesis
18
5 / 3 / 14
10,240
853
14,216
18,699
16,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
iMac820
Ix Chel
14
1 / 3 / 15
9,076
756
8,325
10,583
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 5 / 10
10,517
876
21,377
18,958
22,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
15
2 / 6 / 5
8,859
738
8,543
12,292
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ON3LOV3
Hachiman
14
1 / 5 / 7
8,301
692
13,606
12,284
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
betterbuzzed
The Morrigan
15
3 / 6 / 1
9,318
777
6,172
10,535
5,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
geogamer36
Chang'e
17
4 / 3 / 9
10,146
846
13,706
24,767
11,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
25
Kills
14
15
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
5
10
1.8
W
Danzaburou
Fallen Achelous
Danzaburou
10
4
10
3.75
L
Tiamat
2
6
5
0.75
W
Xing Tian
LEO23YT
Xing Tian
3
1
20
13
L
Hachiman
ON3LOV3
Hachiman
1
5
7
0.9
W
6
4
14
3.25
W
Nemesis
Xiaomachao
Nemesis
5
3
14
4
L
The Morrigan
betterbuzzed
The Morrigan
3
6
1
0.58
L
Chang'e
geogamer36
Chang'e
4
3
9
2.83
W
Ix Chel
iMac820
Ix Chel
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,903
Damage
63,404
76,996
Taken
78,836
57,277
Mitigated
54,855
36,246
Healing
32,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
21,377
409
1,606
1,743
18,958
22,844
74
4,656
14,302
40,384
1,725
W
Danzaburou
Fallen Achelous
Danzaburou
21,884
10,809
110
4,792
14,616
7,264
2,126
11,063
3,286
0
49,646
L
Tiamat
8,543
410
432
1,785
12,292
8,991
151
3,454
8,838
12,179
178
W
Xing Tian
LEO23YT
Xing Tian
10,640
862
3,825
4,199
19,477
22,731
220
7,875
11,363
14,971
1,126
L
Hachiman
ON3LOV3
Hachiman
13,606
6,710
0
653
12,284
5,724
648
2,873
9,411
0
22,603
W
15,838
8,183
824
1,874
13,621
6,281
2,366
8,041
5,241
0
34,375
W
Nemesis
Xiaomachao
Nemesis
14,216
4,439
2,655
3,814
18,699
16,374
843
12,960
5,489
0
26,641
L
The Morrigan
betterbuzzed
The Morrigan
6,172
1,201
527
232
10,535
5,328
765
1,914
8,621
17,288
0
L
Chang'e
geogamer36
Chang'e
13,706
923
11,142
14,089
24,767
11,968
344
5,631
19,136
23,630
0
W
Ix Chel
iMac820
Ix Chel
8,325
415
10,345
3,808
10,583
4,627
693
6,772
3,722
20,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
47,141
158
Minions Killed
137
0
Camps Cleared
0
1,113,364
Distance Traveled
1,124,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,517
876
38
3
0
249,608
0
W
Danzaburou
11,830
986
72
6
0
203,591
0
L
Tiamat
8,859
738
15
1
0
217,194
0
W
Xing Tian
10,924
910
10
1
0
253,338
0
L
Hachiman
8,301
692
23
2
0
211,979
0
W
Rama
10,441
870
34
3
0
183,100
0
W
Nemesis
10,240
853
27
2
0
249,799
0
L
The Morrigan
9,318
777
31
3
0
204,893
0
L
Chang'e
10,146
846
30
3
0
240,382
0
W
Ix Chel
9,076
756
15
1
0
223,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role