Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Centxuri
Horus
Level 158
God Stats
4W - 0L
1,911 SR
Queue Stats
354W - 354L
1,522 Elo+
Solo
Ullr
Ullr
Sulmedis
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,496 Elo+
Solo
Persephone
Persephone
angelux583
Persephone
Level 135
God Stats
4W - 2L
1,503 SR
Queue Stats
318W - 285L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
mauriiciio__8
Sun Wukong
Level 147
God Stats
5W - 3L
1,653 SR
Queue Stats
41W - 45L
1,458 Elo+
Solo
Team Averages
Level 143
1,613 SR
1,495 Elo+

VS

Team Averages
Level 117
1,569 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I6254I
Bacchus
Level 148
God Stats
2W - 4L
1,543 SR
Queue Stats
164W - 133L
1,537 Elo+
Party 1
Hel
Hel
Zinso89
Hel
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
191W - 174L
1,504 Elo+
Solo
Izanami
Izanami
silvana28
Izanami
Level 121
God Stats
3W - 3L
1,569 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 2
4,827
603
3,179
6,783
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Centxuri
Horus
8
2 / 0 / 5
5,622
703
2,755
6,552
3,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
3 / 1 / 1
5,603
700
3,488
4,223
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
angelux583
Persephone
11
6 / 1 / 0
6,328
791
6,457
3,208
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mauriiciio__8
Sun Wukong
11
0 / 0 / 0
5,705
713
3,486
5,054
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 1
4,899
612
3,005
9,002
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
 
Osiris
1
0 / 1 / 0
3,212
402
171
853
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
I6254I
Bacchus
7
0 / 1 / 0
4,505
563
2,635
7,792
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
8
0 / 6 / 1
4,724
591
2,057
6,573
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
silvana28
Izanami
8
1 / 3 / 1
4,720
590
2,514
5,418
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
2
2
L
Arachne
 
Arachne
2
1
1
2.5
L
Osiris
 
Osiris
0
1
0
0
W
Horus
Centxuri
Horus
2
0
5
4.5
L
Bacchus
I6254I
Bacchus
0
1
0
0
W
Ullr
3
1
1
3.5
L
Hel
0
6
1
0.08
W
Persephone
angelux583
Persephone
6
1
0
6
W
Sun Wukong
mauriiciio__8
Sun Wukong
0
0
0
0
L
Izanami
silvana28
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
10,382
25,820
Taken
29,638
11,930
Mitigated
11,904
10,170
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,179
861
0
2,915
6,783
3,150
17
401
6,382
26,912
2,143
L
Arachne
 
Arachne
3,005
1,558
0
3,613
9,002
2,698
0
3,588
5,261
0
34,034
L
Osiris
 
Osiris
171
97
0
67
853
329
0
0
853
0
1,029
W
Horus
Centxuri
Horus
2,755
988
286
2,351
6,552
3,622
0
1,001
5,551
0
12,612
L
Bacchus
I6254I
Bacchus
2,635
555
0
1,476
7,792
6,033
0
295
7,186
16,092
0
W
Ullr
3,488
1,187
0
1,198
4,223
1,204
0
429
3,794
0
39,477
L
Hel
2,057
44
0
1,379
6,573
1,725
0
4,642
1,673
23,173
0
W
Persephone
angelux583
Persephone
6,457
407
0
907
3,208
823
0
1,101
2,102
37,781
0
W
Sun Wukong
mauriiciio__8
Sun Wukong
3,486
810
0
2,513
5,054
3,131
0
1,760
3,294
0
41,843
L
Izanami
silvana28
Izanami
2,514
1,796
0
2,093
5,418
1,119
0
659
4,719
0
24,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
22,060
309
Minions Killed
188
0
Camps Cleared
0
912,071
Distance Traveled
751,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,827
603
58
7
0
207,969
0
L
Arachne
4,899
612
68
9
0
215,542
0
L
Osiris
3,212
402
2
0
0
27,512
0
W
Horus
5,622
703
22
3
0
183,001
2
L
Bacchus
4,505
563
27
3
0
168,341
0
W
Ullr
5,603
700
71
9
0
171,604
0
L
Hel
4,724
591
38
5
0
160,297
0
W
Persephone
6,328
791
87
11
0
191,678
0
W
Sun Wukong
5,705
713
71
9
0
157,819
0
L
Izanami
4,720
590
53
7
0
180,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role