Player Matchup

Kuzenbo
Kuzenbo
Diamond II
DarkTri
Kuzenbo
Diamond II
Level 165
God Stats
54W - 75L
1,582 SR
Queue Stats
903W - 922L
2,315 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
ltsRaid
Sylvanus
Diamond IV
Level 134
God Stats
8W - 3L
1,804 SR
Queue Stats
106W - 117L
2,246 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
thanosofd00m
Hou Yi
Diamond II
Level 177
God Stats
66W - 58L
1,595 SR
Queue Stats
670W - 596L
2,041 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,660 SR
2,201 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,738 SR
2,354 MMR
Chronos
Chronos
Masters
Marihuan0x
Chronos
Masters
Level 125
God Stats
14W - 2L
1,805 SR
Queue Stats
772W - 458L
2,824 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
k1n9Mars
Cabrakan
Diamond V
Level 176
God Stats
9W - 6L
1,673 SR
Queue Stats
353W - 432L
1,860 MMR
Solo
Mulan
Mulan
Masters
xJabia
Mulan
Masters
Level 158
God Stats
99W - 60L
1,736 SR
Queue Stats
482W - 336L
2,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkTri
Kuzenbo
17
0 / 2 / 3
10,431
695
8,993
15,486
21,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ltsRaid
Sylvanus
19
4 / 3 / 0
11,679
779
11,379
21,354
24,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
17
0 / 5 / 1
10,931
729
9,436
13,857
6,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SerqetFafnirCthulhuCerberusNe Zha

VS

Bans
KumbhakarnaCharybdisMedusaGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Marihuan0x
Chronos
19
5 / 3 / 4
12,881
859
21,101
13,719
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
k1n9Mars
Cabrakan
18
1 / 1 / 9
11,155
744
10,819
12,997
16,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
xJabia
Mulan
19
4 / 0 / 6
12,458
831
10,836
16,908
19,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
10
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DarkTri
Kuzenbo
0
2
3
0.75
W
Chronos
Marihuan0x
Chronos
5
3
4
2.33
W
Cabrakan
k1n9Mars
Cabrakan
1
1
9
5.5
L
Sylvanus
ltsRaid
Sylvanus
4
3
0
1.33
L
Hou Yi
0
5
1
0.1
W
Mulan
xJabia
Mulan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
42,756
50,697
Taken
43,624
51,551
Mitigated
41,445
11,027
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DarkTri
Kuzenbo
8,993
3,071
0
898
15,486
21,189
0
9,765
5,017
34,055
1,148
W
Chronos
Marihuan0x
Chronos
21,101
5,965
0
4,906
13,719
5,232
2,875
7,688
5,653
87,961
720
W
Cabrakan
k1n9Mars
Cabrakan
10,819
1,220
0
4,719
12,997
16,427
607
6,009
6,378
31,328
0
L
Sylvanus
ltsRaid
Sylvanus
11,379
850
3,160
5,344
21,354
24,137
56
13,498
6,737
28,609
1,474
L
Hou Yi
9,436
2,954
0
1,625
13,857
6,225
672
7,284
5,980
0
53,664
W
Mulan
xJabia
Mulan
10,836
739
0
6,918
16,908
19,786
321
4,625
11,789
0
33,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
36,494
178
Minions Killed
217
0
Camps Cleared
0
763,484
Distance Traveled
815,040
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,431
695
32
2
0
268,738
0
W
Chronos
12,881
859
133
9
0
278,340
1
W
Cabrakan
11,155
744
36
2
0
254,654
0
L
Sylvanus
11,679
779
40
3
0
264,296
1
L
Hou Yi
10,931
729
106
7
0
230,450
2
W
Mulan
12,458
831
48
3
0
282,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role